所以我有这段代码:
ProtectedRegion region = WGBukkit.getRegionManager(p.getWorld()).getRegion("afk1mine");
Vector max = region.getMaximumPoint();
Vector min = region.getMinimumPoint();
for (int i = min.getBlockX(); i <= max.getBlockX();i++) {
for (int j = min.getBlockY(); j <= max.getBlockY(); j++) {
for (int k = min.getBlockZ(); k <= max.getBlockZ();k++) {
final Block kasamas = Bukkit.getServer().getWorld("paradise").getBlockAt(i,j,k);
//Bukkit.getPluginManager().callEvent(new BlockBreakEvent(kasamas, p));
p.sendMessage(" kitas: " + kasamas);
}
}
}
我确实只想为第一个块发送消息,然后在1秒内重复runnable并发送第二个块的消息等。
答案 0 :(得分:1)
您需要增加BukkitRunnable
中的坐标。像这样的东西会起作用,虽然我承认它看起来不太好。
BukkitRunnable sendMessage = new BukkitRunnable() {
final int minI = min.getBlockX(), minJ = min.getBlockY(), minK = min.getBlockZ();
final int maxI = max.getBlockX(), maxJ = max.getBlockY(), maxK = max.getBlockZ();
int i = minI, j = minJ, k = minK;
@Override
public void run() {
final Block kasamas = Bukkit.getServer().getWorld("paradise").getBlockAt(i, j, k);
p.sendMessage(" kitas: " + kasamas);
if (k > maxK) {
if (j > maxJ) {
if (i > maxI) {
cancel();
} else {
i++;
j = minJ;
k = minK;
}
} else {
j++;
k = minK;
}
} else {
k++;
}
}
};
sendMessage.runTaskTimer(plugin, 0, 20);
这假设p
是effectively final;否则,您可能需要创建一个有效的最终变量捕获它。将plugin
替换为插件类的实例。