我需要帮助我的投资组合。 我最近对Webdesign感兴趣,所以我开始从模板中学习基础知识。 我现在的问题是,由于我无法让它工作,我怎么能将这个javascript实现到我的网站的背景中,那里目前正在显示我的图片?
每当我尝试实现它时,无论出于什么原因我都会打破整个页面,遗憾的是。
祝你好运!
我想要实现的代码: https://codepen.io/towc/pen/eNEBQX(下面的代码)
HTML:
<canvas id=c></canvas>
<a href=http://hd4desktop.com/669-colours-circle-rainbow-hd-wallpaper/>
<img src=http://hd4desktop.com/images/m/a-colours-circle-rainbow-HDWallpaper.jpg ></a>
的CSS:
body {
overflow: hidden;
}
canvas {
position: absolute;
top: 0;
left: 0;
background-color: black;
}
a {
width: 200px;
height: 200px;
position: absolute;
left: calc( 100% - 200px );
top: calc( 100% - 130px );
}
img {
width: 200px;
}
JS:
// base image: http://hd4desktop.com/images/m/a-colours-circle-rainbow-HD-Wallpaper.jpg
var w = c.width = window.innerWidth,
h = c.height = window.innerHeight,
ctx = c.getContext( '2d' ),
opts = {
lineCount: 100,
starCount: 30,
radVel: .01,
lineBaseVel: .1,
lineAddedVel: .1,
lineBaseLife: .4,
lineAddedLife: .01,
starBaseLife: 10,
starAddedLife: 10,
ellipseTilt: -.3,
ellipseBaseRadius: .15,
ellipseAddedRadius: .02,
ellipseAxisMultiplierX: 2,
ellipseAxisMultiplierY: 1,
ellipseCX: w / 2,
ellipseCY: h / 2,
repaintAlpha: .015
},
gui = new dat.GUI,
lines = [],
stars = [],
tick = 0,
first = true;
function init() {
lines.length = stars.length = 0;
ctx.globalCompositeOperation = 'source-over';
ctx.fillStyle = '#333';
ctx.fillRect( 0, 0, w, h );
if( first ) {
var f = gui.addFolder( 'logics' );
f.add( opts, 'lineCount', 1, 300 );
f.add( opts, 'starCount', 1, 300 );
f.add( opts, 'radVel', 0, 1 );
f.add( opts, 'lineBaseVel', .01, 1 );
f.add( opts, 'lineAddedVel', 0, 1 );
f.add( opts, 'lineBaseLife', 0, 1 );
f.add( opts, 'lineAddedLife', 0, 1 );
f.add( opts, 'starBaseLife', 0, 100 );
f.add( opts, 'starAddedLife', 0, 100 );
f = gui.addFolder( 'graphics' );
f.add( opts, 'ellipseTilt', -Math.PI, Math.PI ).step( .1 );
f.add( opts, 'ellipseBaseRadius', 0, .5 );
f.add( opts, 'ellipseAddedRadius', 0, .5 );
f.add( opts, 'ellipseAxisMultiplierX', 0, 3 );
f.add( opts, 'ellipseAxisMultiplierY', 0, 3 );
f.add( opts, 'ellipseCX', 0, w );
f.add( opts, 'ellipseCY', 0, h );
f.add( opts, 'repaintAlpha', 0, 1 );
gui.add( window, 'init' ).name( 'reset animation' );
gui.add( window, 'LuukLamers' );
loop();
first = false;
}
}
function loop() {
window.requestAnimationFrame( loop );
step();
draw();
}
function step() {
tick += .5;
if( lines.length < opts.lineCount && Math.random() < .5 )
lines.push( new Line );
if( stars.length < opts.starCount )
stars.push( new Star );
lines.map( function( line ) { line.step(); } );
stars.map( function( star ) { star.step(); } );
}
function draw() {
ctx.shadowBlur = 0;
ctx.globalCompositeOperation = 'source-over';
ctx.fillStyle = 'rgba(0,0,0,alp)'.replace( 'alp', opts.repaintAlpha );
ctx.fillRect( 0, 0, w, h );
ctx.globalCompositeOperation = 'lighter';
ctx.translate( opts.ellipseCX, opts.ellipseCY );
ctx.rotate( opts.ellipseTilt );
ctx.scale( opts.ellipseAxisMultiplierX, opts.ellipseAxisMultiplierY );
// ctx.shadowBlur here almost does nothing
lines.map( function( line ) { line.draw(); } );
ctx.scale( 1/opts.ellipseAxisMultiplierX, 1/opts.ellipseAxisMultiplierY );
ctx.rotate( -opts.ellipseTilt );
ctx.translate( -opts.ellipseCX, -opts.ellipseCY );
stars.map( function( star ) { star.draw(); } );
}
function Line() {
this.reset();
}
Line.prototype.reset = function() {
this.rad = Math.random() * Math.PI * 2,
this.len = w * ( opts.ellipseBaseRadius + Math.random() * opts.ellipseAddedRadius );
this.lenVel = opts.lineBaseVel + Math.random() * opts.lineAddedVel;
this.x = this.px = Math.cos( this.rad ) * this.len;
this.y = this.py = Math.sin( this.rad ) * this.len;
this.life = this.originalLife = w * ( opts.lineBaseLife + Math.random() * opts.lineAddedLife );
this.alpha = .2 + Math.random() * .8;
}
Line.prototype.step = function() {
--this.life;
var ratio = 1 - .1 * this.life / this.originalLife;
this.px = this.x;
this.py = this.y;
this.rad += opts.radVel;
this.len -= this.lenVel;
this.x = Math.cos( this.rad ) * this.len;
this.y = Math.sin( this.rad ) * this.len;
if( this.life <= 0 )
this.reset();
}
Line.prototype.draw = function() {
var ratio = Math.abs( this.life / this.originalLife - 1/2 );
ctx.lineWidth = ratio * 5;
ctx.strokeStyle = ctx.shadowColor = 'hsla(hue, 80%, light%, alp)'
.replace( 'hue', tick + this.x / ( w * ( opts.ellipseBaseRadius + opts.ellipseAddedRadius ) ) * 100 )
.replace( 'light', 75 - ratio * 150 )
.replace( 'alp', this.alpha );
ctx.beginPath();
ctx.moveTo( this.px, this.py );
ctx.lineTo( this.x, this.y );
ctx.stroke();
}
function Star() {
this.reset();
};
Star.prototype.reset = function() {
this.x = Math.random() * w;
this.y = Math.random() * h;
this.life = opts.starBaseLife + Math.random() * opts.starAddedLife;
}
Star.prototype.step = function() {
--this.life;
if( this.life <= 0 )
this.reset();
}
Star.prototype.draw = function(){
ctx.fillStyle = ctx.shadowColor = 'hsla(hue, 80%, 50%, .2)'
.replace( 'hue', tick + this.x / w * 100 );
ctx.shadowBlur = this.life;
ctx.fillRect( this.x, this.y, 1, 1 );
};
window.addEventListener( 'resize', function() {
w = c.width = window.innerWidth;
h = c.height = window.innerHeight;
opts.ellipseCX = w / 2;
opts.ellipseCY = h / 2;
init();
} );
function LuukLamers() {
var i = 0,
array = [ 300, 74, 0.04, 0.1, 0.1, .55, 10, 100, 10, -.15, .18, .01, 3, 1, w / 2, h / 2, 0.02 ];
for( var key in opts ) {
opts[ key ] = array[ i ];
++i;
}
init();
}
init();
我当前的网站(这将是音乐自动播放,让网站静音!) http://5.196.26.60/backgroundmusic.html
我认为基本的css会干扰其他一些已经使用的东西吗?
如果您还需要其他信息,请随时提出,我会尽力回答!
最好的问候和感谢提前的帮助!:)。
答案 0 :(得分:0)
我不确定你有多接近,但你基本上需要做的是在你的网站中包含所有的CSS和JavaScript。这包括用于产生空间效果的javascript GUI库。在codepen中,如果单击JS旁边的小设置轮,您可以看到包含的库。确保添加了这些。之后我只是在页面的overlay
div中添加了html。见下文并希望它有所帮助...
var w = c.width = window.innerWidth,
h = c.height = window.innerHeight,
ctx = c.getContext( '2d' ),
opts = {
lineCount: 100,
starCount: 30,
radVel: .01,
lineBaseVel: .1,
lineAddedVel: .1,
lineBaseLife: .4,
lineAddedLife: .01,
starBaseLife: 10,
starAddedLife: 10,
ellipseTilt: -.3,
ellipseBaseRadius: .15,
ellipseAddedRadius: .02,
ellipseAxisMultiplierX: 2,
ellipseAxisMultiplierY: 1,
ellipseCX: w / 2,
ellipseCY: h / 2,
repaintAlpha: .015
},
gui = new dat.GUI,
lines = [],
stars = [],
tick = 0,
first = true;
function init() {
lines.length = stars.length = 0;
ctx.globalCompositeOperation = 'source-over';
ctx.fillStyle = '#333';
ctx.fillRect( 0, 0, w, h );
if( first ) {
var f = gui.addFolder( 'logics' );
f.add( opts, 'lineCount', 1, 300 );
f.add( opts, 'starCount', 1, 300 );
f.add( opts, 'radVel', 0, 1 );
f.add( opts, 'lineBaseVel', .01, 1 );
f.add( opts, 'lineAddedVel', 0, 1 );
f.add( opts, 'lineBaseLife', 0, 1 );
f.add( opts, 'lineAddedLife', 0, 1 );
f.add( opts, 'starBaseLife', 0, 100 );
f.add( opts, 'starAddedLife', 0, 100 );
f = gui.addFolder( 'graphics' );
f.add( opts, 'ellipseTilt', -Math.PI, Math.PI ).step( .1 );
f.add( opts, 'ellipseBaseRadius', 0, .5 );
f.add( opts, 'ellipseAddedRadius', 0, .5 );
f.add( opts, 'ellipseAxisMultiplierX', 0, 3 );
f.add( opts, 'ellipseAxisMultiplierY', 0, 3 );
f.add( opts, 'ellipseCX', 0, w );
f.add( opts, 'ellipseCY', 0, h );
f.add( opts, 'repaintAlpha', 0, 1 );
gui.add( window, 'init' ).name( 'reset animation' );
gui.add( window, 'LuukLamers' );
loop();
first = false;
}
}
function loop() {
window.requestAnimationFrame( loop );
step();
draw();
}
function step() {
tick += .5;
if( lines.length < opts.lineCount && Math.random() < .5 )
lines.push( new Line );
if( stars.length < opts.starCount )
stars.push( new Star );
lines.map( function( line ) { line.step(); } );
stars.map( function( star ) { star.step(); } );
}
function draw() {
ctx.shadowBlur = 0;
ctx.globalCompositeOperation = 'source-over';
ctx.fillStyle = 'rgba(0,0,0,alp)'.replace( 'alp', opts.repaintAlpha );
ctx.fillRect( 0, 0, w, h );
ctx.globalCompositeOperation = 'lighter';
ctx.translate( opts.ellipseCX, opts.ellipseCY );
ctx.rotate( opts.ellipseTilt );
ctx.scale( opts.ellipseAxisMultiplierX, opts.ellipseAxisMultiplierY );
// ctx.shadowBlur here almost does nothing
lines.map( function( line ) { line.draw(); } );
ctx.scale( 1/opts.ellipseAxisMultiplierX, 1/opts.ellipseAxisMultiplierY );
ctx.rotate( -opts.ellipseTilt );
ctx.translate( -opts.ellipseCX, -opts.ellipseCY );
stars.map( function( star ) { star.draw(); } );
}
function Line() {
this.reset();
}
Line.prototype.reset = function() {
this.rad = Math.random() * Math.PI * 2,
this.len = w * ( opts.ellipseBaseRadius + Math.random() * opts.ellipseAddedRadius );
this.lenVel = opts.lineBaseVel + Math.random() * opts.lineAddedVel;
this.x = this.px = Math.cos( this.rad ) * this.len;
this.y = this.py = Math.sin( this.rad ) * this.len;
this.life = this.originalLife = w * ( opts.lineBaseLife + Math.random() * opts.lineAddedLife );
this.alpha = .2 + Math.random() * .8;
}
Line.prototype.step = function() {
--this.life;
var ratio = 1 - .1 * this.life / this.originalLife;
this.px = this.x;
this.py = this.y;
this.rad += opts.radVel;
this.len -= this.lenVel;
this.x = Math.cos( this.rad ) * this.len;
this.y = Math.sin( this.rad ) * this.len;
if( this.life <= 0 )
this.reset();
}
Line.prototype.draw = function() {
var ratio = Math.abs( this.life / this.originalLife - 1/2 );
ctx.lineWidth = ratio * 5;
ctx.strokeStyle = ctx.shadowColor = 'hsla(hue, 80%, light%, alp)'
.replace( 'hue', tick + this.x / ( w * ( opts.ellipseBaseRadius + opts.ellipseAddedRadius ) ) * 100 )
.replace( 'light', 75 - ratio * 150 )
.replace( 'alp', this.alpha );
ctx.beginPath();
ctx.moveTo( this.px, this.py );
ctx.lineTo( this.x, this.y );
ctx.stroke();
}
function Star() {
this.reset();
};
Star.prototype.reset = function() {
this.x = Math.random() * w;
this.y = Math.random() * h;
this.life = opts.starBaseLife + Math.random() * opts.starAddedLife;
}
Star.prototype.step = function() {
--this.life;
if( this.life <= 0 )
this.reset();
}
Star.prototype.draw = function(){
ctx.fillStyle = ctx.shadowColor = 'hsla(hue, 80%, 50%, .2)'
.replace( 'hue', tick + this.x / w * 100 );
ctx.shadowBlur = this.life;
ctx.fillRect( this.x, this.y, 1, 1 );
};
window.addEventListener( 'resize', function() {
w = c.width = window.innerWidth;
h = c.height = window.innerHeight;
opts.ellipseCX = w / 2;
opts.ellipseCY = h / 2;
init();
} );
function LuukLamers() {
var i = 0,
array = [ 300, 74, 0.04, 0.1, 0.1, .55, 10, 100, 10, -.15, .18, .01, 3, 1, w / 2, h / 2, 0.02 ];
for( var key in opts ) {
opts[ key ] = array[ i ];
++i;
}
init();
}
init();
body {
overflow: hidden;
}
canvas {
position: absolute;
top: 0;
left: 0;
background-color: black;
}
a {
width: 200px;
height: 200px;
position: absolute;
left: calc( 100% - 200px );
top: calc( 100% - 130px );
}
img {
width: 200px;
}
/*Add z-index to the controls */
.dg.ac {
position: absolute;
z-index: 10;
}
<script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.1/jquery.min.js"></script>
<!-- Make sure you have this included -->
<script src="https://cdnjs.cloudflare.com/ajax/libs/dat-gui/0.5.1/dat.gui.min.js"></script>
<section id="intro" style="background-image: url('http://pungaleet.bplaced.net/Portfolio/img/Testrender.jpg');" class="intro">
<div class="overlay">
<canvas id=c></canvas>
<a href=http://hd4desktop.com/669-colours-circle-rainbow-hd-wallpaper/><img src=http://hd4desktop.com/images/m/a-colours-circle-rainbow-HD-Wallpaper.jpg ></a>
</div>
<div class="content">
<div class="container clearfix">
<div class="row">
<div class="col-md-8 col-md-offset-2 col-sm-12">
<p class="italic">Hey there, buddy!</p>
<h1>Welcome to my newly created Portfolio!</h1>
<p class="italic">Check it out to find out stuff about me and my Services like Minecraft coding,</p>
<p></p>
<p class="italic"> League of Legends coaching and much more.</p>
<div id="navigation" class="">
<div class="scroll-down">
<h5>Scroll down to see more</h5>
<a href="#about"><i class="fa fa-angle-double-down"></i></a>
</div>
</div>
</div>
</div>
</div>
</div>
</section>