我试图找到一种在Typescript中动态定义常量的方法,但我开始认为它是不可能的。
我试过了:
define(name: string, value: any): boolean {
var undef;
const name = value;
return name == undef;
}
我应该致电:
define ('MY_CONST_NAME', 'foo_value);
我收到以下错误:
Duplicate 'name' identifier.
我认为这很正常,但我不知道如何实现我的目标。
答案 0 :(得分:1)
简而言之......编号Const是块范围的。当宣布它变得可用时,直到那时。如果你想宣称某些东西是不可变的,那就不那么难了,但这个问题可能表明缺乏知识。我认为您可能会发现更有用的是如何深度冻结对象,以便无法添加,删除或更改对象。然而它很浅,所以深度变化将是一个问题,除非你想以递归方式(小心)或在路径上冻结它
var obj = {
prop: function() {},
foo: 'bar'
};
// New properties may be added, existing properties may be
// changed or removed
obj.foo = 'baz';
obj.lumpy = 'woof';
delete obj.prop;
// Both the object being passed as well as the returned
// object will be frozen. It is unnecessary to save the
// returned object in order to freeze the original.
var o = Object.freeze(obj);
o === obj; // true
Object.isFrozen(obj); // === true
// Now any changes will fail
obj.foo = 'quux'; // silently does nothing
// silently doesn't add the property
obj.quaxxor = 'the friendly duck';
// In strict mode such attempts will throw TypeErrors
function fail(){
'use strict';
obj.foo = 'sparky'; // throws a TypeError
delete obj.quaxxor; // throws a TypeError
obj.sparky = 'arf'; // throws a TypeError
}
fail();
// Attempted changes through Object.defineProperty;
// both statements below throw a TypeError.
Object.defineProperty(obj, 'ohai', { value: 17 });
Object.defineProperty(obj, 'foo', { value: 'eit' });
// It's also impossible to change the prototype
// both statements below will throw a TypeError.
Object.setPrototypeOf(obj, { x: 20 })
obj.__proto__ = { x: 20 }