性能缓慢,使用p5进行反应

时间:2017-12-26 19:40:29

标签: javascript performance reactjs create-react-app p5.js

我正在尝试在反应应用程序中使用p5https://p5js.org/)并且一些草图的性能非常糟糕(与开发应用程序后的开发相同)。我正在使用create-react-app作为项目脚手架,而不对构建设置进行任何更改。

在浏览器中直接运行草图时,草图的运行速度大约为50-60fps,但加载到反应后,它们会下降到大约1-2fps。

我正在连接草图,反应如下:

// React Component to interface the sketches
class P5Wrapper extends React.Component {

  componentDidMount() {
    const { sketch, ...rest } = this.props;
    this.canvas = new p5(sketch(rest), this.wrapper);
  }

  componentWillReceiveProps(newProps) {
    const { sketch, ...rest } = newProps;

    if (this.props.sketch !== newProps.sketch) {
      this.canvas.remove();
      this.canvas = new p5(newProps.sketch(rest), this.wrapper);
    }

    if (typeof this.canvas.onNewProps === "function") {
      this.canvas.onNewProps(newProps);
    }
  }

  componentWillUnmount() {
    this.canvas.remove();
  }

  render() {
    return <div ref={(wrapper) => this.wrapper = wrapper} />;
  }
}

// you can watch the sketch in action here (https://p5js.org/examples/simulate-game-of-life.html)
const gameOfLife = (props) => (p) => {
  let w;
  let columns;
  let rows;
  let board;
  let next;

  p.setup = () => {
    p.createCanvas(1024, 768);
    p.background(255);
    p.noStroke();
    w = 20;

    columns = p.floor(p.width / w);
    rows = p.floor(p.height / w);

    board = new Array(columns);
    for (let i = 0; i < columns; i++) {
      board[i] = new Array(rows);
    }

    next = new Array(columns);
    for (let i = 0; i < columns; i++) {
      next[i] = new Array(rows);
    }
    init();
  };

  p.draw = () => {
    generate();
    for (let i = 0; i < columns; i++) {
      for (let j = 0; j < rows; j++) {
        if ((board[i][j] === 1)) p.fill(0);
        else p.fill(255);
        p.rect(i * w, j * w, w - 1, w - 1);
      }
    }
  };

  p.mousePressed = () => {
    init();
  };

  const init = () => {
    for (let i = 0; i < columns; i++) {
      for (let j = 0; j < rows; j++) {
        if (i === 0 || j === 0 || i === columns - 1 || j === rows - 1) board[i][j] = 0;
        else board[i][j] = p.floor(p.random(2));
        next[i][j] = 0;
      }
    }
  };

  const generate = () => {
    for (let x = 1; x < columns - 1; x++) {
      for (let y = 1; y < rows - 1; y++) {
        let neighbors = 0;
        for (let i = -1; i <= 1; i++) {
          for (let j = -1; j <= 1; j++) {
            neighbors += board[x + i][y + j];
          }
        }
        neighbors -= board[x][y];
        if ((board[x][y] === 1) && (neighbors < 2)) next[x][y] = 0;
        else if ((board[x][y] === 1) && (neighbors > 3)) next[x][y] = 0;
        else if ((board[x][y] === 0) && (neighbors === 3)) next[x][y] = 1;
        else next[x][y] = board[x][y];
      }
    }
    const temp = board;
    board = next;
    next = temp;
  };
};

// render the wrapper and the sketch
ReactDOM.render(<P5Wrapper sketch={gameOfLife} />, document.getElementById("root"));
<script src="https://cdnjs.cloudflare.com/ajax/libs/react/15.1.0/react.min.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/react/15.1.0/react-dom.min.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/p5.js/0.6.0/p5.js"></script>
<div id="root"/>

可能导致经济放缓的原因是什么?

1 个答案:

答案 0 :(得分:2)

这似乎是由于RAM的内存不足导致的,当有足够的可用内存时它将平稳运行。但是,当内存不足时,P5.js将以低帧速率运行。

简要说明 我相信,当我们运行带有节点的应用程序时,肯定可以容纳大量的RAM。 尤其是当我们使用4GB或更少的RAM配置对节点进行反应时,最终可能会以每秒很低的帧数运行P5.js或任何图形内容。

提升RAM或在另一台机器上运行

RAM中的内存不足