我想在点击按钮时调用一个函数。按钮的实现在抽象类中。但是当我编译时,我收到了这个错误。
这是基类的.h文件
#ifndef HOME_H
#define HOME_H
#include<QGraphicsScene>
#include <QGraphicsScene>
#include<QPushButton>
class home
{
Q_OBJECT
public:
home();
virtual void set_home_background()=0 ;
QGraphicsScene *scene3;
QPushButton *button3;
private slots:
virtual void startgame1();
};
#endif // HOME_H
这是基类
#include "home.h"
#include<QGraphicsScene>
#include<QGraphicsProxyWidget>
#include "QMessageBox"
home::home()
{
}
void home::set_home_background()
{
button3 = new QPushButton;
QObject::connect(button3,SIGNAL(clicked()),this,SLOT(startgame1()));
QGraphicsProxyWidget *proxy = this->scene3->addWidget(button3);
button3->setAutoFillBackground(true);
button3->setIcon(QIcon(":/Images/ng.png"));
button3->setIconSize(QSize(131,41));
proxy->setPos(130,430);
scene3->addItem(proxy);
}
void home::startgame1()
{
QMessageBox q;
q.setText("");
q.exec();
}
我收到此错误
C:\ Users \ User \ Documents \ breakout_final \ home.cpp:16:错误:无匹配 函数调用'QObject :: connect(QPushButton *&amp;,const char *, home *,const char *)' 的QObject ::连接(BUTTON3,SIGNAL(点击()),对此,SLOT(startgame1()));
^
答案 0 :(得分:0)
你的代码中有错误:为了使用Qt信号和插槽,你应该从QObject继承你的类,Q_OBJECT声明本身是不够的:
#include <QObject>
class home : public QObject
{
Q_OBJECT
public:
home();
virtual void set_home_background()=0 ;
QGraphicsScene *scene3;
QPushButton *button3;
private slots:
virtual void startgame1();
};