如何从Unity3D中的iPhone文档目录中读取plist
文件
读取图像是样本,但我必须阅读一个plist
public static string GetiPhoneDocumentsPath ()
{
string path = Application.dataPath.Substring (0, Application.dataPath.Length - 5);
path = path.Substring(0, path.LastIndexOf('/'));
return path + "/Documents";
}