我正在创建第8个球,并且我试图在按下按钮后随机生成八个短语中的一个到文本框中,并且无法理解如何获取我的短语点击按钮时在文本框中。
private void Button1_Tapped(object sender, TappedRoutedEventArgs e)
{
Random num = new Random();
int a = num.Next(9);
switch (a)
{
case 0:
Console.;
break;
case 1:
Console.WriteLine.TextBox("Yes");
break;
case 2:
Console.WriteLine.TextBox("No");
break;
case 3:
Console.WriteLine.TextBox("Maybe");
break;
case 4:
Console.WriteLine.TextBox("You could say that");
break;
case 5:
Console.WriteLine.TextBox("Most certain");
break;
case 6:
Console.WriteLine.TextBox("Dont even try");
break;
case 7:
Console.WriteLine.TextBox("Full steam ahead");
break;
}
}
答案 0 :(得分:1)
Console.WriteLine()
通常在Console App中写入Console输出。所以看来你在混淆什么...
wpf应用中的文本框需要具有变量名称,例如theTextBox
然后将字符串分配给.Text
属性。
private void Button1_Tapped(object sender, TappedRoutedEventArgs e)
{
Random num = new Random();
int a = num.Next(9);
switch (a)
{
case 0:
theTextBox.Text = "";
break;
case 1:
theTextBox.Text = "Yes";
break;
case 2:
theTextBox.Text = "No";
break;
case 3:
theTextBox.Text = "Maybe";
break;
case 4:
theTextBox.Text = "You could say that";
break;
case 5:
theTextBox.Text = "Most certain";
break;
case 6:
theTextBox.Text = "Dont even try";
break;
case 7:
theTextBox.Text = "Full steam ahead";
break;
}
}