我使用自定义渲染器创建TileList。
<s:BorderContainer
id="bcImage"
width="120"
height="99%"
borderVisible="true"
borderStyle="solid"
borderColor="#B3B3B3"
borderWeight="1"
cornerRadius="2"
backgroundAlpha=".8"
backgroundColor="#F8F8FF"
dropShadowVisible="true"
>
<mx:Canvas id="cvsImage" width="100%" click="cvsImage_clickHandler(event)">
<s:HGroup width="100%" paddingBottom="0" paddingTop="5" >
<s:CheckBox id="cbImgSelect"/>
<s:Label x="23" y="3" width="82" fontSize="11" fontWeight="normal" text="{data.imDate}"
textAlign="right" color="#000000"/>
</s:HGroup>
<mx:Image id="iconCanvas" x="10" y="20" width="99" height="99" horizontalAlign="center"
maintainAspectRatio="true" scaleContent="true"
verticalAlign="middle" mouseDown="iconCanvas_mouseDownHandler(event)"
>
</mx:Image>
</mx:Canvas>
<s:BorderContainer width="100%" y="124" height="25" bottom="1" left="3" right="3"
backgroundColor="#FFFFFF" id="bcTitre" borderAlpha="0" >
<s:VGroup width="100%" y="124" height="25" bottom="0" left="0" right="0"
paddingBottom="0" paddingTop="0" gap="0" click="iconCanvasLabel_mouseUp(event)">
<s:Label text="{data.imType}" height="50%" fontSize="10" paddingBottom="1" id="lType"
fontWeight="normal" width="99%" textAlign="center" toolTip="{data.imType}"/>
<s:Label text="{data.imStade}" fontSize="10" textAlign="center" paddingTop="1"
fontWeight="normal" width="99%" id="lStade" toolTip="{data.imStade}"/>
</s:VGroup>
</s:BorderContainer>
</s:BorderContainer>
我的TileList具有allowMultipleSelection enable。
当我通过点击或选择(继续或不选择)选择项目时,我会检查CheckBox,如果CheckBox.selected = true,我想在所选项目周围显示颜色选择。
你能帮帮我吗?
祝你好运
答案 0 :(得分:0)
您似乎正试图从相反的方面解决问题,这是错误的 我想你可以考虑以下方式:
通过拦截changing
事件并执行类似
protected function lst_changingHandler(evt:IndexChangeEvent):void {
evt.preventDefault();
var ids:Vector.<int> = (evt.currentTarget as List).selectedIndices;
(evt.currentTarget as List).selectedIndices = ids.concat(new <int>[evt.newIndex]);
将checkBox选中状态绑定到选定的渲染器