使用Chart.js堆积条形图与圆角的酒吧

时间:2017-11-21 08:47:16

标签: javascript jquery charts chart.js bar-chart

我尝试了各种自定义示例。 但它们只提供单个数据,但我需要最后一个带圆角的数据

https://jsfiddle.net/ankitkothari/7km2ytjo/2/

请参阅以上链接 那里的示例代码 我需要最顶层的数据是圆角而不是底部数据

请参考上面的链接获取示例代码,我需要最顶层的数据是圆角而非底部数据。

Chart.elements.Rectangle.prototype.draw = function() {
    debugger;
    var ctx = this._chart.ctx;
    var vm = this._view;
    var left, right, top, bottom, signX, signY, borderSkipped, radius;
    var borderWidth = vm.borderWidth;
    // Set Radius Here
    // If radius is large enough to cause drawing errors a max radius is imposed
    var cornerRadius = 10;

    if (!vm.horizontal) {
        // bar
        left = vm.x - vm.width / 2;
        right = vm.x + vm.width / 2;
        top = vm.y;
        bottom = vm.base;
        signX = 1;
        signY = bottom > top? 1: -1;
        borderSkipped = vm.borderSkipped || 'bottom';
    } else {
        // horizontal bar
        left = vm.base;
        right = vm.x;
        top = vm.y - vm.height / 2;
        bottom = vm.y + vm.height / 2;
        signX = right > left? 1: -1;
        signY = 1;
        borderSkipped = vm.borderSkipped || 'left';
    }

    // Canvas doesn't allow us to stroke inside the width so we can
    // adjust the sizes to fit if we're setting a stroke on the line
    if (borderWidth) {
        // borderWidth shold be less than bar width and bar height.
        var barSize = Math.min(Math.abs(left - right), Math.abs(top - bottom));
        borderWidth = borderWidth > barSize? barSize: borderWidth;
        var halfStroke = borderWidth / 2;
        // Adjust borderWidth when bar top position is near vm.base(zero).
        var borderLeft = left + (borderSkipped !== 'left'? halfStroke * signX: 0);
        var borderRight = right + (borderSkipped !== 'right'? -halfStroke * signX: 0);
        var borderTop = top + (borderSkipped !== 'top'? halfStroke * signY: 0);
        var borderBottom = bottom + (borderSkipped !== 'bottom'? -halfStroke * signY: 0);
        // not become a vertical line?
        if (borderLeft !== borderRight) {
            top = borderTop;
            bottom = borderBottom;
        }
        // not become a horizontal line?
        if (borderTop !== borderBottom) {
            left = borderLeft;
            right = borderRight;
        }
    }

    ctx.beginPath();
    ctx.fillStyle = vm.backgroundColor;
    ctx.strokeStyle = vm.borderColor;
    ctx.lineWidth = borderWidth;

    // Corner points, from bottom-left to bottom-right clockwise
    // | 1 2 |
    // | 0 3 |
    var corners = [
        [left, bottom],
        [left, top],
        [right, top],
        [right, bottom]
    ];

    // Find first (starting) corner with fallback to 'bottom'
    var borders = ['bottom', 'left', 'top', 'right'];
    var startCorner = borders.indexOf(borderSkipped, 0);
    if (startCorner === -1) {
        startCorner = 0;
    }

    function cornerAt(index) {
        return corners[(startCorner + index) % 4];
    }

    // Draw rectangle from 'startCorner'
    var corner = cornerAt(0);
    ctx.moveTo(corner[0], corner[1]);

    for (var i = 1; i < 4; i++) {
        corner = cornerAt(i);
        nextCornerId = i+1;
        if(nextCornerId == 4){
            nextCornerId = 0
        }

        nextCorner = cornerAt(nextCornerId);

        width = corners[2][0] - corners[1][0];
        height = corners[0][1] - corners[1][1];
        x = corners[1][0];
        y = corners[1][1];

        var radius = cornerRadius;

        // Fix radius being too large
        if(radius > height/2){
            radius = height/2;
        }if(radius > width/2){
            radius = width/2;
        }

        ctx.moveTo(x + radius, y);
        ctx.lineTo(x + width - radius, y);
         ctx.quadraticCurveTo(x + width, y, x + width, y + radius);
        ctx.lineTo(x + width, y + height - radius);
        ctx.quadraticCurveTo(x + width, y + height, x + width - radius, y + height);
        ctx.lineTo(x + radius, y + height);
        ctx.quadraticCurveTo(x, y + height, x, y + height - radius);
        ctx.lineTo(x, y + radius);
        ctx.quadraticCurveTo(x, y, x + radius, y);

    }

    ctx.fill();
    if (borderWidth) {
        ctx.stroke();
    }
}; 
 var data = {
    labels: ["Red", "Blue", "Yellow", "Green", "Purple", "Orange"],
        datasets: [{
            label: '# of Votes',
            data: [12, 19, 3, 5, 2, 3],
            backgroundColor: [
                'rgba(255, 99, 132, 1)',
                'rgba(54, 162, 235, 1)',
                'rgba(255, 206, 86, 1)',
                'rgba(75, 192, 192, 1)',
                'rgba(153, 102, 255, 1)',
                'rgba(255, 159, 64, 1)'
            ],
            borderWidth: 5
        },{
            label: '# of Votes',
            data: [20, 5, 10, 15, 12, 13],
            backgroundColor: [
             'rgba(255, 159, 64, 1)',
                'rgba(255, 99, 132, 1)',               
                'rgba(255, 206, 86, 1)',

                'rgba(54, 162, 235, 1)',
                'rgba(153, 102, 255, 1)',
                 'rgba(75, 192, 192, 1)'

            ],
            borderWidth: 5
        }]
    };
var options = {
elements:{ point: {
     radius:25,
     hoverRadius:35,
     pointStyle:'rectRounded'
    }},
        scales: {
            yAxes: [{
                ticks: {
                    beginAtZero:true
                },
                stacked : true,
                radius:25
            }],
            xAxes: [{
                ticks: {
                    beginAtZero:true
                },
                stacked : true,

            }]
        }
    };




var ctxBar = document.getElementById("myChart");
var myBarChart = new Chart(ctxBar, {
    type: 'bar',
    data: data,
    options: options
});

2 个答案:

答案 0 :(得分:3)

我改变了你的小提琴,所以只有顶部的矩形边框是圆的。诀窍是使用图表的getDatasetMeta检查矩形的可见性状态,并决定它是否是最后一个可见的om堆栈。

这仅适用于两个数据集的示例数据,但也可以更改为使用任意数量。

https://jsfiddle.net/a6m34c01/

编辑:处理数据的无用数据。

https://jsfiddle.net/a6m34c01/8/

Chart.elements.Rectangle.prototype.draw = function() {
    debugger;
    var ctx = this._chart.ctx;
    var vm = this._view;
    var left, right, top, bottom, signX, signY, borderSkipped, radius;
    var borderWidth = vm.borderWidth;
    // Set Radius Here
    // If radius is large enough to cause drawing errors a max radius is imposed
    var cornerRadius = 10;

    if (!vm.horizontal) {
        // bar
        left = vm.x - vm.width / 2;
        right = vm.x + vm.width / 2;
        top = vm.y;
        bottom = vm.base;
        signX = 1;
        signY = bottom > top? 1: -1;
        borderSkipped = vm.borderSkipped || 'bottom';
    } else {
        // horizontal bar
        left = vm.base;
        right = vm.x;
        top = vm.y - vm.height / 2;
        bottom = vm.y + vm.height / 2;
        signX = right > left? 1: -1;
        signY = 1;
        borderSkipped = vm.borderSkipped || 'left';
    }

    // Canvas doesn't allow us to stroke inside the width so we can
    // adjust the sizes to fit if we're setting a stroke on the line
    if (borderWidth) {
        // borderWidth shold be less than bar width and bar height.
        var barSize = Math.min(Math.abs(left - right), Math.abs(top - bottom));
        borderWidth = borderWidth > barSize? barSize: borderWidth;
        var halfStroke = borderWidth / 2;
        // Adjust borderWidth when bar top position is near vm.base(zero).
        var borderLeft = left + (borderSkipped !== 'left'? halfStroke * signX: 0);
        var borderRight = right + (borderSkipped !== 'right'? -halfStroke * signX: 0);
        var borderTop = top + (borderSkipped !== 'top'? halfStroke * signY: 0);
        var borderBottom = bottom + (borderSkipped !== 'bottom'? -halfStroke * signY: 0);
        // not become a vertical line?
        if (borderLeft !== borderRight) {
            top = borderTop;
            bottom = borderBottom;
        }
        // not become a horizontal line?
        if (borderTop !== borderBottom) {
            left = borderLeft;
            right = borderRight;
        }
    }

    ctx.beginPath();
    ctx.fillStyle = vm.backgroundColor;
    ctx.strokeStyle = vm.borderColor;
    ctx.lineWidth = borderWidth;

    // Corner points, from bottom-left to bottom-right clockwise
    // | 1 2 |
    // | 0 3 |
    var corners = [
        [left, bottom],
        [left, top],
        [right, top],
        [right, bottom]
    ];

    // Find first (starting) corner with fallback to 'bottom'
    var borders = ['bottom', 'left', 'top', 'right'];
    var startCorner = borders.indexOf(borderSkipped, 0);
    if (startCorner === -1) {
        startCorner = 0;
    }

    function cornerAt(index) {
        return corners[(startCorner + index) % 4];
    }

    // Draw rectangle from 'startCorner'
    var corner = cornerAt(0);
    ctx.moveTo(corner[0], corner[1]);

    for (var i = 1; i < 4; i++) {
        corner = cornerAt(i);
        nextCornerId = i+1;
        if(nextCornerId == 4){
            nextCornerId = 0
        }

        nextCorner = cornerAt(nextCornerId);

        width = corners[2][0] - corners[1][0];
        height = corners[0][1] - corners[1][1];
        x = corners[1][0];
        y = corners[1][1];

        var radius = cornerRadius;

        // Fix radius being too large
        if(radius > height/2){
            radius = height/2;
        }if(radius > width/2){
            radius = width/2;
        }



        var lastVisible = 0;
        for(var findLast=0, findLastTo=this._chart.data.datasets.length;findLast<findLastTo;findLast++) {
            if (!this._chart.getDatasetMeta(findLast).hidden) {
            lastVisible =findLast;
          }
        }
        var rounded = this._datasetIndex  === lastVisible;

        if (rounded) {
          ctx.moveTo(x + radius, y);
          ctx.lineTo(x + width - radius, y);
          ctx.quadraticCurveTo(x + width, y, x + width, y + radius);
          ctx.lineTo(x + width, y + height);
          ctx.lineTo(x, y + height);
          ctx.lineTo(x, y + radius);
          ctx.quadraticCurveTo(x, y, x + radius, y);
        } else {
          ctx.moveTo(x, y);
          ctx.lineTo(x + width, y);
          ctx.lineTo(x + width, y + height );
          ctx.lineTo(x , y + height);
          ctx.lineTo(x, y );
        }

    }

    ctx.fill();
    if (borderWidth) {
        ctx.stroke();
    }
}; 
 var data = {
    labels: ["Red", "Blue", "Yellow", "Green", "Purple", "Orange"],
        datasets: [{
            label: '# of Votes',
            data: [12, 19, 3, 5, 2, 3],
            backgroundColor: [
                'rgba(255, 99, 132, 1)',
                'rgba(54, 162, 235, 1)',
                'rgba(255, 206, 86, 1)',
                'rgba(75, 192, 192, 1)',
                'rgba(153, 102, 255, 1)',
                'rgba(255, 159, 64, 1)'
            ],
            borderWidth: 5
        },{
            label: '# of Votes',
            data: [20, 5, 10, 15, 12, 13],
            backgroundColor: [
             'rgba(255, 159, 64, 1)',
                'rgba(255, 99, 132, 1)',               
                'rgba(255, 206, 86, 1)',

                'rgba(54, 162, 235, 1)',
                'rgba(153, 102, 255, 1)',
                 'rgba(75, 192, 192, 1)'

            ],
            borderWidth: 5
        }]
    };
var options = {
elements:{ point: {
     radius:25,
     hoverRadius:35,
     pointStyle:'rectRounded'
    }},
        scales: {
            yAxes: [{
                ticks: {
                    beginAtZero:true
                },
                stacked : true,
                radius:25
            }],
            xAxes: [{
                ticks: {
                    beginAtZero:true
                },
                stacked : true,

            }]
        }
    };




var ctxBar = document.getElementById("myChart");
var myBarChart = new Chart(ctxBar, {
    type: 'bar',
    data: data,
    options: options
});

答案 1 :(得分:0)

这将在下一个主要版本中添加。 https://www.chartjs.org/docs/master/charts/bar#borderradius