我正在尝试使用android studio制作应用程序。我要做的应用是使用我们的声音的游戏。它的工作原理如下。如果,我唱任何Do(或在Do附近,例如C#),我的车向右移动,如果我唱Re(或者可能在Re附近),则向左移动。关键是我的应用程序首先需要识别我正在制作的声音。之后,如果我的声音在[Do Do Do#]的范围内,它会将其识别为Do并向右移动。 我最近找到了一个可以帮助我工作的图书馆“TarsosDSP”。我使用link上的示例来弄清楚它是如何工作的。我的代码就在下面
package sogangee.sibal3;
import android.support.v7.app.AppCompatActivity;
import android.os.Bundle;
import android.widget.TextView;
import org.w3c.dom.Text;
import be.tarsos.dsp.AudioDispatcher;
import be.tarsos.dsp.AudioEvent;
import be.tarsos.dsp.AudioProcessor;
import be.tarsos.dsp.io.android.AudioDispatcherFactory;
import be.tarsos.dsp.pitch.PitchDetectionHandler;
import be.tarsos.dsp.pitch.PitchDetectionResult;
import be.tarsos.dsp.pitch.PitchProcessor;
public class MainActivity extends AppCompatActivity {
AudioDispatcher dispatcher =
AudioDispatcherFactory.fromDefaultMicrophone(22050,1024,0);
TextView pitchText;
TextView noteText;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
pitchText = (TextView) findViewById(R.id.pitchText);
noteText = (TextView) findViewById(R.id.noteText);
PitchDetectionHandler pdh = new PitchDetectionHandler() {
@Override
public void handlePitch(PitchDetectionResult res, AudioEvent e){
final float pitchInHz = res.getPitch();
runOnUiThread(new Runnable() {
@Override
public void run() {
processPitch(pitchInHz);
}
});
}
};
AudioProcessor pitchProcessor = new PitchProcessor(PitchProcessor.PitchEstimationAlgorithm.FFT_YIN, 22050, 1024, pdh);
dispatcher.addAudioProcessor(pitchProcessor);
}
public void processPitch(float pitchInHz) {
pitchText.setText("" + pitchInHz);
if(pitchInHz >= 110 && pitchInHz < 123.47) {
//A
noteText.setText("A");
}
else if(pitchInHz >= 123.47 && pitchInHz < 130.81) {
//B
noteText.setText("B");
}
else if(pitchInHz >= 130.81 && pitchInHz < 146.83) {
//C
noteText.setText("C");
}
else if(pitchInHz >= 146.83 && pitchInHz < 164.81) {
//D
noteText.setText("D");
}
else if(pitchInHz >= 164.81 && pitchInHz <= 174.61) {
//E
noteText.setText("E");
}
else if(pitchInHz >= 174.61 && pitchInHz < 185) {
//F
noteText.setText("F");
}
else if(pitchInHz >= 185 && pitchInHz < 196) {
//G
noteText.setText("G");
}
}
我使用的是AP 21:Android 5.0(Lollipop),我的仿真器是NEXUS 6 API 24 我还在清单
中添加了以下这个词<uses-permission android:name="android.permission.RECORD_AUDIO">
但我有下面的错误
12-04 14:28:16.598 3448-3448/sogangee.sibal3 E/AudioRecord: AudioFlinger could not create record track, status: -1 12-04 14:28:16.602 3448-3448/sogangee.sibal3 E/AudioRecord-JNI: Error creating AudioRecord instance: initialization check failed with status -1. 12-04 14:28:16.603 3448-3448/sogangee.sibal3 E/android.media.AudioRecord: Error code -20 when initializing native AudioRecord object. 12-04 14:28:16.606 3448-3448/sogangee.sibal3 E/AndroidRuntime: FATAL EXCEPTION: main Process: sogangee.sibal3, PID: 3448 java.lang.RuntimeException: Unable to instantiate activity ComponentInfo{sogangee.sibal3/sogangee.sibal3.MainActivity}: java.lang.IllegalStateException: startRecording() called on an uninitialized AudioRecord. at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2548) at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:2707) at android.app.ActivityThread.-wrap12(ActivityThread.java) at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1460) at android.os.Handler.dispatchMessage(Handler.java:102) at android.os.Looper.loop(Looper.java:154) at android.app.ActivityThread.main(ActivityThread.java:6077) at java.lang.reflect.Method.invoke(Native Method) at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:866) at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:756) Caused by: java.lang.IllegalStateException: startRecording() called on an uninitialized AudioRecord. at android.media.AudioRecord.startRecording(AudioRecord.java:976) at be.tarsos.dsp.io.android.AudioDispatcherFactory.fromDefaultMicrophone(Unknown Source) at sogangee.sibal3.MainActivity.<init>(MainActivity.java:20) at java.lang.Class.newInstance(Native Method) at android.app.Instrumentation.newActivity(Instrumentation.java:1078) at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2538) at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:2707) at android.app.ActivityThread.-wrap12(ActivityThread.java) at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1460) at android.os.Handler.dispatchMessage(Handler.java:102) at android.os.Looper.loop(Looper.java:154) at android.app.ActivityThread.main(ActivityThread.java:6077) at java.lang.reflect.Method.invoke(Native Method) at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:866) at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:756)
我该如何解决这个问题?我还必须至少使用android 6.0
答案 0 :(得分:2)
在虚拟设备中检查应用程序权限。无论出于什么原因,使用&#34;使用权限android:name =&#34; android.permission.RECORD_AUDIO&#34;&#34;并不总是有效。
答案 1 :(得分:0)
AudioDispatcherFactory.fromDefaultMicrophone(22050,1024,0);
不应该静态调用。因此,请尝试在 onCreate
或 onCreate
方法后将其称为。
答案 2 :(得分:0)
发生此问题是因为在API v23 +上,您需要在运行时授予权限,而不仅仅是通过在清单文件中添加权限。 所以要解决这个错误 “startRecording()在未初始化的AudioRecord上调用。” 您需要在启动应用程序启动时检查音频记录权限,然后才能解除与“音频记录”权限相关的任何代码