我对QInputDialog有疑问。我在Google上度过了最后3天,并认为是时候问这里,因为我找不到任何答案;
我的应用程序有一个主线程(在Qt中也称为GUI线程)。 这个GUI线程创建了一个worker。哪个是在另一个线程中运行的。 此工作人员扫描文件夹它还发送有关进度的GUI线程信息。工作正常。
现在问题就在于此。工作线程可能遇到必须要求用户输入的情况。一个QString。在继续扫描剩余文件夹之前,它必须等待答案。但是,工作线程无法显示QInputDialog。只有GUI线程。
我无法使用插槽和信号,因为它们无法在Qt中返回值。我尝试使用插槽和引用的QString,但它有时会崩溃。我认为不是线程安全的。
我尝试过QMetaObject :: invokeMethod,但无法使其工作。还有,即使是线程安全吗?
此处有人为此提供解决方案吗?
下面是我的代码,如果有帮助,它已被“压缩”,所以我不会浪费你宝贵的时间熟悉我的变量名称和实际的东西。
INITIAL CODE(工作线程中的QInputDialog) MainWindow.cpp
void MainWindow::worker_create(){
Worker* worker = new Worker;
QThread* thread = new QThread;
worker->moveToThread(thread);
connect(thread, SIGNAL(started()), worker, SLOT (start_work()));
connect(worker, SIGNAL(worker_status_changed(QByteArray)), ChanComObject, SLOT(worker_update(QByteArray)));
connect(worker, SIGNAL(finished(QString)), this, SLOT(worker_destroy(QString)));
connect(worker, SIGNAL(finished(QString)), worker, SLOT(deleteLater()));
connect(worker, SIGNAL(finished(QString)), thread, SLOT (quit()));
connect(thread, SIGNAL(finished()), thread, SLOT(deleteLater()));
thread->start();
}
Worker.cpp
Worker::ask(){
QStringList listToChooseFrom;
listToChooseFrom.append("A");
listToChooseFrom.append("B");
QString answer = QInputDialog::getItem(this, "Title", "Message", listToChooseFrom, 0, false, &ok);
return answer;
}
SNEAKY REFERENCE CODE(参考QString,有时有效,有时会崩溃) 我试过的偷偷摸摸的参考技巧就像这样..首先在MainWindow.cpp:
void MainWindow::worker_create(){
// all other stuff from above, but an extra connect:
connect(worker, SIGNAL(worker_asks(Qstring*)), SLOT(gui_thread_dialog(QString*)));
}
void MainWindow::gui_thread_dialog(*sneakyReturnValue){
QString answer = QInputDialog::getItem(this, "Title", "Message", listToChooseFrom, 0, false, &ok);
*sneakyReturnValue = answer;
}
然后在工人..
Worker::ask(){
QString sneakyReturnValue;
emit worker_asks(*sneakyReturnValue);
return sneakyReturnValue;
}
INVOKEMETHOD CODE(由于parent()无法使其工作,不确定是否也是线程安全的) 我试过的invokeMethod我从来没有工作过,但它在MainWindow.cpp中就像.. ..
Q_INVOKABLE QString askUser();
..并在MainWindow.cpp
QString MainWindow::askUser(){
QStringList listToChooseFrom;
listToChooseFrom.append("A");
listToChooseFrom.append("B");
return QInputDialog::getItem(this, "Title", "Message", listToChooseFrom, 0, false, &ok);
}
最后在Worker.cpp中
Worker::ask(){
QString dialogReturn;
QStringList listToChooseFrom;
listToChooseFrom.append("A");
listToChooseFrom.append("B");
bool u = QMetaObject::invokeMethod(parent,
"askUser",
Qt::BlockingQueuedConnection,
Q_RETURN_ARG(QString, dialogReturn),
Q_ARG(QStringList, listToChooseFrom));
if(!u){ qDebug() << "invokeMethod failed"; }
result = dialogReturn;
}
但我无法获得对GUI线程工作的引用.. invokeMethod的第一个参数。父母不工作。我认为我的工作人员不是我自动的GUI线程的孩子。好吧,父母()至少没有工作。
答案 0 :(得分:1)
您提出的最接近的解决方案是使用QMetaObject::invokeMethod()
,但您不应该使用parent()
,而是将其传递给具有要调用方法的类的对象,在此示例中,我将传递GUI:
<强> worker.h 强>
#ifndef WORKER_H
#define WORKER_H
#include <QDebug>
#include <QStringList>
#include <QInputDialog>
#include <QThread>
class Worker : public QObject
{
Q_OBJECT
QObject *mGui;
public:
explicit Worker(QObject *gui, QObject *parent = nullptr):QObject(parent){
mGui = gui;
}
virtual ~Worker(){}
public slots:
void start_work(){
ask_user();
}
void ask_user(){
QStringList choices;
choices.append("one");
choices.append("two");
QString retVal;
for(int i=0; i < 10; i++){
QMetaObject::invokeMethod(mGui, "callGuiMethod", Qt::BlockingQueuedConnection,
Q_RETURN_ARG(QString, retVal),
Q_ARG(QStringList, choices));
qDebug()<<retVal;
QThread::sleep(5);//emulate processing
}
}
signals:
void finished();
};
#endif // WORKER_H
<强> widget.h 强>
#ifndef WIDGET_H
#define WIDGET_H
#include "worker.h"
#include <QThread>
#include <QWidget>
class Widget : public QWidget
{
Q_OBJECT
QThread workerThread;
public:
explicit Widget(QWidget *parent = nullptr):QWidget(parent){
worker_create();
}
Q_INVOKABLE QString callGuiMethod(QStringList items){
return QInputDialog::getItem(0, "title", "label", items , 0, false);
}
~Widget() {
workerThread.quit();
workerThread.wait();
}
public slots:
void worker_create(){
Worker *worker = new Worker(this);
worker->moveToThread(&workerThread);
connect(&workerThread, &QThread::started, worker, &Worker::start_work);
connect(worker, &Worker::finished, worker, &QObject::deleteLater);
connect(worker, &Worker::finished, &workerThread, &QThread::quit);
connect(&workerThread, &QThread::finished, &workerThread, &QObject::deleteLater);
workerThread.start();
}
};
#endif // WIDGET_H
完整示例可在以下link
中找到