Android中的DoubleTap

时间:2011-01-26 12:56:36

标签: android

我需要创建一个小文本区域。当我双击该文本区域时,它将移动到下一个活动。我怎么能这样做?

7 个答案:

答案 0 :(得分:43)

如果您进行了正确的设置,则OnDoubleTapListener中的GestureListener非常有用。您不需要处理每个单击并计算两者之间的时间。相反,让Android为您处理点击,双击,滚动或投掷可能是什么。使用实现SimpleGestureListenerGestureListener的帮助程序类OnDoubleTapListener,您不需要做太多事情。

findViewById(R.id.touchableText).setOnTouchListener(new OnTouchListener() {
    private GestureDetector gestureDetector = new GestureDetector(Test.this, new GestureDetector.SimpleOnGestureListener() {
        @Override
        public boolean onDoubleTap(MotionEvent e) {
            Log.d("TEST", "onDoubleTap");
            return super.onDoubleTap(e);
        }
        ... // implement here other callback methods like onFling, onScroll as necessary
    });

    @Override
    public boolean onTouch(View v, MotionEvent event) {
        Log.d("TEST", "Raw event: " + event.getAction() + ", (" + event.getRawX() + ", " + event.getRawY() + ")");
        gestureDetector.onTouchEvent(event);
        return true;
    }
});

注意:我在很长一段时间内测试了return truereturn false的正确混合。这是非常棘手的部分。

另一个注意事项:当您对此进行测试时,请在真实设备上执行 ,而不是模拟器。我很难让鼠标足够快以创建一个onFling事件。真实设备上的真实手指似乎要快得多。

答案 1 :(得分:27)

更好的选择是创建一个轻量级的抽象类

public abstract class DoubleClickListener implements OnClickListener {

    private static final long DOUBLE_CLICK_TIME_DELTA = 300;//milliseconds

    long lastClickTime = 0;

    @Override
    public void onClick(View v) {
        long clickTime = System.currentTimeMillis();
        if (clickTime - lastClickTime < DOUBLE_CLICK_TIME_DELTA){
            onDoubleClick(v);
            lastClickTime = 0;
        } else {
            onSingleClick(v);
        }
        lastClickTime = clickTime;
    }

    public abstract void onSingleClick(View v);
    public abstract void onDoubleClick(View v);
}

并像

一样使用它
 view.setOnClickListener(new DoubleClickListener() {

        @Override
        public void onSingleClick(View v) {

        }

        @Override
        public void onDoubleClick(View v) {

        }
    });

答案 2 :(得分:14)

在代码

下使用非常简单的逻辑
    boolean firstTouch = false;
        @Override
        public boolean onTouchEvent(MotionEvent event) {
            if(event.getAction() == event.ACTION_DOWN){
                if(firstTouch && (Helper.getCurrentTimeInMilliSeconds() - time) <= 300) {
                    //do stuff here for double tap
                    Log.e("** DOUBLE TAP**"," second tap ");
                    firstTouch = false;

                } else {
                    firstTouch = true;
                    time = Helper.getCurrentTimeInMilliSeconds();
                    Log.e("** SINGLE  TAP**"," First Tap time  "+time);
                    return false;
                }
            }
            return true;
    }

答案 3 :(得分:3)

----------

我采用了不同的方法来实现对Android视图的双击。我创建了自己的逻辑来检测双击,它很容易实现。

  

以下是执行此操作的步骤:
  1.在要接收触摸事件的视图上设置onTouchListener   2.实现onTouch(视图,事件)方法。 (在双击中,键是检测两个ACTION_DOWN和ACTION_UP事件。为此,我们必须计算两个连续的下行事件之间的持续时间)。   

以下是实现这一目标的逻辑:

    /* variable for counting two successive up-down events */
int clickCount = 0;
/*variable for storing the time of first click*/
long startTime;
/* variable for calculating the total time*/
long duration;
/* constant for defining the time duration between the click that can be considered as double-tap */
static final MAX_DURATION = 500;
@Override
public boolean onTouch (View v, MotionEvent event)
{
    switch(event.getAction() & MotionEvent.ACTION_MASK)
    {
        case MotionEvent.ACTION_DOWN:
            startTime = System.currentTimeMillis();
            clickCount++;
            break;
        case MotionEvent.ACTION_UP:
            long time = System.currentTimeMillis() - startTime;
            duration=  duration + time;
            if(clickCount == 2)
            {
                if(totalTime <= DURATION)
                {
                    Toast.makeText(captureActivity.this, "double tap",Toast.LENGTH_LONG).show();
                }
                clickCount = 0;
                duration = 0;
                break;             
            }
    }
    return true;    
}

====编辑======

对于我来说,上面的描述是不可接受的,因为上面的逻辑不会超时。

使用此代替

@覆盖 public boolean onTouch(查看paramView,MotionEvent事件){     switch(event.getAction()&amp; MotionEvent.ACTION_MASK)     {

    case MotionEvent.ACTION_UP:

        clickCount++;

        if (clickCount==1){
            startTime = System.currentTimeMillis();
        }

        else if(clickCount == 2)
        {
            long duration =  System.currentTimeMillis() - startTime;
            if(duration <= ONE_SECOND)
            {                    
                    Toast.makeText(captureActivity.this, "double tap",Toast.LENGTH_LONG).show();
                clickCount = 0;
                duration = 0;
            }else{
                clickCount = 1;
                startTime = System.currentTimeMillis();
            }
            break;             
        }
}
return true;    

}

答案 4 :(得分:0)

import android.app.Activity;
import android.view.GestureDetector;
import android.view.MotionEvent;
import android.view.GestureDetector.SimpleOnGestureListener;
import android.widget.Toast;
public class SimpleGestureFilter extends SimpleOnGestureListener
{
 public final static int SWIPE_UP    = 1; 
 public final static int SWIPE_DOWN  = 2; 
 public final static int SWIPE_LEFT  = 3; 
 public final static int SWIPE_RIGHT = 4;  
 public final static int MODE_TRANSPARENT = 0; 
 public final static int MODE_SOLID = 1; 
 public final static int MODE_DYNAMIC = 2;  
 private final static int ACTION_FAKE = -13;  
 private int swipe_Min_Distance = 100; 
 private int swipe_Max_Distance = 350; 
 private int swipe_Min_Velocity = 100;  
 private int mode = MODE_DYNAMIC; 
 private boolean running = true; 
 private boolean tapIndicator = false;  
 private Activity context; 
 private GestureDetector detector; 
 private SimpleGestureListener listener;   
 public SimpleGestureFilter(Activity context,SimpleGestureListener sgf) 
 {   
  this.context = context;  
  this.detector = new GestureDetector(context, this);  
  this.listener = sgf;  
 }
 public void onTouchEvent(MotionEvent me) 
 {
  // TODO Auto-generated method stub
  if(!this.running)
   return;
  boolean result=this.detector.onTouchEvent(me);
  if(this.mode==MODE_SOLID)
   me.setAction(MotionEvent.ACTION_CANCEL);
  else if(this.mode==MODE_DYNAMIC)
  {
   if(me.getAction()==ACTION_FAKE)
    me.setAction(MotionEvent.ACTION_UP);
   else if(result)
    me.setAction(MotionEvent.ACTION_CANCEL);
   else if(this.tapIndicator)
   {
    me.setAction(MotionEvent.ACTION_DOWN);
    this.tapIndicator=false;
   }
  } 
 }
 public void setMode(int m)
 {
  this.mode=m;
 }
 public int getMode()
 {
  return this.mode;
 }
 public void setEnabled(boolean status)
 {
  this.running=status;
 }
 public void setSwipeMaxDistance(int distance)
 {
  this.swipe_Max_Distance=distance;
 }
 public void setSwipeMinDistance(int distance)
 {
  this.swipe_Min_Distance=distance;
 }
 public int getSwipeMaxDistance()
 {  
  return this.swipe_Max_Distance; 
 }  
 public int getSwipeMinDistance()
 {  
  return this.swipe_Min_Distance; 
 }  
 public int getSwipeMinVelocity()
 {  
  return this.swipe_Min_Velocity; 
 }

 public boolean onFling(MotionEvent e1,MotionEvent e2,float velocityX,float velocityY)
 {
  final float xDistance=Math.abs(e1.getX()-e2.getX());
  final float yDistance=Math.abs(e1.getY()-e2.getY());
  if(xDistance>this.swipe_Max_Distance || yDistance> this.swipe_Max_Distance)

   return false;
  velocityX = Math.abs(velocityX);
  velocityY = Math.abs(velocityY);
  boolean result=false;
  if(velocityX > this.swipe_Min_Velocity && xDistance > this.swipe_Min_Distance)
  {
   if(e1.getX() > e2.getX()) // right to left Move
    this.listener.onSwipe(SWIPE_LEFT);
   else
    this.listener.onSwipe(SWIPE_RIGHT);
   result=true;
  }
  else if(velocityY > this.swipe_Min_Velocity && yDistance > this.swipe_Min_Distance)
  {
   if(e1.getY() > e2.getY()) // bottom to top Move
    this.listener.onSwipe(SWIPE_UP);
   else
    this.listener.onSwipe(SWIPE_DOWN);
   result=true;
  }
  return result;
 }
 public boolean onSingleTapUp(MotionEvent e) 
 {
  this.tapIndicator=true;
  return false;
 }
 public boolean onDoubleTap(MotionEvent e) 
 {
  this.listener.onDoubleTap();
  return false;
 } 
 public boolean onDoubleTapEvent(MotionEvent e) 
 {    
  return true;
 }
 public boolean onSingleTapConfirmed(MotionEvent e) 
 {
  if(this.mode==MODE_DYNAMIC)
  {
   e.setAction(ACTION_FAKE);
   this.context.dispatchTouchEvent(e);
  }
  return false;
 }
 static interface SimpleGestureListener
 {     
  void onSwipe(int direction);     
  void onDoubleTap();
 }
}

答案 5 :(得分:0)

我有类似的问题,解决方案有效,直到我想做其他触摸事件,如刷卡和onLongPress。从未调用过这些方法,所以我必须实现一个OnDoubleTapListener。我做了如下:

public class MainActivity extends Activity implements OnDoubleTapListener

然后只实现三种方法

@Override
public boolean onDoubleTapEvent(MotionEvent e) {
    if(e.getAction()==1)
    {
        Toast.makeText(getApplicationContext(), "DOUBLE TAP",Toast.LENGTH_SHORT).show();
        // TODO Auto-generated method stub
        // Implement code here!!!
    }
    return true;
}

@Override
public boolean onSingleTapConfirmed(MotionEvent e) {
    return true;
}
@Override
public boolean onDoubleTap(MotionEvent e) {
    return true;
}

只需实现onDoubleTapEvent方法即可。 我不知道何时调用了其他两个方法,但这对我有用

答案 6 :(得分:0)

X_View.setOnClickListener(new View.OnClickListener() {
            @Override
            public void onItemClick(View view) 
            {
    long timeNow=Calendar.getInstance().getTimeInMillis();
    long timeLastTapped=Long.valueOf(view.getTag().toString()); // Initially set to zero in adapter
    final int minDurationBetweenDoubleTap=500;
    if(timeLastTapped != 0)
            if( timeNow- timeLastTapped < minDurationBetweenDoubleTap) 
                        {
                        Toast.makeText(getApplicationContext(), "DoubleTapped", 10).show(); 
                        }
    view.setTag(""+timeNow); 
}