Webclient类能够使用以下代码测量速度:
ConcurrentQueue<long> bytes = new ConcurrentQueue<long>();
long before = 0;
private async void WebClientDownload(string url,string filepath)
{
using (WebClient client = new WebClient())
{
client.DownloadProgressChanged += (sender, e) =>
{
bytes.Enqueue(e.BytesReceived - before);
before = e.BytesReceived;
};
await client.DownloadFileTaskAsync(url, filepath);
}
}
private async void MeasureSpeed()
{
while(true)
{
long val,sum = 0;
while (bytes.TryDequeue(out val)) sum += val;
sum /= 1024;
//Print : Speed= sum KB/s
await Task.Delay(1000);
}
}
但是,由于Httpclient类似乎更快,我想使用这个类。与WebClient不同,HttpClient在没有ProgressChanged事件的情况下不知道它到目前为止收到的字节。
HttpClient中是否有办法知道到目前为止收到了多少字节,例如WebClient的ProgressChanged事件?
答案 0 :(得分:0)
HttpClient client = new HttpClient();
using (var stream = await client.GetStreamAsync(url))
{
using (MemoryStream ms = new MemoryStream())
{
byte[] buffer = new byte[1024];
Console.WriteLine("Download Started");
totalBytes = client.MaxResponseContentBufferSize;
for (; ; )
{
int bytesRead = await stream.ReadAsync(buffer, 0, buffer.Length);
if (bytesRead == 0)
{
await Task.Yield();
break;
}
receivedBytes += bytesRead;
int received = unchecked((int)receivedBytes);
int total = unchecked((int)totalBytes);
double percentage = ((float)received) / total;
Console.WriteLine(received / (1024) + "Kb / " + total / (1024 )+" Kb");
Console.WriteLine("Completed : " + percentage + "%");
}
}
}