我正在为我的pygame制作一个帮助屏幕,每当我运行它时我都会收到此错误消息:
> self.surface.blit(self.helpscreen) TypeError: argument 1 must be > pygame.Surface, not pygame.Rect
我不知道如何修复它,我还在学习pygame所以如果可能的话我需要一个非常基本的答案。我的代码如下:
def help(self):
pygame.init()
self.FPS = 60
self.fps_clock = pygame.time.Clock()
self.surface = pygame.display.set_mode((640, 480))
helpscreen = DISPLAY_SURF.fill(white)
self.surface.blit(helpscreen)
# This class sets the basic attributes for the window.
# The clock is set to 60 and the name of the window
# is set to The Hunt which is a working title for my project
for event in pygame.event.get():
if event.type == QUIT:
pygame.quit()
sys.exit()
while True:
pygame.display.update()
self.fps_clock.tick(self.FPS)
self.process_game()
答案 0 :(得分:1)
只需填充显示表面self.surface.fill(white)
或创建背景表面并在self.surface
上单击它:
helpscreen = pygame.Surface(self.surface.get_size())
helpscreen.fill(white)
self.surface.blit(helpscreen, (0, 0))