通用可复制/可移动参数作为函数参数

时间:2017-11-12 21:04:57

标签: generics rust

对于实现Clone的任意结构,我希望有一个通用函数可以采用:

  • a &MyStruct在这种情况下,可以通过函数
  • 有条件地克隆它
  • 一个MyStruct,在这种情况下克隆是不必要的,因为它可以被移动

我自己实现了这个:

use std::clone::Clone;

#[derive(Debug)]
struct MyStruct {
    value: u64,
}

impl Clone for MyStruct {
    fn clone(&self) -> Self {
        println!("cloning {:?}", self);
        MyStruct { value: self.value }
    }
}

trait TraitInQuestion<T> {
    fn clone_or_no_op(self) -> T;
}

impl TraitInQuestion<MyStruct> for MyStruct {
    fn clone_or_no_op(self) -> MyStruct {
        self
    }
}

impl<'a> TraitInQuestion<MyStruct> for &'a MyStruct {
    fn clone_or_no_op(self) -> MyStruct {
        self.clone()
    }
}

fn test<T: TraitInQuestion<MyStruct>>(t: T) {
    let owned = t.clone_or_no_op();
}

fn main() {
    let a = MyStruct { value: 8675309 };

    println!("borrowing to be cloned");
    test(&a);

    println!("moving");
    test(a);
}

并且输出符合预期:

borrowing to be cloned
cloning MyStruct { value: 8675309 }
moving

是否已通过实施Clone以某种方式推导出此功能?如果没有,std::borrow::ToOwned听起来就像我想要的那样,但我无法让它发挥作用:

use std::clone::Clone;
use std::borrow::Borrow;

#[derive(Debug)]
struct MyStruct {
    value: u64,
}

impl Clone for MyStruct {
    fn clone(&self) -> Self {
        println!("cloning {:?}", self);
        MyStruct { value: self.value }
    }
}

fn test<T: ToOwned<Owned = MyStruct>>(a: T) {
    let owned = a.to_owned();
}

fn main() {
    let a = MyStruct { value: 8675309 };

    println!("borrowing to be cloned");
    test(&a);

    println!("moving");
    test(a);
}

编译器输出:

error[E0277]: the trait bound `MyStruct: std::borrow::Borrow<T>` is not satisfied
  --> src/main.rs:16:1
   |
16 | / fn test<T: ToOwned<Owned = MyStruct>>(a: T) {
17 | |     let owned = a.to_owned();
18 | | }
   | |_^ the trait `std::borrow::Borrow<T>` is not implemented for `MyStruct`
   |
   = help: consider adding a `where MyStruct: std::borrow::Borrow<T>` bound
   = note: required by `std::borrow::ToOwned`

通过更改test

来执行编译器建议的内容
fn test<T: ToOwned<Owned = MyStruct>>(a: T) -> ()
where
    MyStruct: Borrow<T>,
{
    let owned = a.to_owned();
}

结果错误:

error[E0308]: mismatched types
  --> src/main.rs:27:10
   |
27 |     test(&a);
   |          ^^ expected struct `MyStruct`, found &MyStruct
   |
   = note: expected type `MyStruct`
              found type `&MyStruct`

如果我尝试为ToOwned

实施&MyStruct
impl<'a> ToOwned for &'a MyStruct {
    type Owned = MyStruct;

    fn to_owned(&self) -> Self::Owned {
        self.clone()
    }
}

我收到以下错误:

error[E0119]: conflicting implementations of trait `std::borrow::ToOwned` for type `&MyStruct`:
  --> src/main.rs:16:1
   |
16 | / impl<'a> ToOwned for &'a MyStruct {
17 | |     type Owned = MyStruct;
18 | |
19 | |     fn to_owned(&self) -> Self::Owned {
20 | |         self.clone()
21 | |     }
22 | | }
   | |_^
   |
   = note: conflicting implementation in crate `alloc`

1 个答案:

答案 0 :(得分:2)

@Shepmaster指出有Cow;但是您需要手动创建Cow::Borrowed(&a)Cow::Owned(a)个实例,并且包装的(Owned)类型必须始终实现Clone(对于T: ToOwned<Owned=T>)。

Clone ToOwned::Owned对于自定义ToOwned实施可能并非绝对必要;但.borrow().to_owned()的作用类似于.clone(),因此没有理由隐藏它。)

虽然您应该使用通用实现,但您自己的特性是替代方案的良好开端。这样,只要您没有传递引用,就不需要类型来实现Clone

Playground

trait CloneOrNoOp<T> {
    fn clone_or_no_op(self) -> T;
}

impl<T> CloneOrNoOp<T> for T {
    fn clone_or_no_op(self) -> T {
        self
    }
}

impl<'a, T: Clone> CloneOrNoOp<T> for &'a T {
    fn clone_or_no_op(self) -> T {
        self.clone()
    }
}

struct MyStructNoClone;

#[derive(Debug)]
struct MyStruct {
    value: u64,
}

impl Clone for MyStruct {
    fn clone(&self) -> Self {
        println!("cloning {:?}", self);
        MyStruct { value: self.value }
    }
}

fn test<T: CloneOrNoOp<MyStruct>>(t: T) {
    let _owned = t.clone_or_no_op();
}

// if `I` implement `Clone` this takes either `&I` or `I`; if `I` doesn't
// implement `Clone` it still will accept `I` (but not `&I`).
fn test2<I, T: CloneOrNoOp<I>>(t: T) {
    let _owned: I = t.clone_or_no_op();
}

fn main() {
    let a = MyStruct { value: 8675309 };

    println!("borrowing to be cloned");
    test(&a);
    // cannot infer `I`, could be `&MyStruct` or `MyStruct`:
    // test2(&a);
    test2::<MyStruct,_>(&a);
    test2::<&MyStruct,_>(&a);

    println!("moving");
    test(a);

    let a = MyStructNoClone;
    test2(&a);
    // the previous line is inferred as ("cloning" the reference):
    test2::<&MyStructNoClone,_>(&a);
    // not going to work (because it can't clone):
    // test2::<MyStructNoClone,_>(&a);

    test2(a);
}

可悲的是,现在似乎无法将CloneOrNoOp基于ToOwned(而非Clone),如下所示:

impl<'a, B> CloneOrNoOp<B::Owned> for &'a B
where
    B: ToOwned,
{
    fn clone_or_no_op(self) -> B::Owned {
        self.to_owned()
    }
}

编译器看到“CloneOrNoOp<&_>类型&_”的冲突实现(某人疯狂可能会实现ToOwned for Foo { type Owned = &'static Foo; ... };特征无法根据生命周期差异区分实现。)

但与ToOwned类似,您可以实施特定的自定义,例如:

impl<'a> CloneOrNoOp<String> for &'a str {
    fn clone_or_no_op(self) -> String {
        self.to_owned()
    }
}

现在,如果您想获得&str,则可以传递&StringStringString中的任何一个:

test2::<String,_>("abc");
test2::<String,_>(&String::from("abc"));
test2::<String,_>(String::from("abc"));