我对网络很陌生,刚开始使用Cap'n Proto。
这是来自here的一些示例程序:
void writeAddressBook(int fd) {
::capnp::MallocMessageBuilder message;
AddressBook::Builder addressBook = message.initRoot<AddressBook>();
::capnp::List<Person>::Builder people = addressBook.initPeople(2);
Person::Builder alice = people[0];
alice.setId(123);
alice.setName("Alice");
alice.setEmail("alice@example.com");
// Type shown for explanation purposes; normally you'd use auto.
::capnp::List<Person::PhoneNumber>::Builder alicePhones =
alice.initPhones(1);
alicePhones[0].setNumber("555-1212");
alicePhones[0].setType(Person::PhoneNumber::Type::MOBILE);
alice.getEmployment().setSchool("MIT");
Person::Builder bob = people[1];
bob.setId(456);
bob.setName("Bob");
bob.setEmail("bob@example.com");
auto bobPhones = bob.initPhones(2);
bobPhones[0].setNumber("555-4567");
bobPhones[0].setType(Person::PhoneNumber::Type::HOME);
bobPhones[1].setNumber("555-7654");
bobPhones[1].setType(Person::PhoneNumber::Type::WORK);
bob.getEmployment().setUnemployed();
writePackedMessageToFd(fd, message);
}
最后一行使用writePackedMessageToFd()
,fd
作为文件描述符,message
创建MallocMessageBuilder
。
我使用Visual Studio 2017在Windows上工作。
我想将message
发送到远程服务器,该服务器将使用类似的Cap&nbsp; nP对象进行回答。
问题是如何发送并接收答案?
我尝试按以下方式初始化并创建套接字:
//Initialize WinSock
WSAData data;
WORD ver = MAKEWORD(2, 2);
int wsResult = WSAStartup(ver, &data);
if (wsResult != 0) {
cerr << "Can't start WinSock, Error #" << wsResult << endl;
return;
}
else {
cout << "Socket initialized!" << endl;
}
//Create socket
SOCKET sock = socket(AF_INET, SOCK_STREAM, 0);
if (sock == INVALID_SOCKET) {
cerr << "Can't create socket, Error #" << WSAGetLastError() << endl;
WSACleanup();
return;
}
else {
cout << "Socket created!" << endl;
}
如果一切正常socket()
,则返回文件描述符。
所以我刚才用过
writePackedMessageToFd(sock, message)
,但没有成功。
顺便说一下,我不理解这个概念,因为套接字不知道&#34;我想要使用哪个IP和端口。我应该在使用connect()
函数时指定它们。
我试图跳过writePackedMessageToFd()
功能。使用connect()
连接到服务器并且只使用了Windows&#39; send()
函数发送message
。像这样:
string ipAddress = "127.0.0.1"; //IP Address of server
int port = 58661; //Listening port of server
//Initialize WinSock
WSAData data;
WORD ver = MAKEWORD(2, 2);
int wsResult = WSAStartup(ver, &data);
if (wsResult != 0) {
cerr << "Can't start WinSock, Error #" << wsResult << endl;
return;
}
else {
cout << "Socket initialized!" << endl;
}
//Create socket
SOCKET sock = socket(AF_INET, SOCK_STREAM, 0);
if (sock == INVALID_SOCKET) {
cerr << "Can't create socket, Error #" << WSAGetLastError() << endl;
WSACleanup();
return;
}
else {
cout << "Socket created!" << endl;
}
//Fill in a hint structure
sockaddr_in hint;
hint.sin_family = AF_INET;
hint.sin_port = htons(port);
inet_pton(AF_INET, ipAddress.c_str(), &hint.sin_addr);
//Connect to server
int connResult = connect(sock, (sockaddr*)&hint, sizeof(hint));
if (connResult == SOCKET_ERROR) {
cerr << "Can't connect to server, Error #" << WSAGetLastError() << endl;
closesocket(sock);
WSACleanup();
return;
}
else {
cout << "Connected to " << ipAddress << " on port " << port << endl;
}
//Send and receive data
char buf[4096];
//string mess = "Hello";
//Send message
//int sendResult = send(sock, mess.c_str(), mess.size() + 1, 0);
int sendResult = send(sock, (const char*)&message, sizeof(message) + 1, 0);
//Wait for response
ZeroMemory(buf, 4096);
int bytesReceived = recv(sock, buf, 4096, 0);
if (bytesReceived > 0) {
cout << "SERVER>" << string(buf, 0, bytesReceived) << endl;
}
//Close down everything
closesocket(sock);
WSACleanup();
cout << "Connection closed!" << endl;
这个发送了一些东西,但它肯定是错的,因为服务器没有回应。
简而言之:我想通过TCP连接向指定的IP:端口发送和接收Cap&#n; Proto打包消息。
我怎么能做到这一点?我真的需要一些帮助。
我真的非常感谢你的帮助!提前致谢!
答案 0 :(得分:1)
在Windows上,socket()
不返回文件描述符。它返回一个Windows SOCKET
,实际上是HANDLE
强制转换为整数。在Windows上,“文件描述符”在C运行时库中实现为兼容层;操作系统不直接支持它们。
您可以使用kj::HandleInputStream
和kj::HandleOutputStream
在Windows上的套接字上执行I / O.
kj::HandleOutputStream out((HANDLE)sock);
capnp::writeMessage(out, message);
和
kj::HandleInputStream in((HANDLE)sock);
capnp::InputStreamMessageReader message(in);