我正在尝试将视频保存到文档目录并再次播放。当我可以离线保存视频并在线下播放时,我正在使用youtube或类似hotstar的应用。
第1步:我从api获取视频网址,我将其转换为数据并使用此代码将其保存到文档目录。
-(void)downloadVideoAndSave :(NSString*)videoUrl videoname:(NSString *)name
{
dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^{
NSLog(@"Downloading Started");
NSString *urlToDownload =videoUrl;
NSURL *url = [NSURL URLWithString:urlToDownload];
NSData *urlData = [NSData dataWithContentsOfURL:url];
if ( urlData )
{
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
NSString *documentsDirectory = [paths objectAtIndex:0];
NSString *filePath = [NSString stringWithFormat:@"%@/%@%@", documentsDirectory,name,@".mp4"];
//saving is done on main thread
dispatch_async(dispatch_get_main_queue(), ^{
[urlData writeToFile:filePath atomically:YES];
NSLog(@"File Saved !");
});
}
});
}
2.当用户处于离线状态时,我从文档目录中获取该视频,并且我正在尝试使用MPMoviePlayerViewController对它们进行操作。但它不能正常工作。我正在使用以下代码来执行此操作
-(void)playVideo:(UIButton*)sender {
NSURL *vedioURL;
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
NSString *documentsDirectory = [paths objectAtIndex:0];
NSArray *filePathsArray = [[NSFileManager defaultManager] subpathsOfDirectoryAtPath:documentsDirectory error:nil];
NSLog(@"files array %@", filePathsArray);
NSString *fullpath;
Store *info=[savedData objectAtIndex:sender.tag];
NSString *videonamestr= info.videoname;
NSString *videofillname=[NSString stringWithFormat:@"/%@.mp4",videonamestr];
NSString *filePath = [NSString stringWithFormat:@"%@/%@%@", documentsDirectory,videonamestr,@".mp4"];
//fullpath = [documentsDirectory stringByAppendingPathComponent:videofillname];
// vedioURL =[NSURL fileURLWithPath:fullpath];
NSFileManager *fileManager = [NSFileManager defaultManager];
if ([fileManager fileExistsAtPath: fullpath]) //4
{
NSLog(@"videoexists");
//NSString *bundle = [[NSBundle mainBundle] pathForResource:filename ofType:@"plist"]; //5
//[fileManager copyItemAtPath:bundle toPath:path error:&error]; //6
}
// for ( NSString *apath in filePathsArray )
// {
// fullpath = [documentsDirectory stringByAppendingPathComponent:apath];
// vedioURL =[NSURL fileURLWithPath:fullpath];
// }
NSLog(@"vurl %@",filePath);
// for (Store *items in savedData) {
// [self downloadVideoAndSave:items.videopath];
// NSLog(@"\n mobile data %@\n",items.videopath);
//
UIStoryboard *story=[UIStoryboard storyboardWithName:@"Main" bundle:nil];
PlayerViewController *playerVC=[story instantiateViewControllerWithIdentifier:@"playerViewController"];
playerVC.comingString = filePath;
[self presentViewController:playerVC animated:NO completion:nil];
// }
}
3.在nextvc mpmoviewolayer
NSURL *fileUrl = [NSURL URLWithString:self.comingString];
self.moviePlayerViewController = [[MPMoviePlayerViewController alloc]initWithContentURL:fileUrl];
self.moviePlayerViewController.moviePlayer.fullscreen = NO;
[self.moviePlayerViewController.moviePlayer play];
self.moviePlayerViewController.moviePlayer.repeatMode = NO;
self.moviePlayerViewController.moviePlayer.movieSourceType = MPMovieSourceTypeStreaming;
[self.view addSubview:self.moviePlayerViewController.view];
[self presentViewController:self.moviePlayerViewController animated:NO completion:nil];
[[NSNotificationCenter defaultCenter]addObserver:self selector:@selector(playFinish:) name:MPMoviePlayerPlaybackDidFinishNotification object:nil];
请帮我解决这个问题以及我犯错的地方。请不要在那种情况下记下来请回答。谢谢快速回复。
答案 0 :(得分:0)
在你的玩家VC中这一行......
NSURL *fileUrl = [NSURL URLWithString:self.comingString];
应该是
[NSURL fileURLWithPath:self.comingString];