我需要调用从基类派生的init(int* iNumber)
函数。
BaseClass.h
#pragma once
#include "stdafx.h"
template <class T>
class BaseClass
{
public:
BaseClass() {}
virtual ~BaseClass() {}
virtual void init(T* object) = 0;
};
ChildClass.h
#pragma once
#include "BaseClass.h"
class ChildClass : public BaseClass<int>, public BaseClass<float>
{
public:
ChildClass() {}
virtual ~ChildClass() {}
};
ChildClassImpl.h
#pragma once
#include "ChildClass.h"
class ChildClassImpl : public ChildClass
{
public:
ChildClassImpl();
virtual ~ChildClassImpl();
private:
void init(int* iNumber) override;
void init(float* fNumber) override;
};
ChildClassImpl.cpp
#include "stdafx.h"
#include <iostream>
#include "ChildClassImpl.h"
ChildClassImpl::ChildClassImpl(){}
ChildClassImpl::~ChildClassImpl(){}
void ChildClassImpl::init(int* iNumber)
{
std::cout << "Integer constructor: " << *iNumber << std::endl;
}
void ChildClassImpl::init(float* fNumber)
{
std::cout << "Float constructor: " << *fNumber << std::endl;
}
MainClass
#include "stdafx.h"
#include <iostream>
#include "ChildClassImpl.h"
using namespace std;
int main()
{
ChildClass* childClass = new ChildClassImpl();
int x = 10;
childClass->init(&x);
cout << "Test" << endl;
getchar();
return 0;
}
在编译时,这会给出错误
Severity Code Description Project File Line Error (active) "BaseClass<T>::init [with T=int]" is ambiguous ConsoleApplication4 d:\Learning\ConsoleApplication4\ConsoleApplication4\ConsoleApplication4.cpp 14
我在这里做错了什么?我怎么能用最小的改变来解决它?
答案 0 :(得分:0)
此代码失败,因为C ++在重载解析和访问控制检查之前执行名称查找。这是确定init
属于哪个类范围的第一步。在这种情况下,结果将不明确,因为init
可以引用BaseClass<int>::init
或BaseClass<float>::init
。引入额外的using
声明会将这两个函数带入ChildClass
范围:
class ChildClass : public BaseClass<int>, public BaseClass<float>
{
public: using BaseClass<int>::init;
public: using BaseClass<float>::init;
因此,名称查找将确定init
引用ChildClass::init
,编译器将继续重载解析。
或者你可以进行演员表演(这绝对不方便):
static_cast<BaseClass<int> *>(childClass)->init(&x);