我有命令
public class RelayActionCommand : ICommand
{
/// <summary>
/// The Action Delegate representing a method with input parameter
/// </summary>
public Action<object> ExecuteAction { get; set; }
/// <summary>
/// The Delegate, used to represent the method which defines criteria for the execution
/// </summary>
public Predicate<object> CanExecuteAction { get; set; }
public bool CanExecute(object parameter)
{
if (CanExecuteAction != null)
{
return CanExecuteAction(parameter);
}
return true;
}
public event EventHandler CanExecuteChanged
{
add { CommandManager.RequerySuggested += value; }
remove { CommandManager.RequerySuggested -= value; }
}
public void Execute(object parameter)
{
if (ExecuteAction != null)
{
ExecuteAction(parameter);
}
}
}
要使用它,
public RelayActionCommand SearchPersonCommnad { get; set; }
DataAccess objds;
public PersonViewModel()
{
Persons = new ObservableCollection<PersonInfo>();
objds = new DataAccess();
Persons = new ObservableCollection<PersonInfo>(objds.GetPersonData());
var defaultView = CollectionViewSource.GetDefaultView(Persons);
//based upon the data entered in the TextBox
SearchPersonCommnad = new RelayActionCommand()
{
CanExecuteAction = n=> !String.IsNullOrEmpty(Name),
ExecuteAction = n => defaultView.Filter = name => ((PersonInfo)name).FirstName.StartsWith(Name)
|| ((PersonInfo)name).LastName.StartsWith(Name)
|| ((PersonInfo)name).City==Name
};
开始时,该按钮被禁用。但在运行时间,它会因不同情况而发生变化。我的问题是如何设置按钮的IsEnabled属性?这意味着,当ExecuteAction我必须正确设置属性时。
更新
我使用ICommand而不是DelegateCommand。
答案 0 :(得分:-1)
您可以使用CanExecute方法,但实际上最好避免这种情况,并将按钮的启用状态绑定到视图模型的单独布尔属性。大多数其他解决方案会产生意想不到的影响,或者不是最理想的为什么呢?
CanExecute是一种方法。这意味着需要轮询它以更改按钮状态。您可以强制使用该命令的控件在状态更改时重新轮询,但如果您只在视图模型上使用属性,则代码更清晰,更直接。这是因为作为一种方法,您不能使用INotifyPropertyChanged来通知更改,而使用属性则可以。
使用CanExecute的危险在于,在方法返回false之后,但在按钮的启用发生变化之前,用户将设法点击按钮。
修改:代码可以执行您想要的操作:
public class ViewModel : INotifyPropertyChanged
{
private int someValue;
private bool isEnabled;
public ViewModel()
{
MyCommand = new RelayActionCommand(Click);
}
private void Click(object obj)
{
//Do something.
}
/// <summary>
/// Bind this to the IsEnabled property of the button, and
/// also the background using a convertor or see ButtonBackground.
/// </summary>
public bool IsEnabled => SomeValue < 5;
/// <summary>
/// Option 2 - use this property to bind to the background of the button.
/// </summary>
public Brush ButtonBackground => IsEnabled ? Brushes.SeaShell : Brushes.AntiqueWhite;
public int SomeValue
{
get { return someValue; }
set
{
if (value == someValue) return;
someValue = value;
OnPropertyChanged();
OnPropertyChanged(nameof(IsEnabled));
OnPropertyChanged(nameof(ButtonBackground));
}
}
/// <summary>
/// Bind this to the command of the button.
/// </summary>
public RelayActionCommand MyCommand { get; }
public event PropertyChangedEventHandler PropertyChanged;
[NotifyPropertyChangedInvocator]
protected virtual void OnPropertyChanged
([CallerMemberName] string propertyName = null)
{
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
}
}
中继命令固定了一点以避免使用CanExecute:
public class RelayActionCommand : ICommand
{
public RelayActionCommand(Action<object> executeAction)
{
ExecuteAction = executeAction;
}
/// <summary>
/// The Action Delegate representing a method with input parameter
/// </summary>
public Action<object> ExecuteAction { get; }
/// <summary>
public bool CanExecute(object parameter)
{
return true;
}
public void Execute(object parameter)
{
ExecuteAction?.Invoke(parameter);
}
//Deliberately empty.
public event EventHandler CanExecuteChanged
{
add { }
remove { }
}
}
编辑2:使用DelegateCommand执行您想要的代码
注意,这不使用InvalidateRequerySuggested - 主要是因为它在任何CanExecute更改时刷新所有按钮,这是一个糟糕的解决方案。正如您所看到的,这不像直接将代码直接放在视图模型中那么简单直接,但无论如何,我想你的船都会漂浮。
public sealed class ViewModel : INotifyPropertyChanged
{
private int calls;
public ViewModel()
{
SafeOnceCommand = new RelayCommand(DoItOnce, HasDoneIt);
}
private bool HasDoneIt()
{
return Calls == 0;
}
private void DoItOnce()
{
if (Calls > 0) throw new InvalidOperationException();
Calls++;
}
public int Calls
{
get { return calls; }
set
{
if (value == calls) return;
calls = value;
OnPropertyChanged();
SafeOnceCommand.RaiseCanExecuteChanged();
}
}
public RelayCommand SafeOnceCommand { get; }
public event PropertyChangedEventHandler PropertyChanged;
[NotifyPropertyChangedInvocator]
private void OnPropertyChanged([CallerMemberName] string propertyName = null)
{
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
}
}
public sealed class RelayCommand : ICommand
{
private readonly Action execute;
private readonly Func<bool> canExecute;
private readonly List<EventHandler> invocationList = new List<EventHandler>();
public RelayCommand(Action execute, Func<bool> canExecute)
{
this.execute = execute;
this.canExecute = canExecute;
}
public bool CanExecute(object parameter)
{
return canExecute();
}
public void Execute(object parameter)
{
execute();
}
/// <summary>
/// Method to raise CanExecuteChanged event
/// </summary>
public void RaiseCanExecuteChanged()
{
foreach (var elem in invocationList)
{
elem(null, EventArgs.Empty);
}
}
public event EventHandler CanExecuteChanged
{
add { invocationList.Add(value); }
remove { invocationList.Remove(value); }
}
}