如何获得适合给定KeyDown事件的角色?

时间:2011-01-27 14:25:12

标签: wpf character-encoding keydown

如何在WPF中获得适合给定KeyDown事件的字符?

4 个答案:

答案 0 :(得分:3)

 public enum MapType : uint
    {
        MAPVK_VK_TO_VSC = 0x0,
        MAPVK_VSC_TO_VK = 0x1,
        MAPVK_VK_TO_CHAR = 0x2,
        MAPVK_VSC_TO_VK_EX = 0x3,
    }
    [DllImport("user32.dll")]
    public static extern bool GetKeyboardState(byte[] lpKeyState);
    [DllImport("user32.dll")]
    public static extern uint MapVirtualKey(uint uCode, MapType uMapType);
    [DllImport("user32.dll")]
    public static extern int ToUnicode(
     uint wVirtKey,
     uint wScanCode,
     byte[] lpKeyState,
     [Out, MarshalAs(UnmanagedType.LPWStr, SizeParamIndex = 4)] 
        StringBuilder pwszBuff,
     int cchBuff,
     uint wFlags);

    public static char GetCharFromKey(Key key)
    {
        char ch = ' ';

        int virtualKey = KeyInterop.VirtualKeyFromKey(key);
        byte[] keyboardState = new byte[256];
        GetKeyboardState(keyboardState);

        uint scanCode = MapVirtualKey((uint)virtualKey, MapType.MAPVK_VK_TO_VSC);
        StringBuilder stringBuilder = new StringBuilder(2);

        int result = ToUnicode((uint)virtualKey, scanCode, keyboardState, stringBuilder, stringBuilder.Capacity, 0);
        switch (result)
        {
            case -1:
                break;
            case 0:
                break;
            case 1:
                {
                    ch = stringBuilder[0];
                    break;
                }
            default:
                {
                    ch = stringBuilder[0];
                    break;
                }
        }
        return ch;
    }

答案 1 :(得分:2)

试试这个:

var virtualKey = (uint)KeyInterop.VirtualKeyFromKey(e.Key);
var keyCode = MapVirtualKey(virtualKey, 0);

导入功能MapVirtualKey

[DllImport("user32.dll")]
static extern uint MapVirtualKey(uint uCode, uint uMapType);

答案 2 :(得分:0)

并非所有KeyDown事件都对应于单个可见字符 - 例如Backspace和Enter。您必须将事件arg的内容与您想要关联的内容进行比较。例如,在我的US QUERTY键盘上,左上方的键是一个反向标记,但它可能看起来像另一个键盘的其他内容。

答案 3 :(得分:0)

private void UserControl1_KeyDown_1(object sender, KeyEventArgs e)
{   
    FieldInfo field = e.GetType().GetField
    (
       "_scanCode",
       BindingFlags.NonPublic |
       BindingFlags.Instance
    );

    Int32 scancode = (Int32)field.GetValue(e);

    char c = (char)scancode;
}