我阅读了IdleStateHandler
的文档,从我的服务器中我实现了与文档相同的文档,
但我不知道如何确切地判断客户端是否断开连接,例如客户端失去了Wifi连接。
根据我的理解,在我的处理程序中,当客户端断开连接时,方法channelInactive()
被触发,
然后使用IdleStateHandler
,当在指定的时间段内未执行任何读取时,将触发IdleState.READER_IDLE
,
然后在没有从客户端读取3秒后我关闭了频道,并期待channelInactive
将被触发但是不是,为什么?。
初始化程序
public class ServerInitializer extends ChannelInitializer<SocketChannel> {
String TAG = "LOG: ";
@Override
protected void initChannel(SocketChannel ch) throws Exception {
System.out.println(TAG + "Starting ServerInitializer class...");
ChannelPipeline pipeline = ch.pipeline();
pipeline.addLast("decoder", new ObjectDecoder(ClassResolvers.cacheDisabled(null)));
pipeline.addLast("encoder", new ObjectEncoder());
pipeline.addLast("idleStateHandler", new IdleStateHandler(6, 3, 0, TimeUnit.SECONDS));
pipeline.addLast("handler", new ServerHandler());
}
}
处理程序
public class ServerHandler extends ChannelInboundHandlerAdapter {
private String TAG = "LOG: ";
public ServerHandler(){}
@Override
public void channelActive(ChannelHandlerContext ctx) {
Log.w(TAG,"New Client become connected, Sending a message to the Client. Client Socket is: " + ctx.channel().remoteAddress().toString());
List<String> msg = new ArrayList<>();
msg.add(0,"sample message 1");
msg.add(1,"sample message 2");
sendMessage(ctx, msg);
}
public void sendMessage(ChannelHandlerContext ctx, List message){
ctx.write(message);
ctx.flush();
}
@Override
public void channelInactive(ChannelHandlerContext ctx) {
Log.w(TAG,"A Client become disconnected. Client Socket is: " + ctx.channel().remoteAddress().toString() + " id: " + (String.valueOf(ctx.channel().hashCode())));
//COnnection id dead, do something here...
}
@Override
public void channelRead(ChannelHandlerContext ctx, Object object) { // (2)
Log.w(TAG, "CLIENT: "+ ctx.channel().remoteAddress().toString() + " SAYS: " + object);
}
@Override
public void exceptionCaught(ChannelHandlerContext ctx, Throwable cause) { // (4)
// Close the connection for that client when an exception is raised.
Log.e(TAG,"Something's wrong, CLIENT: "+ ctx.channel().remoteAddress().toString() + " CAUSE: " + cause.toString());
ctx.close();
}
@Override
public void userEventTriggered(ChannelHandlerContext ctx, Object evt) throws Exception {
Log.w(TAG,"LOLO");
if (evt instanceof IdleStateEvent) {
IdleStateEvent e = (IdleStateEvent) evt;
if (e.state() == IdleState.READER_IDLE) {
ctx.close(); //Closed the Channel so that the `channelInactive` will be trigger
} else if (e.state() == IdleState.WRITER_IDLE) {
ctx.writeAndFlush("ping\n"); //Send ping to client
}
}
}
}
任何人都可以帮助我
答案 0 :(得分:2)
IdleStateHandler
应始终是您管道中的第一个处理程序。
答案 1 :(得分:0)
使用ReadTimeoutHandler而不是IdleStateHandler并覆盖exceptionCaught方法。