我已经写了这个函数来在地图上绘制叠加层,当我在viewDidLoad
的{{1}}中调用它时,它正常工作。
MapViewController
我需要使用此函数根据func drawTripLocations(locs: Array<Location>){
var loclist: Array<CLLocationCoordinate2D> = []
if (locs.count > 3){
for loc in locs{
if (loc.gps == 1){
let cord = CLLocationCoordinate2D(latitude: loc.lat!, longitude: loc.lon!)
loclist.append(cord)
}
}
}
if(loclist != nil && loclist.count > 1){
/* if let overlays = self.mainMapView?.overlays {
self.mainMapView.removeOverlays(overlays)
self.mainMapView.delegate = self
}
if let annotations = self.mainMapView?.annotations {
self.mainMapView.removeAnnotations(annotations)
self.mainMapView.delegate = self
}*/
let startmark = loclist.first
let endmark = loclist.last
let polyline = MKPolyline(coordinates: loclist, count: loclist.count)
print(polyline.pointCount)
let mapAnnotation = MKPointAnnotation();
self.addDefaultMapPin("Start" , coordinates: startmark!)
self.addDefaultMapPin("end" , coordinates: endmark!)
self.mainMapView.add(polyline)
zoomPolyline(polyline)
}
}
中的新位置绘制叠加层,因为我在此视图控制器中编写了一个函数:
TableViewController
当我从其他 func getPathLocations(loclist: Array<Location>, stloc: Location, endloc: Location){
var locations: Array<Location> = []
if loclist != nil && loclist.count > 1{
for loc in loclist{
if((Double(loc.tm!) > Double(stloc.tm!) && loc.ign) && (Double(loc.tm!) <= Double(endloc.tm!)) ){
locations.append(loc)
}
}
}
print(locations.count)
let mainstoryboard: UIStoryboard = UIStoryboard.init(name: "Main", bundle: nil)
let mapViewController: MapViewController = mainstoryboard.instantiateViewController(withIdentifier: "MapViewController") as! MapViewController
mapViewController.drawTripLocations(locs: locations)
}
调用此函数时,我遇到的问题是mainMapView
drawTripLocations()
中的对象始终为nil。
答案 0 :(得分:2)
是的,因为MapViewController
视图尚未加载且mainMapView为nil
。按/显示视图控制器时将加载视图。
选项1
访问view
UIViewController
属性加载视图
let mainstoryboard = UIStoryboard.init(name: "Main", bundle: nil)
let mapViewController = mainstoryboard.instantiateViewController(withIdentifier: "MapViewController") as! MapViewController
_ = mapViewController.view // this will make sure view is loaded
mapViewController.drawTripLocations(locs: locations)
选项2 (更好的一个)
在MapViewController
添加媒体资源
var locations:Array<Location>?
在呈现/推送MapViewController
之前设置位置(而不是调用drawTripLocations)。
let mainstoryboard = UIStoryboard.init(name: "Main", bundle: nil)
let mapViewController = mainstoryboard.instantiateViewController(withIdentifier: "MapViewController") as! MapViewController
mapViewController.locations = locations
以及viewDidLoad
MapViewController
方法
override func viewDidLoad() {
// other code
if let locations = locations {
drawTripLocations(locs: locations)
}
}