我有一个简单的Itemrenderer,代码如下:
<?xml version="1.0" encoding="utf-8"?>
<s:ItemRenderer xmlns:fx="http://ns.adobe.com/mxml/2009"
xmlns:s="library://ns.adobe.com/flex/spark"
xmlns:mx="library://ns.adobe.com/flex/mx"
autoDrawBackground="true" width="90" height="90">
<s:VGroup horizontalAlign="center">
<mx:Image source="{data.photo}" toolTip="{data.name}" />
</s:VGroup>
</s:ItemRenderer>
我想在数据对象被绑定到图像属性(源和工具提示)之前操纵它。为此,我以这种方式修改了代码:
<?xml version="1.0" encoding="utf-8"?>
<s:ItemRenderer xmlns:fx="http://ns.adobe.com/mxml/2009"
xmlns:s="library://ns.adobe.com/flex/spark"
xmlns:mx="library://ns.adobe.com/flex/mx"
autoDrawBackground="true" width="90" height="90"
initialize="itemrenderer1_initializeHandler(event)">
<fx:Script>
<![CDATA[
import mx.events.FlexEvent;
protected function itemrenderer1_initializeHandler(event:FlexEvent):void
{
var obj:Object = this.data;
//here the manipulation
}
]]>
</fx:Script>
<s:VGroup horizontalAlign="center">
<mx:Image source="{data.photo}" toolTip="{data.name}" />
</s:VGroup>
</s:ItemRenderer>
当我尝试访问this.data对象时,它总是空的!有没有办法在绑定之前操纵数据对象?可能我不必使用this.data,但我找不到任何其他对象来编辑
答案 0 :(得分:2)
另一个解决方案是覆盖设置数据函数,如下所示:
<?xml version="1.0" encoding="utf-8"?>
<s:ItemRenderer xmlns:fx="http://ns.adobe.com/mxml/2009"
xmlns:s="library://ns.adobe.com/flex/spark"
xmlns:mx="library://ns.adobe.com/flex/mx"
autoDrawBackground="true" width="90" height="90"
creationComplete="itemrenderer1_creationCompleteHandler(event)"
>
<fx:Script>
<![CDATA[
import mx.events.FlexEvent;
import valueObjects.Product;
[Bindable]
private var prd:Product;
override public function set data(value:Object):void
{
super.data = value;
//here i can access to the this.data object!
this.prd = this.data as Product;
}
]]>
</fx:Script>
<s:VGroup horizontalAlign="center">
<mx:Image source="{prd.photo}" toolTip="{prd.name}" width="70" />
<mx:Label text="{prd.name}"/>
</s:VGroup>
答案 1 :(得分:1)
我找到了!我只有在完成ItemRenderer的创建时才能访问this.data对象!为此我必须在creationComplete事件之后操纵对象! 代码如下:
<?xml version="1.0" encoding="utf-8"?>
<s:ItemRenderer xmlns:fx="http://ns.adobe.com/mxml/2009"
xmlns:s="library://ns.adobe.com/flex/spark"
xmlns:mx="library://ns.adobe.com/flex/mx"
autoDrawBackground="true" width="90" height="90"
creationComplete="itemrenderer1_creationCompleteHandler(event)"
>
<fx:Script>
<![CDATA[
import mx.events.FlexEvent;
import valueObjects.Product;
[Bindable]
private var prd:Product;
protected function itemrenderer1_creationCompleteHandler(event:FlexEvent):void
{
//here i can access to the this.data object!
this.prd = this.data as Product;
}
]]>
</fx:Script>
<s:VGroup horizontalAlign="center">
<mx:Image source="{prd.photo}" toolTip="{prd.name}" width="70" />
<mx:Label text="{prd.name}"/>
</s:VGroup>
</s:ItemRenderer>
答案 2 :(得分:1)
虽然不是新线程,但不要使用CreationComplete。该事件仅被调用一次。只要主机组件决定应重新使用itemRenderer,就会设置数据。例如。 useVirtualLayout = true表示列表。