当我在flutter run
调试模式下运行时,以下代码显示以下错误:
type 'List' is not a subtype of type 'String' of 'value' where
当我在发布模式flutter run --release
中运行时,错误不会出现,我可以识别我选择删除的项目。
问题在第39行:
key: new Key(i),
key
只接受字符串作为值:
Key(String value) → Key
但我传递的List
似乎是一个动态项目:
dynamic i
但我需要在List
上传递Key
,以便能够识别被排除的项目。
如何在调试模式下解决此问题?
为什么会出现这种情况并且在发布模式下问题不会发生?
import 'package:flutter/material.dart';
import 'dart:ui' as ui;
void main() {
runApp(new MyApp());
}
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return new MaterialApp(
home: new MyHomePage(),
);
}
}
class MyHomePage extends StatefulWidget {
@override
_MyHomePageState createState() => new _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
List<Widget> tiles;
List foos = [];
@override
void initState() {
this.foos = [[0, 'foo1'], [1, 'foo2'], [2, 'foo3'], [3, 'foo4']];
this.tiles = buildTile(this.foos);
super.initState();
}
//function
List<Widget> buildTile(List list) {
var x = [];
for(var i in list) {
x.add(
new ItemCategory(
key: new Key(i),
category: i[1],
onPressed: () {
setState(() {
list.removeAt(i[0]);
var list2 = [];
for(var x = 0; x < list.length; x++) {
list2.add([ x, list[x][1] ]);
}
this.tiles = buildTile(list2);
});
},
)
);
}
return x;
}
@override
Widget build(BuildContext context) {
return new Scaffold(
appBar: new AppBar(
title: new Text('Categories'),
),
body: new ListView(
padding: new EdgeInsets.only(top: 8.0, right: 0.0, left: 0.0),
children: this.tiles
)
);
}
}
class ItemCategory extends StatefulWidget {
ItemCategory({ Key key, this.category, this.onPressed}) : super(key: key);
final String category;
final VoidCallback onPressed;
@override
ItemCategoryState createState() => new ItemCategoryState();
}
class ItemCategoryState extends State<ItemCategory> with TickerProviderStateMixin {
ItemCategoryState();
AnimationController _controller;
Animation<double> _animation;
double flingOpening;
bool startFling = true;
void initState() {
super.initState();
_controller = new AnimationController(duration:
const Duration(milliseconds: 246), vsync: this);
_animation = new CurvedAnimation(
parent: _controller,
curve: new Interval(0.0, 1.0, curve: Curves.linear),
);
}
void _move(DragUpdateDetails details) {
final double delta = details.primaryDelta / 304;
_controller.value -= delta;
}
void _settle(DragEndDetails details) {
if(this.startFling) {
_controller.fling(velocity: 1.0);
this.startFling = false;
} else if(!this.startFling){
_controller.fling(velocity: -1.0);
this.startFling = true;
}
}
@override
Widget build(BuildContext context) {
final ui.Size logicalSize = MediaQuery.of(context).size;
final double _width = logicalSize.width;
this.flingOpening = -(48.0/_width);
return new GestureDetector(
onHorizontalDragUpdate: _move,
onHorizontalDragEnd: _settle,
child: new Stack(
children: <Widget>[
new Positioned.fill(
child: new Row(
mainAxisAlignment: MainAxisAlignment.end,
children: <Widget>[
new Container(
decoration: new BoxDecoration(
color: new Color(0xFFE57373),
),
child: new IconButton(
icon: new Icon(Icons.delete),
color: new Color(0xFFFFFFFF),
onPressed: widget.onPressed
)
),
],
),
),
new SlideTransition(
position: new Tween<Offset>(
begin: Offset.zero,
end: new Offset(this.flingOpening, 0.0),
).animate(_animation),
child: new Container(
decoration: new BoxDecoration(
border: new Border(
top: new BorderSide(style: BorderStyle.solid, color: Colors.black26),
),
color: new Color(0xFFFFFFFF),
),
margin: new EdgeInsets.only(top: 0.0, bottom: 0.0),
child: new Row(
mainAxisAlignment: MainAxisAlignment.start,
crossAxisAlignment: CrossAxisAlignment.center,
children: <Widget>[
new Expanded(
child: new Row(
mainAxisAlignment: MainAxisAlignment.spaceBetween,
children: <Widget>[
new Container(
margin: new EdgeInsets.only(left: 16.0),
padding: new EdgeInsets.only(right: 40.0, top: 4.5, bottom: 4.5),
child: new Row(
children: <Widget>[
new Container(
margin: new EdgeInsets.only(right: 16.0),
child: new Icon(
Icons.brightness_1,
color: Colors.black,
size: 35.0,
),
),
new Text(widget.category),
],
)
)
],
),
)
],
),
)
),
],
)
);
}
}
答案 0 :(得分:3)
您应该知道--release
标志会删除所有assert
并从应用中键入检查。这就是你的错误消失的原因。
断言/类型检查仅作为更好的开发工具,以便在不必实际运行应用程序的情况下查看潜在错误。发布版本不需要了解这些。
在您的情况下,出现问题是因为您未在list
中指定List<Widget> buildTile(List list)
的“通用”类型;默认list
到List<dynamic>
。
结果,编译器不知道列表中的元素是什么类型,因此允许您执行new Key(i)
。因为i
可能是String
。
将函数原型修改为List<Widget> buildTile(List<List<String>> list)
(此处列表的真实类型)将允许编译器提醒您潜在的错误。
List<String> can't be assigned to type String
上的错误为new Key(i)
。
要修复该错误,您可以执行new Key(i.toString()
,这将序列化您的列表(感谢原始对象)。
或者使用从Key继承的ObjectKey
,但不是使用String
作为参数,而是需要Object
,例如key: new ObjectKey(i)