我跟着this tutorial使用React创建了一个tic tac toe示例应用程序。 所以我做了一些更改,将游戏添加到游戏中,代码如下:
function Square(props) {
return (
<button className="square" onClick={props.onClick}>
{props.value}
</button>
);
}
class Board extends React.Component {
constructor(props) {
super(props);
this.state = {
squares: Array(9).fill(null),
playerIdx: 0,
finished : false,
};
this.players = [
createPlayer("lucas", "X"),
createPlayer("livia", "O"),
];
this.resetGame = this.resetGame.bind(this);
}
handleClick(i) {
const squares = this.state.squares.slice();
if (calculateWinner(squares) || squares[i]) {
return;
}
squares[i] = this.players[this.state.playerIdx].value;
this.setState({
squares: squares,
playerIdx: (this.state.playerIdx + 1) % 2,
});
}
resetGame(){
const players = this.players.slice();
players[0] = createPlayer(this.players[1].name, "X");
players[1] = createPlayer(this.players[0].name, "O");
this.setPlayers = (players);
this.setState = ({
squares: Array(9).fill(null),
playerIdx: 0,
});
}
renderSquare(i) {
return <Square
value={this.state.squares[i]}
onClick={() => this.handleClick(i)}
/>;
}
render() {
const winner = calculateWinner(this.state.squares);
let status;
if (winner) {
this.state.finished = true;
status = 'Winner: ' + this.players[this.state.playerIdx - 1].name;
} else {
status = 'Next player: ' + this.players[this.state.playerIdx].name;
}
return (
<div>
<div className="status">{status}</div>
<div className="board-row">
{this.renderSquare(0)}
{this.renderSquare(1)}
{this.renderSquare(2)}
</div>
<div className="board-row">
{this.renderSquare(3)}
{this.renderSquare(4)}
{this.renderSquare(5)}
</div>
<div className="board-row">
{this.renderSquare(6)}
{this.renderSquare(7)}
{this.renderSquare(8)}
</div>
{ this.state.finished &&
<button onClick={() => this.resetGame(this)}> Reset </button>
}
</div>
);
}
}
class Game extends React.Component {
render() {
return (
<div className="game">
<div className="game-board">
<Board />
</div>
</div>
);
}
}
// ========================================
ReactDOM.render(
<Game />,
document.getElementById('root')
);
function createPlayer(name, value){
return {
name: name,
value: value
};
}
function calculateWinner(squares) {
const lines = [
[0, 1, 2],
[3, 4, 5],
[6, 7, 8],
[0, 3, 6],
[1, 4, 7],
[2, 5, 8],
[0, 4, 8],
[2, 4, 6],
];
for (let i = 0; i < lines.length; i++) {
const [a, b, c] = lines[i];
if (squares[a] && squares[a] === squares[b] && squares[a] === squares[c]) {
return squares[a];
}
}
return null;
}
如果有人知道为什么在点击按钮重置值后没有任何反应,我会很高兴。
答案 0 :(得分:1)
您的主要问题是您将分配给setState
函数而不是调用它:
this.setState = ({
squares: Array(9).fill(null),
playerIdx: 0,
});
应该是
this.setState({
squares: Array(9).fill(null),
playerIdx: 0,
});