石头剪刀码。应该选择一个随机的,并把它放在一个用户选择的位置上,它有时会起作用,但是其他人在相同的可能性,它应该是相同的,它会改变结果
import random
def one_game():
score_bot = 0
score_player = 0
a = ["rock", "paper", "scissors"]
UI = raw_input('(enter your choice rock, paper, or scissors)')
print(random.choice(a))
if (random.choice(a)) == (UI):
print ('Tie')
score_bot+1
score_player+1
elif 'rock' in (UI) and 'scissors' in (random.choice(a)):
print ('You win!')
score_player+1
elif 'rock' in (UI) and 'paper' in (random.choice(a)):
print ('You lose!')
score_bot+1
elif 'paper' in (UI) and 'scissors' in (random.choice(a)):
print ('You lose!')
score_bot+1
elif 'paper' in (UI) and 'rock' in (random.choice(a)):
print ('You win!')
score_player+1
elif 'scissors' in (UI) and 'rock' in (random.choice(a)):
print ('You lose!')
score_bot+1
elif 'scissors' in (UI) and 'paper' in (random.choice(a)):
print ('You win!')
score_player+1
print (score_player)
print (score_bot)
if (score_bot) > (score_player):
print ('bot wins!')
elif (score_bot) < (score_player):
print ('Player wins!')
答案 0 :(得分:3)
您永远不会为计算机选择随机选择。相反,您在每个if语句中计算一个新的随机数。
尝试:
computer_choice = random.choice(a)
然后用random.choice(a)
computer_choice