我有一个订单饮料类型计划。我尝试实现观察者模式,所以当下订单时,手机/观察者会显示订单,基本上让他们知道更新..
我只是不知道该怎么做。如果我在update()命令类中传递TheOrder类,我会遇到很多错误。发布的内容太多.. update()在观察者和手机以及TheOrder类中。
这是我的观察员课程:
#ifndef _OBSERVER_
#define _OBSERVER_
#include <string>
//#include "TheOrder.h"
namespace CoffeeHouse {
namespace Observers {
//class Subject;
class Observer {
protected: virtual ~Observer() = 0 {
};
public:
// virtual
virtual void update()= 0;
};
} // namespace Observer
} // namespace HeadFirstDesignPatterns
#endif
这里是观察者具体类
#ifndef _CELLPHONE1_
#define _CELLPHONE1_
#include <iostream>
using namespace std;
namespace CoffeeHouse {
namespace Observers {
class CellPhone1: public Observer {
public:
std::string _number;
CellPhone1(std::string number){
_number = number;
}
void update()
{
std::cout << "BUZZZZZZZ - CellPhone #" << _number << " your order is ready " << endl;
}
};
} // namespace Observer
} //
#endif
这是主题类
#ifndef _SUBJECT_
#define _SUBJECT_
#include "Starbuzz.h"
//#include "Starbuzz2.h"
#include "Observer.h"
#include <list>
#include "Beverage.h"
namespace CoffeeHouse {
namespace Observers {
class Subject {
protected: virtual ~Subject() = 0 {
};
public: virtual void registerObserver( Observer* o ) = 0;
public: virtual void removeObserver( Observer* o ) = 0;
public: virtual void notifyObservers() = 0;
};
} // namespace Observer
}
#endif
这是主题具体类
#ifndef _THE_ORDER_
#define _THE_ORDER_
#include "Beverage.h"
#include <list>
#include <iostream>
#include "Order.h"
#pragma once;
//class Order;
using namespace CoffeeHouse::Decorator;
namespace CoffeeHouse {
namespace Observers {
class TheOrder : public Subject {
private: mutable std::list< Observer* > _observers;
private: mutable std::list< Order* > _orders;
//public: virtual ~Order() = 0
//public: ~TheOrder();
public: void NewOrder(Beverage* bev, Observer* cellphone)
{
// _orders.push_front(new Order(bev, cellphone));
//_//observers.push_front(new Order(bev));
}
public: void registerObserver( Observer* o ) { assert( o );
_observers.push_back(o);
}
public: void removeObserver( Observer* o ) { assert( o );
_observers.remove(o);
}
public: void notifyObservers() {
for( std::list< Observer* >::iterator iterator = _observers.begin(); _observers.end() != iterator; ++iterator ) {
Observer* observer = *iterator;
observer->update();
}
}
};
//}
} // namespace Observer
} // namespace CoffeeHouse
#endif
这里是观察者具体类
#ifndef _CELLPHONE1_
#define _CELLPHONE1_
#include <iostream>
using namespace std;
namespace CoffeeHouse {
namespace Observers {
class CellPhone1: public Observer {
public:
std::string _number;
CellPhone1(std::string number){
_number = number;
}
void update()
{
std::cout << "BUZZZZZZZ - CellPhone #" << _number << " your order is ready " << endl;
}
};
} // namespace Observer
} //
#endif
main()的
#include "Starbuzz.h" //just header files
#include "Starbuzz2.h" // just header files
#include "Subject.h"
#include "TheOrder.h"
#include "CellPhone2.h"
#include "CellPhone1.h"
using namespace CoffeeHouse::Decorator;
using namespace CoffeeHouse::Observers;
int main( int argc, char* argv[] )
{
Beverage* beverage2 = new DarkRoast();
beverage2 = new Mocha(beverage2);
beverage2 = new Mocha(beverage2);
beverage2 = new Whip(beverage2);
std::cout << "Current Orders: " << endl;
std::cout << beverage2->getDescription()
<< " $"
<< beverage2->cost()
<< std::endl;
Beverage* beverage3 = new HouseBlend();
beverage3 = new Soy(beverage3);
beverage3 = new Mocha(beverage3);
beverage3 = new Whip(beverage3);
std::cout << beverage3->getDescription()
<< " $"
<< beverage3->cost()
<< std::endl;
delete beverage3;
delete beverage2;
//delete beverage;
Bagel* bagel = new Plain();
std::cout.setf( std::ios::showpoint);
std::cout.precision(3);
std::cout << bagel->getDescription()
<< " $"
<< bagel->cost()
<< std::endl;
Bagel* bagel2 = new Raisen();
bagel2 = new Myhummus(bagel2);
bagel2 = new SesemeSeed(bagel2);
bagel2 = new CreameCheese(bagel2);
std::cout << bagel2->getDescription()
<< " $"
<< bagel2->cost()
<< std::endl;
Bagel* bagel3 = new Onion();
bagel3 = new Myhummus(bagel3);
bagel3 = new SesemeSeed(bagel3);
bagel3 = new CreameCheese(bagel3);
std::cout << bagel3->getDescription()
<< " $"
<< bagel3->cost()
<< std::endl;
TheOrder* orders = new TheOrder();
CellPhone1* cellphone1 = new CellPhone1("1");
orders->registerObserver(cellphone1);
orders->notifyObservers();
TheOrder* order = new TheOrder();
CellPhone1* obj2 = new CellPhone1("3");
order->registerObserver(obj2);
order->notifyObservers();
return 0;
}
我只想将订单发送到mobile1类,这样我就可以显示每个不同的订单..我想我需要通过更新功能发送它..
因为在mobile1中是观察者所以我想在那里显示订单..
在TheOrder类中有一个notifyObservers()函数我需要传递这个指针吗?还
答案 0 :(得分:0)
实现Observer模式有两种常用方法。在第一个中,每个Observer都持有对Observable的引用。在您的情况下,您需要告诉每个Cellphone对象它正在等待哪些Order对象。如果你每个手机最多只有一个订单,这不会太棘手。如果你的每部手机不仅可以订购,那么你必须在手机课上以某种方式管理它。
第二种常见的方式(以及我在你的情况下会做的)是将{Observable}传递给update()
方法中的Observer。在您的情况下,您可以将update
及其所有子类中的Observer
签名更改为:
void update(TheOrder *order);
然后,您可以通过手机的update
方法访问特定的已完成订单。
答案 1 :(得分:0)
要解决的一件事:
protected: virtual ~Observer() = 0 { };