五彩纸屑效果

时间:2017-12-27 21:00:17

标签: javascript jquery html5 css3 html5-canvas

我正在努力复制以下屏幕截图。为此,我正在处理以下代码。目前,我很难找到一种方法来达到所需尺寸的混合薄片形状的预期效果。任何人都可以分享他们的经验来解决这个问题。任何建议,如使用SVG等也将不胜感激。提前致谢。

(function () {
    // globals
    var canvas;
    var ctx;
    var W;
    var H;
    var mp = 150; //max particles
    var particles = [];
    var angle = 0;
    var tiltAngle = 0;
    var confettiActive = true;
    var animationComplete = true;
    var deactivationTimerHandler;
    var reactivationTimerHandler;
    var animationHandler;

    // objects

    var particleColors = {
        colorOptions: ["DodgerBlue", "OliveDrab", "Gold", "pink", "SlateBlue", "lightblue", "Violet", "PaleGreen", "SteelBlue", "SandyBrown", "Chocolate", "Crimson"],
        colorIndex: 0,
        colorIncrementer: 0,
        colorThreshold: 10,
        getColor: function () {
            if (this.colorIncrementer >= 10) {
                this.colorIncrementer = 0;
                this.colorIndex++;
                if (this.colorIndex >= this.colorOptions.length) {
                    this.colorIndex = 0;
                }
            }
            this.colorIncrementer++;
            return this.colorOptions[this.colorIndex];
        }
    }

    function confettiParticle(color) {
        this.x = Math.random() * W; // x-coordinate
        this.y = (Math.random() * H) - H; //y-coordinate
        this.r = RandomFromTo(10, 30); //radius;
        this.d = (Math.random() * mp) + 10; //density;
        this.color = color;
        this.tilt = Math.floor(Math.random() * 10) - 10;
        this.tiltAngleIncremental = (Math.random() * 0.07) + .05;
        this.tiltAngle = 0;

        this.draw = function () {
            ctx.beginPath();
            ctx.lineWidth = this.r / 2;
            ctx.strokeStyle = this.color;
            ctx.moveTo(this.x + this.tilt + (this.r / 4), this.y);
            ctx.lineTo(this.x + this.tilt, this.y + this.tilt + (this.r / 4));
            return ctx.stroke();
        }
    }

    $(document).ready(function () {
        SetGlobals();
        InitializeButton();
        InitializeConfetti();

        $(window).resize(function () {
            W = window.innerWidth;
            H = window.innerHeight;
            canvas.width = W;
            canvas.height = H;
        });

    });

    function InitializeButton() {
        $('#stopButton').click(DeactivateConfetti);
        $('#startButton').click(RestartConfetti);
    }

    function SetGlobals() {
        canvas = document.getElementById("canvas");
        ctx = canvas.getContext("2d");
        W = window.innerWidth;
        H = window.innerHeight;
        canvas.width = W;
        canvas.height = H;
    }

    function InitializeConfetti() {
        particles = [];
        animationComplete = false;
        for (var i = 0; i < mp; i++) {
            var particleColor = particleColors.getColor();
            particles.push(new confettiParticle(particleColor));
        }
        StartConfetti();
    }

    function Draw() {
        ctx.clearRect(0, 0, W, H);
        var results = [];
        for (var i = 0; i < mp; i++) {
            (function (j) {
                results.push(particles[j].draw());
            })(i);
        }
        Update();

        return results;
    }

    function RandomFromTo(from, to) {
        return Math.floor(Math.random() * (to - from + 1) + from);
    }


    function Update() {
        var remainingFlakes = 0;
        var particle;
        angle += 0.01;
        tiltAngle += 0.1;

        for (var i = 0; i < mp; i++) {
            particle = particles[i];
            if (animationComplete) return;

            if (!confettiActive && particle.y < -15) {
                particle.y = H + 100;
                continue;
            }

            stepParticle(particle, i);

            if (particle.y <= H) {
                remainingFlakes++;
            }
            CheckForReposition(particle, i);
        }

        if (remainingFlakes === 0) {
            StopConfetti();
        }
    }

    function CheckForReposition(particle, index) {
        if ((particle.x > W + 20 || particle.x < -20 || particle.y > H) && confettiActive) {
            if (index % 5 > 0 || index % 2 == 0) //66.67% of the flakes
            {
                repositionParticle(particle, Math.random() * W, -10, Math.floor(Math.random() * 10) - 10);
            } else {
                if (Math.sin(angle) > 0) {
                    //Enter from the left
                    repositionParticle(particle, -5, Math.random() * H, Math.floor(Math.random() * 10) - 10);
                } else {
                    //Enter from the right
                    repositionParticle(particle, W + 5, Math.random() * H, Math.floor(Math.random() * 10) - 10);
                }
            }
        }
    }
    function stepParticle(particle, particleIndex) {
        particle.tiltAngle += particle.tiltAngleIncremental;
        particle.y += (Math.cos(angle + particle.d) + 3 + particle.r / 2) / 2;
        particle.x += Math.sin(angle);
        particle.tilt = (Math.sin(particle.tiltAngle - (particleIndex / 3))) * 15;
    }

    function repositionParticle(particle, xCoordinate, yCoordinate, tilt) {
        particle.x = xCoordinate;
        particle.y = yCoordinate;
        particle.tilt = tilt;
    }

    function StartConfetti() {
        W = window.innerWidth;
        H = window.innerHeight;
        canvas.width = W;
        canvas.height = H;
        (function animloop() {
            if (animationComplete) return null;
            animationHandler = requestAnimFrame(animloop);
            return Draw();
        })();
    }

    function ClearTimers() {
        clearTimeout(reactivationTimerHandler);
        clearTimeout(animationHandler);
    }

    function DeactivateConfetti() {
        confettiActive = false;
        ClearTimers();
    }

    function StopConfetti() {
        animationComplete = true;
        if (ctx == undefined) return;
        ctx.clearRect(0, 0, W, H);
    }

    function RestartConfetti() {
        ClearTimers();
        StopConfetti();
        reactivationTimerHandler = setTimeout(function () {
            confettiActive = true;
            animationComplete = false;
            InitializeConfetti();
        }, 100);

    }

    window.requestAnimFrame = (function () {
        return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function (callback) {
            return window.setTimeout(callback, 1000 / 60);
        };
    })();
})();

JS小提琴链接:Fiddle

enter image description here

0 个答案:

没有答案