我是一个业余爱好者,我正在做一个侧面项目。我希望在这个变量列表的底部进行“随机”编码(它的作用是......数组对吗?)从每组变量中随机选择。我如何使这项工作?
var flanks = [
"Androxus-Flank",
"Zhin-Flank",
"Buck-Flank",
"Evie-Flank",
"Lex-Flank",
"Maeve-Flank",
"Skye-Flank",
"Talus-Flank"
];
var frontline = [
"Ash-Frontline",
"Barik-Frontline",
"Fernando-Frontline",
"Inara-Frontline",
"Makoa-Frontline",
"Torvald-Frontline",
"Ruckus-Frontline"
];
var damage = [
"Bomb King-Damage",
"Tyra-Damage",
"Viktor-Damage",
"Willo-Damage",
"Kinessa-Damage",
"Lian-Damage",
"Sha Lin-Damage",
"Strix-Damage",
"Cassie-Damage",
"Drogoz-Damage"
];
var support = [
"Grohk-Support",
"Grover-Support",
"Mal'Damba-Support",
"Pip-Support",
"Jenos-Support",
"Seris-Support",
"Ying-Support"
];
$("#button").click(function() {
$("#flanks").text(flanks[Math.floor(Math.random() * flanks.8)]);
$("#frontline").text(frontline[Math.floor(Math.random() * frontline.7)]);
$("#damage").text(damage[Math.floor(Math.random() * damage.10)]);
$("#support").text(support[Math.floor(Math.random() * support.7)]);
});
这是我正在建设的HTML;如果有人不介意校对。
<div class="container">
<div class="panel panel-default">
<div class="panel-heading">Basic Functioning Demo for 'The Unofficial Hi-Rez Paladins' Champion Roulette'
</div>
<div class="panel-body">
<ul>
<li><strong>Flank</strong>--<span id="flanks"></span></li>
<li><strong>Frontline</strong>--<span id="frontline"></span></li>
<li><strong>Damage</strong>--<span id=damage></span></li>
<li><strong>Support</strong>--<span id="support"></span></li>
</ul>
</div>
<div class="panel-footer">
<a href="#" id="button" class="btn btn-primary btn-lg btn-block text-center">R o l l</a>
</div>
</div>
</div>
<img src="https://i.imgur.com/u9nFQuH.png" class="center"/>
答案 0 :(得分:0)
如果您只是引用正确的数组
,这应该可行例如:
$("#race").text(races[Math.round((Math.random() * 32))]);
没有比赛数组
尝试将种族改为侧翼
$("#race").text(flank[Math.round((Math.random() * 32))]);
查看这是否有效的简单方法是使用控制台日志
console.log(flank[Math.round((Math.random() * 32))]);
答案 1 :(得分:0)
我如何使这项工作?
将 乘数 更改为数组(本例中为race
)长度,Math.round
改为Math.floor
,以便您不要得到undefined
$( "#race" ).text( races[ Math.floor( Math.random() * races.length ) ] );