C ++:按值将对象传递给同一个类的成员函数

时间:2017-10-20 06:26:43

标签: c++ class object pass-by-value

我是C ++的初学者,我刚开始学习OOP。在下面的程序中,我添加了相同类的对象并显示结果。但是,我无法理解这样一个事实:如果我通过值将对象传递给函数,那么更改是如何在调用函数中反映出来的。 addNumbers()函数需要Complex类的两个对象和用于调用函数的对象(c3.addNumbers(c1, c2))被隐式传递给函数,但c3.real和{的值如何? {1}}在调用函数中受影响,因为c3.imaginary无法访问内存中的“位置”。任何帮助将不胜感激!

提前致谢!

addNumbers()

3 个答案:

答案 0 :(得分:3)

当您致电c3.addNumbers(c1, c2))时,addNumbers会将指针隐含地收到c3而不是c3的副本。此指针可以与this关键字一起明确使用。

所以你的功能可以像这样重写:

void complex::addNumbers(complex c1, complex c2)
{
    this->real      = c1.real + c2.real;
    this->imaginary = c1.imaginary + c2.imaginary;
}

严格等同于原始的addNumbers函数。

换句话说:每次在成员函数中使用类成员时,隐含的this->都会被添加到该成员中;因此,如果member是类成员,那么member总是等同于类成员函数中的this->member

答案 1 :(得分:1)

我在您的原始代码中做了一些评论,以解释为什么真实和想象在下面会产生影响。 (寻找// MABVT)

另外: 我将提供另一个有用的例子让你进一步发展!

查看

class complex {
private:
    int real;
    int imaginary;

public:
    /* Using member initializers to assign values to members */    
    complex()
        : real(0)
        , imaginary(0)
    {}

    void readData(int x, int y);

    void printData();

    // MABVT: You provide two complex numbers which you want to add 
    //        together!
    void addNumbers(complex, complex);
};     

void complex::readData(int x, int y)
{
    real      = x;
    imaginary = y;
}

void complex::printData()
{
    cout << real << "+" << imaginary << "i" << endl;
}   

void complex::addNumbers(complex c1, complex c2)
{
    // MABVT: Use c1.component and c2.component, add them up and store them 
    //        in this class' instance.
    real      = c1.real      + c2.real;
    imaginary = c1.imaginary + c2.imaginary;

    // MABVT: c3.real and c3.imaginary are affected at this exact location
    //        since you overwrite the values with the addition-results.
    //        Since the function addNumbers(complex, complex) is invoked
    //        on the complex instance 'c3', real and imaginary of c3 are 
    //        known in this context, and consequently you can use them.
    //
    //        To attach to your statement that the c3 instance's pointer is 
    //        implicitly passed: 
    //        Yes it is passed as the first parameter invisibly as 
    //         'complex* this'
    //
    //        So you could also write:
    //          this->real = c1.real + c2.real; (see the use of this?)
}

int main(void)
{
    complex c1, c2, c3;
    c1.readData(-5,17);
    c2.readData(11,7);
    c3.addNumbers(c1,c2);
    c3.printData();

    return 0;
}

<强> ALTERNATIVE

// Example program
#include <iostream>
#include <string>

class Complex { // Give class names capital first letter
private:
    int m_real;      // Just a recommendation: I'd like to be able to distinguish parameter for member in the identifier already!
    int m_imaginary; // Just a recommendation: I'd like to be able to distinguish parameter for member in the identifier already!

public:
    /* Using member initializers to assign values to members */    
    inline Complex()   // Inline it, if you define this class in a header and reuse it multiple times...
        : m_real(0)
        , m_imaginary(0)
    {}

    // Provide initializing constructor to be able to construct 
    // a complex number quickly. Replaces your readData(...);
    inline Complex(
        int inRealPart,
        int inImaginaryPart)
        : m_real(inRealPart)
        , m_imaginary(inImaginaryPart)
    {}

    // Getters to read the values
    inline int real()      const { return m_real; }
    inline int imaginary() const { return m_imaginary; }

    void printData();

    // Local assignment-add operator to add another complex
    // to this specific instance of complex and modify the internal
    // values. Basically what you did as the second part of addNumbers.
    Complex& operator+=(const Complex& r);
};     

void Complex::printData()
{
    std::cout << m_real << "+" << m_imaginary << "i" << std::endl;
}   

// Member add-assign operator definition adding this instance and another instance 'r' by adding up the values and storing them in the instance this operator is called on.
Complex& Complex::operator +=(const Complex& r) 
{ 
    std::cout << "Local" << std::endl;

    this->m_real      += r.real();
    this->m_imaginary += r.imaginary();

    return *this;
}

// Static global operator+ definition, taking two values and creating a 
// third, NEW one initialized with the results.
// This was the first part of addNumbers
static Complex operator+(const Complex& l, const Complex& r) { 
   std::cout << "Static Global" << std::endl;

   return Complex(
            (l.real()      + r.real()), 
            (l.imaginary() + r.imaginary())
          );
}

int main(void)
{ 
    // Same as before
    Complex c1(-5, 17);
    Complex c2(11, 7);
    Complex c3(1, 2);

    // Test output
    c1.printData();
    c2.printData();
    c3.printData();

    std::cout << std::endl;

    Complex  c3 = (c1 + c2);           // Calls static global and c3 is overwritten with the result. Exactly like your addNumbers call
    c1 += c2;                          // instance local, will change c1's internal values ( see print out below )
    Complex  c5 = ::operator+(c1, c2); // Static global, c5 is initialized with the result. Exactly like your addNumbers call

    std::cout << std::endl;

    c1.printData();
    c2.printData();
    c3.printData();
    c5.printData();

    return 0;
}

作为初学者,这应该是非常适合你的。

一些解释

静态全局与本地运营商重载

阅读主题:http://en.cppreference.com/w/cpp/language/operators

您使用的所有运算符(+, - ,*,/,%,+ =, - =,...)都只是为基本类型预定义的函数,由libstd为STD类型提供。

你可以覆盖/定义它们。

我是以两种方式做到的:

  

静态全局运算符+:

     

接受两个任意复杂实例并添加其组件。   最后创建一个新实例并使用结果进行初始化。

     

基本上这只是一个静态函数,它与“+”链接   编译器。

  

本地会员运营商+ =:

     

接受Complex的另一个实例并将其组件值添加到   调用运算符的实例的组件值:`l   + = r - &gt;在l上调用,其值将通过添加r'

的值来修改      

必须定义所有op-assignment运算符(+ =, - =,* =,/ =等...)   在课堂上,既不是全球性的,也不是静态的。

const类型&amp;

阅读有关const:https://www.cprogramming.com/tutorial/const_correctness.html

的更多信息

对任何类型的实例的Const引用将为您确保两件事:

  1. &amp; :您只复制地址,但这种方式可以改变所有公共值或调用大多数功能。
  2. const :实例不可修改且无法更改任何内容
  3. 组合意味着:您不必复制实例(按值传递),而只提供它的地址引用(按引用传递)。通常可以提高性能,尤其是在传递大型复杂对象时。

答案 2 :(得分:0)

虚构和真实是私有属性,但可以通过成员函数(也称为对象的方法)访问它们。执行c3.addNumbers(c1,c2)语句时,它将等同于以下两个语句:

c3.real = c1.real + c2.real;

c3.imaginary = c1.imaginary + c2.imaginary

我们可以访问c3.real和c3.imaginary的原因是因为addNymbers()函数是Complex类的成员。