参考类型/子类,以及对Swift 4 Codable&编码器/解码器

时间:2017-10-30 18:19:53

标签: swift reference-type codable userdefaults

当我尝试使用Swift 4中的Codable升级和减少代码时,我正在努力理解类/引用类型行为及其与更改的关系。

我有两个类 - 一个SuperClass,其中所有数据都是持久的,我保存到UserDefaults(地名和带坐标的字符串),以及一个包含额外的临时信息的SubClass,我不会这样做。 ; t需要(SuperClass坐标的天气数据)。

在Swift 3中我曾经保存过这样的数据:

func saveUserDefaults() {
    var superClassArray = [SuperClass]()
    // subClassArray is of type [SubClass] and contains more data per element.
   superClassArray = subClassArray
    let superClassData = NSKeyedArchiver.archivedData(withRootObject: superClassArray)
    UserDefaults.standard.set(superClassData, forKey: " superClassData")
}

SuperClass符合NSObject& NSCoding 它还包括所需的init解码器&编码功能。 这一切都很好。

尝试切换到Swift 4&可编码我修改了SuperClass以符合Codable。 SuperClass现在只有一个基本的初始化器,而且没有来自Swift 3的编码器/解码器。这种新方法没有发生KeyedArchiving(下面)。 SubClass保持不变。不幸的是,我在尝试的线路上崩溃了? encoder.encode [给出一个线程1:EXC_BAD_ACCESS(代码= 1,地址= 0x10)]。我的假设是编码器与相同的引用类型混淆,其中一个是SuperClass和一个SubClass(s​​ubClassArray [0] === superClassArray [0]为真)。 我认为这可能有用:

func saveUserDefaults() {
   var superClassArray = [SuperClass]()
    superClassArray = subClassArray
    // assumption was that the subclass would only contain parts of the superclass & wouldn't produce an error when being encoded
    let encoder = JSONEncoder()
    if let encoded = try? encoder.encode(superClassArray){
        UserDefaults.standard.set(encoded, forKey: " superClassArray ")
    } else {
        print("Save didn't work!")
    }
}

然后,不是创建一个空的superClassArray,而是使用: superClassArray = subClassArray,如上所示,我将其替换为单行:

let superClassArray: [SuperClass] = subClassArray.map{SuperClass(name:  $0.name, coordinates: $0.coordinates)}

这很有效。同样,假设是因为我传入了类引用类型中的值&没有做过superClassArray = subClassArray。另外,正如预期的那样,subClassArray [0] === superClassArray [0]为假

那为什么"旧东西"在Swift 3中工作,即使我在let superClassData = NSKeyedArchiver.archivedData(withRootObject:superClassArray)之前使用了行superClassArray = subClassArray ?通过在Swift 4中创建与旧Swift 3编码器/解码器一起发生的数组,我基本上实现了相同的结果吗?是循环/重新创建

谢谢!

1 个答案:

答案 0 :(得分:2)

多态持久性似乎被设计破坏

错误报告SR-5331引用了他们在Radar.

上的回复

与现有的NSCoding API(NSKeyedArchiver)不同,新的Swift 4 Codable实现不会将编码类型的类型信息写入生成的归档中,以实现灵活性和安全性。因此,在解码时,API只能使用您提供的具体类型来解码值(在您的情况下,超类类型)。

这是设计的 - 如果您需要执行此操作所需的动态,我们建议您采用NSSecureCoding并使用NSKeyedArchiver / NSKeyedUnarchiver

我没有打动,从所有发光文章中想到,Codable是我祈祷的答案。作为对象工厂的一组并行的Codable结构是我考虑保留类型信息的一种解决方法。

更新我使用管理重新创建多态类的单个结构编写了一个示例。可在GitHub上找到。

能够通过子类化轻松地使用它。但是,符合基本协议的类可以应用Codable进行默认编码。回购包含密钥和非密钥方法。更简单的是unkeyed, copied below

// Demo of a polymorphic hierarchy of different classes implementing a protocol
// and still being Codable
// This variant uses unkeyed containers so less data is pushed into the encoded form.
import Foundation

protocol BaseBeast  {
  func move() -> String
  func type() -> Int
  var name: String { get }
}

class DumbBeast : BaseBeast, Codable  {
  static let polyType = 0
  func type() -> Int { return DumbBeast.polyType }

  var name:String
  init(name:String) { self.name = name }
  func move() -> String { return "\(name) Sits there looking stupid" }
}

class Flyer : BaseBeast, Codable {
  static let polyType = 1
  func type() -> Int { return Flyer.polyType }

  var name:String
  let maxAltitude:Int
  init(name:String, maxAltitude:Int) {
    self.maxAltitude = maxAltitude
    self.name = name
  }
  func move() -> String { return "\(name) Flies up to \(maxAltitude)"}
}


class Walker : BaseBeast, Codable {
  static let polyType = 2
  func type() -> Int { return Walker.polyType }

  var name:String
  let numLegs: Int
  let hasTail: Bool
  init(name:String, legs:Int=4, hasTail:Bool=true) {
    self.numLegs = legs
    self.hasTail = hasTail
    self.name = name
  }
  func move() -> String {
    if numLegs == 0 {
      return "\(name) Wriggles on its belly"
    }
    let maybeWaggle = hasTail ? "wagging its tail" : ""
    return "\(name) Runs on \(numLegs) legs \(maybeWaggle)"
  }
}

// Uses an explicit index we decode first, to select factory function used to decode polymorphic type
// This is in contrast to the current "traditional" method where decoding is attempted and fails for each type
// This pattern of "leading type code" can be used in more general encoding situations, not just with Codable
//: **WARNING** there is one vulnerable practice here - we rely on the BaseBeast types having a typeCode which
//: is a valid index into the arrays `encoders` and `factories`
struct CodableRef : Codable {
  let refTo:BaseBeast  //In C++ would use an operator to transparently cast CodableRef to BaseBeast

  typealias EncContainer = UnkeyedEncodingContainer
  typealias DecContainer = UnkeyedDecodingContainer
  typealias BeastEnc = (inout EncContainer, BaseBeast) throws -> ()
  typealias BeastDec = (inout DecContainer) throws -> BaseBeast

  static var encoders:[BeastEnc] = [
    {(e, b) in try e.encode(b as! DumbBeast)},
    {(e, b) in try e.encode(b as! Flyer)},
    {(e, b) in try e.encode(b as! Walker)}
  ]

  static var factories:[BeastDec] = [
    {(d) in try d.decode(DumbBeast.self)},
    {(d) in try d.decode(Flyer.self)},
    {(d) in try d.decode(Walker.self)}
  ]

  init(refTo:BaseBeast) {
    self.refTo = refTo
  }

  init(from decoder: Decoder) throws {
    var container = try decoder.unkeyedContainer()
    let typeCode = try container.decode(Int.self)
    self.refTo = try CodableRef.factories[typeCode](&container)
  }

  func encode(to encoder: Encoder) throws {
    var container = encoder.unkeyedContainer()
    let typeCode = self.refTo.type()
    try container.encode(typeCode)
    try CodableRef.encoders[typeCode](&container, refTo)
  }
}


struct Zoo : Codable {
  var creatures = [CodableRef]()
  init(creatures:[BaseBeast]) {
    self.creatures = creatures.map {CodableRef(refTo:$0)}
  }
  func dump() {
    creatures.forEach { print($0.refTo.move()) }
  }
}


//: ---- Demo of encoding and decoding working ----
let startZoo = Zoo(creatures: [
  DumbBeast(name:"Rock"),
  Flyer(name:"Kookaburra", maxAltitude:5000),
  Walker(name:"Snake", legs:0),
  Walker(name:"Doggie", legs:4),
  Walker(name:"Geek", legs:2, hasTail:false)
  ])


startZoo.dump()
print("---------\ntesting JSON\n")
let encoder = JSONEncoder()
encoder.outputFormatting = .prettyPrinted
let encData = try encoder.encode(startZoo)
print(String(data:encData, encoding:.utf8)!)
let decodedZoo = try JSONDecoder().decode(Zoo.self, from: encData)

print ("\n------------\nAfter decoding")

decodedZoo.dump()