我试图在鼠标移动时获得bacground图像的3d变换效果。
我检查了f.e. jquery.plate tilt.js和许多其他插件,但是,每个插件都有Chrome或Opera等时间版浏览器的问题(即使在IE11 -.-上也能正常工作)
请参阅附件,并请说明它是什么以及它是否可以修复? "点"鼠标移动(当背景移动时)随机出现,但在图像中排成一行。
(function($) {
'use strict';
var namespace = 'jquery-plate';
function Plate($element, options) {
this.config(options);
this.$container = $element;
if (this.options.element) {
if (typeof this.options.element === 'string') {
this.$element = this.$container.find(this.options.element);
} else {
this.$element = $(this.options.element);
}
} else {
this.$element = $element;
}
this.originalTransform = this.$element.css('transform');
this.$container
.on('mouseenter.' + namespace, this.onMouseEnter.bind(this))
.on('mouseleave.' + namespace, this.onMouseLeave.bind(this))
.on('mousemove.' + namespace, this.onMouseMove.bind(this));
}
Plate.prototype.config = function(options) {
this.options = $.extend({
inverse: false,
perspective: 500,
maxRotation: 10,
animationDuration: 200
}, this.options, options);
};
Plate.prototype.destroy = function() {
this.$element.css('transform', this.originalTransform);
this.$container.off('.' + namespace);
};
Plate.prototype.update = function(offsetX, offsetY, duration) {
var rotateX;
var rotateY;
if (offsetX || offsetX === 0) {
var height = this.$container.outerHeight();
var py = (offsetY - height / 2) / (height / 2);
rotateX = this.round(this.options.maxRotation * -py);
} else {
rotateY = 0;
}
if (offsetY || offsetY === 0) {
var width = this.$container.outerWidth();
var px = (offsetX - width / 2) / (width / 2);
rotateY = this.round(this.options.maxRotation * px);
} else {
rotateX = 0;
}
if (this.options.inverse) {
rotateX *= -1;
rotateY *= -1;
}
if (duration) {
this.animate(rotateX, rotateY, duration);
} else if (this.animation && this.animation.remaining) {
this.animation.targetX = rotateX;
this.animation.targetY = rotateY;
} else {
this.transform(rotateX, rotateY);
}
};
Plate.prototype.reset = function(duration) {
this.update(null, null, duration);
};
Plate.prototype.transform = function(rotateX, rotateY) {
this.currentX = rotateX;
this.currentY = rotateY;
this.$element.css('transform',
(this.originalTransform && this.originalTransform !== 'none' ? this.originalTransform + ' ' : '') +
'perspective(' + this.options.perspective + 'px) ' +
'rotateX(' + rotateX + 'deg) rotateY(' + rotateY + 'deg)'
);
};
Plate.prototype.animate = function(rotateX, rotateY, duration) {
if (duration) {
this.animation = this.animation || {};
var remaining = this.animation.remaining;
this.animation.time = performance.now();
this.animation.remaining = duration || null;
this.animation.targetX = rotateX;
this.animation.targetY = rotateY;
if (!remaining) {
requestAnimationFrame(this.onAnimationFrame.bind(this));
}
} else {
this.transform(rotateX, rotateY);
}
};
Plate.prototype.round = function(number) {
return Math.round(number * 1000) / 1000;
};
Plate.prototype.offsetCoords = function(event) {
var offset = this.$container.offset();
return {
x: event.pageX - offset.left,
y: event.pageY - offset.top
};
};
Plate.prototype.onAnimationFrame = function(timestamp) {
this.animation = this.animation || {};
var delta = timestamp - (this.animation.time || 0);
this.animation.time = timestamp;
var duration = this.animation.remaining || 0;
var percent = Math.min(delta / duration, 1);
var currentX = this.currentX || 0;
var currentY = this.currentY || 0;
var targetX = this.animation.targetX || 0;
var targetY = this.animation.targetY || 0;
var rotateX = this.round(currentX + (targetX - currentX) * percent);
var rotateY = this.round(currentY + (targetY - currentY) * percent);
this.transform(rotateX, rotateY);
var remaining = duration - delta;
this.animation.remaining = remaining > 0 ? remaining : null;
if (remaining > 0) {
requestAnimationFrame(this.onAnimationFrame.bind(this));
}
};
Plate.prototype.onMouseEnter = function(event) {
var offset = this.offsetCoords(event);
this.update(offset.x, offset.y, this.options.animationDuration);
};
Plate.prototype.onMouseLeave = function(event) {
this.reset(this.options.animationDuration);
};
Plate.prototype.onMouseMove = function(event) {
var offset = this.offsetCoords(event);
this.update(offset.x, offset.y);
};
$.fn.plate = function(options) {
return this.each(function() {
var $element = $(this);
var plate = $element.data(namespace);
if (options === 'remove') {
plate.destroy();
$element.data(namespace, null);
} else {
if (!plate) {
plate = new Plate($element, options);
$element.data(namespace, plate);
plate.reset();
} else {
plate.config(options);
}
}
});
};
})(jQuery);
$('#ab12cd').plate()

<div id="ab12cd" styles="width:100%;height:100%">
<img src="http://eskipaper.com/images/dark-background-8.jpg" />
</div>
<script
src="https://code.jquery.com/jquery-3.2.1.min.js"
integrity="sha256-hwg4gsxgFZhOsEEamdOYGBf13FyQuiTwlAQgxVSNgt4="
crossorigin="anonymous"></script>
&#13;