我有一个看起来像这样的视图层次结构:
UIView (A)
UIView > UIImageView
UIView > UIView (B)
UIView > UIView (B) > Rounded Rect Button
UIView > UIView (B) > UIImageView
UIView > UIView (B) > UILabel
我已将手势识别器附加到我的UIView(B)。我面临的问题是我没有对UIView(B)中的Rounded Rect Button进行任何操作。 singleTap手势识别器捕获/覆盖按钮的Touch Up Inside事件。
我怎样才能让它发挥作用?我认为响应者链层次结构将确保按钮触摸事件将被优先使用,并且它将被触发!我错过了什么?
以下是一些相关代码:
#pragma mark -
#pragma mark View lifecycle (Gesture recognizer setup)
- (void)viewDidLoad {
[super viewDidLoad];
// double tap gesture recognizer
UITapGestureRecognizer *dtapGestureRecognize = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(doubleTapGestureRecognizer:)];
dtapGestureRecognize.delegate = self;
dtapGestureRecognize.numberOfTapsRequired = 2;
[self.viewB addGestureRecognizer:dtapGestureRecognize];
// single tap gesture recognizer
UITapGestureRecognizer *tapGestureRecognize = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(singleTapGestureRecognizer:)];
tapGestureRecognize.delegate = self;
tapGestureRecognize.numberOfTapsRequired = 1;
[tapGestureRecognize requireGestureRecognizerToFail:dtapGestureRecognize];
[self.viewB addGestureRecognizer:tapGestureRecognize];
// add gesture recodgnizer to the grid view to start the edit mode
UILongPressGestureRecognizer *pahGestureRecognizer = [[UILongPressGestureRecognizer alloc] initWithTarget:self action:@selector(longPressGestureRecognizerStateChanged:)];
pahGestureRecognizer.delegate = self;
pahGestureRecognizer.minimumPressDuration = 0.5;
[self.viewB addGestureRecognizer:pahGestureRecognizer];
[dtapGestureRecognize release];
[tapGestureRecognize release];
[pahGestureRecognizer release];
}
#pragma mark -
#pragma mark Button actions
- (IBAction)buttonTouchUpInside:(id)sender {
NSLog(@"%s, %@", __FUNCTION__, sender);
}
#pragma mark -
#pragma mark Gesture recognizer actions
- (void)singleTapGestureRecognizer:(UIGestureRecognizer *)gestureRecognizer {
NSLog(@"%s", __FUNCTION__);
}
- (void)doubleTapGestureRecognizer:(UIGestureRecognizer *)gestureRecognizer {
NSLog(@"%s", __FUNCTION__);
}
- (void)longPressGestureRecognizerStateChanged:(UIGestureRecognizer *)gestureRecognizer {
switch (gestureRecognizer.state) {
case UIGestureRecognizerStateEnded: {
NSLog(@"%s", __FUNCTION__);
break;
}
default:
break;
}
}
答案 0 :(得分:172)
在“shouldReceiveTouch”方法中,您应该添加一个条件,如果触摸在按钮中,它将返回NO。
这是来自苹果SimpleGestureRecognizers的例子。
- (BOOL)gestureRecognizer:(UIGestureRecognizer *)gestureRecognizer shouldReceiveTouch:(UITouch *)touch {
// Disallow recognition of tap gestures in the segmented control.
if ((touch.view == yourButton)) {//change it to your condition
return NO;
}
return YES;
}
希望它会有所帮助
修改强>
丹尼尔指出,你必须遵守UIGestureRecognizerDelegate
才能使其发挥作用。
SHANI
答案 1 :(得分:50)
我也有同样的问题,然后我尝试了
- (BOOL)gestureRecognizer:(UIGestureRecognizer *)gestureRecognizer shouldReceiveTouch:(UITouch *)touch{
if ([touch.view isKindOfClass:[UIButton class]]) { //change it to your condition
return NO;
}
return YES;
}
它现在正常工作.........
答案 2 :(得分:20)
一般来说,我们使用下面的委托方法来避免触摸各种UIControls:
- (BOOL)gestureRecognizer:(UIGestureRecognizer *)gestureRecognizer shouldReceiveTouch:(UITouch *)touch {
if (([touch.view isKindOfClass:[UIControl class]])) {
return NO;
}
return YES;
}
注意:请勿执行此检查(检查识别器.view类类型)gestureRecognizerShouldBegin,它将无法正常工作。
答案 3 :(得分:10)
这是 Swift 3.0 版本:
extension UIViewController: UIGestureRecognizerDelegate {
public func gestureRecognizer(_ gestureRecognizer: UIGestureRecognizer, shouldReceive touch: UITouch) -> Bool {
if touch.view is UIButton {
return false
}
return true
}
不要忘记:
Make your tapper object delegate to self (e.g: tapper.delegate = self)
答案 4 :(得分:6)
这是一个Swift版本:
func gestureRecognizer(gestureRecognizer: UIGestureRecognizer, shouldReceiveTouch touch: UITouch) -> Bool {
if (touch.view!.isKindOfClass(UIButton)) {
return false
}
return true
}
不要忘记:
UIGestureRecognizerDelegate
tapper.delegate = self
)答案 5 :(得分:5)
使用下面的代码段,我想到了最好的解决方案:
-(BOOL)gestureRecognizer:(UIGestureRecognizer *)gestureRecognizer shouldReceiveTouch:(UITouch *)touch {
CGPoint touchLocation = [touch locationInView:self.view];
return !CGRectContainsPoint(self.menuButton.frame, touchLocation);
}