UIContainerView显示视图控制器:
现在,当用户使用以下代码点击全屏按钮时,我想将其全屏显示:
@IBAction func fullscreen(_ sender: Any) {
view.goFullscreen()
}
extension CGAffineTransform {
static let ninetyDegreeRotation = CGAffineTransform(rotationAngle: CGFloat(Double.pi / 2))
}
extension UIView {
var fullScreenAnimationDuration: TimeInterval {
return 0.15
}
func minimizeToFrame(_ frame: CGRect) {
UIView.animate(withDuration: fullScreenAnimationDuration) {
self.layer.setAffineTransform(.identity)
self.frame = frame
}
}
func goFullscreen() {
UIView.animate(withDuration: fullScreenAnimationDuration) {
self.layer.setAffineTransform(.ninetyDegreeRotation)
self.frame = UIScreen.main.bounds
}
}
}
使全景视图正常工作但是当viewcontroller全屏时,视图停止接收触摸。当我向视图控制器添加约束时会发生这种情况,但是当我删除它时它工作正常。为什么会发生这种情况,我怎样才能设置约束和接触?
答案 0 :(得分:0)
这是一个操场,说明如何将变换应用于超视图中检测到的触摸点:
import UIKit
import PlaygroundSupport
class ViewController: UIViewController {
private let redView = UIView()
override func viewDidLoad() {
super.viewDidLoad()
view.addSubview(redView)
redView.translatesAutoresizingMaskIntoConstraints = false
redView.widthAnchor.constraint(equalToConstant: 100).isActive = true
redView.heightAnchor.constraint(equalToConstant: 200).isActive = true
redView.centerXAnchor.constraint(equalTo: redView.superview!.centerXAnchor).isActive = true
redView.centerYAnchor.constraint(equalTo: redView.superview!.centerYAnchor).isActive = true
redView.backgroundColor = .red
redView.transform = CGAffineTransform(rotationAngle: CGFloat.pi / 2)
let tapGestureRecognizer = UITapGestureRecognizer(target: self, action: #selector(tap))
view.addGestureRecognizer(tapGestureRecognizer)
}
@objc private func tap(tapGestureRecognizer: UITapGestureRecognizer) {
let point = tapGestureRecognizer.location(in: redView).applying(redView.transform)
if redView.bounds.applying(redView.transform).contains(point) {
print ("You tapped inside")
} else {
print("You tapped outside)")
}
}
}
let v = ViewController()
PlaygroundPage.current.liveView = v.view