在应用程序中,我正在开发我们必须在前台服务更新时通过哔声通知用户。
我们使用此foreground service进行录音。要发出哔哔声,我们使用扬声器。我们在播放蜂鸣声之前启用手机扬声器,并在完全播放蜂鸣声时禁用,如下所示:
stopSoundPlayer.setOnCompletionListener(new MediaPlayer.OnCompletionListener() {
@Override
public void onCompletion(MediaPlayer mediaPlayer) {
SpeakerManager.get().disable();
.....
}
});
SpeakerManager.get().enable();
stopSoundPlayer.start();
我在Manifest中拥有以下权限:
// Audio related permissions
<uses-permission android:name="android.permission.RECORD_AUDIO" />
<uses-permission android:name="android.permission.MODIFY_AUDIO_SETTINGS" />
// Other permissions
<uses-permission android:name="android.permission.INTERNET" />
<uses-permission android:name="android.permission.VIBRATE" />
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE" />
<uses-permission android:name="android.permission.WAKE_LOCK" />
<uses-permission android:name="com.google.android.providers.gsf.permission.READ_GSERVICES" />
<uses-permission android:name="android.permission.RECEIVE_BOOT_COMPLETED" />
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
正确管理运行时音频录制权限。
但是当我的应用程序安装在任何手机上时,它会自动降低所有其他音频播放应用程序的音量。当我卸载我的应用程序时,音频卷已恢复。可能是什么导致了这个?
以下参考是我的SpeakerManager类:
public class SpeakerManager {
private static SpeakerManager instance;
private final AudioManager audioManager;
private SpeakerManager(Context context) {
audioManager = (AudioManager) context.getSystemService(Context.AUDIO_SERVICE);
audioManager.setMode(AudioManager.STREAM_MUSIC);
}
public static void init(Context context) {
instance = new SpeakerManager(context);
}
public static SpeakerManager get() {
if (instance == null) {
throw new IllegalStateException("SpeakerManager should be initialized by calling init()");
}
return instance;
}
public void enable() {
if (null != audioManager) {
audioManager.setSpeakerphoneOn(true);
}
}
public void disable() {
if (null != audioManager) {
audioManager.setSpeakerphoneOn(false);
}
}
}
答案 0 :(得分:1)
请尝试以下播放哔声
public final class BeepManager {
private static final String TAG = BeepManager.class.getSimpleName();
private static final float BEEP_VOLUME = 0.10f;
private final Context context;
public BeepManager(Activity activity) {
activity.setVolumeControlStream(AudioManager.STREAM_MUSIC);
// We do not keep a reference to the Activity itself, to prevent leaks
this.context = activity.getApplicationContext();
}
public void playBeepSound() {
AudioManager am = (AudioManager) context.getSystemService(Context.AUDIO_SERVICE);
if (am != null) {
switch (am.getRingerMode()) {
case AudioManager.RINGER_MODE_SILENT:
case AudioManager.RINGER_MODE_VIBRATE:
return;
}
}
MediaPlayer mediaPlayer = new MediaPlayer();
mediaPlayer.setAudioStreamType(AudioManager.STREAM_MUSIC);
mediaPlayer.setOnCompletionListener(new MediaPlayer.OnCompletionListener() {
@Override
public void onCompletion(MediaPlayer mp) {
mp.stop();
mp.release();
}
});
mediaPlayer.setOnErrorListener(new MediaPlayer.OnErrorListener() {
@Override
public boolean onError(MediaPlayer mp, int what, int extra) {
Log.w(TAG, "Failed to beep " + what + ", " + extra);
// possibly media player error, so release and recreate
mp.stop();
mp.release();
return true;
}
});
try {
AssetFileDescriptor file = context.getResources().openRawResourceFd(R.raw.beep_sound);
try {
mediaPlayer.setDataSource(file.getFileDescriptor(), file.getStartOffset(), file.getLength());
} finally {
file.close();
}
mediaPlayer.setVolume(BEEP_VOLUME, BEEP_VOLUME);
mediaPlayer.prepare();
mediaPlayer.start();
} catch (IOException ioe) {
Log.w(TAG, ioe);
mediaPlayer.release();
}
}
}
答案 1 :(得分:0)
我已关注Akhils answer,但稍作修改:
更改1:从构造函数中删除了以下行,因为我想在服务中使用它。
activity.setVolumeControlStream(AudioManager.STREAM_MUSIC);
更改2:因为我希望播放此哔声作为通知声音,我更改了mediaPlayer.setAudioStreamType(AudioManager.STREAM_MUSIC);
行到mediaPlayer.setAudioStreamType(AudioManager.STREAM_NOTIFICATION);
因此,赏金归于Akhil:)