我有一个第一堂课,当发生一些变化时会引发一个事件:
public class MyFirstClass {
public event EventHandler ChangesHappened;
public MyFirstClass() {
}
public void MyMethod() {
//Thing happened
ChangesHappened?.Invoke(this, new EventArgs());
}
}
我还有第二个类,它有一个FirstClass列表:
public class MySecondClass {
private List<MyFirstClass> first;
public MySecondClass() {
foreach(var f in first) {
first.Changed += (s, e) => {};
}
}
}
最后我有一个带有SecondClass实例的WPF应用程序。如何从WPF处理Changed事件(FirstClass)?我应该在SecondClass中创建一个事件并在first.Changed += (s, e) => { NewEvent(this, new EventArgs()); }
内提升它,然后在WPF中捕获它吗?
目标是在WPF应用程序中获取Changed事件。
答案 0 :(得分:1)
在我看来,这是最简单的答案:
public class MySecondClass
{
public event EventHandler ChangesHappened;
private List<MyFirstClass> first;
public MySecondClass()
{
foreach (var f in first)
{
f.ChangesHappened += (s, e) => ChangesHappened?.Invoke(s, e);
}
}
}
答案 1 :(得分:1)
另一种选择是使用Microsoft的Reactive Framework,它允许您将事件(良好的可观察性)作为一流的语言公民传递。
你可以这样做:
void Main()
{
var msc = new MySecondClass();
msc.Changes.Subscribe(ep =>
{
/* Do stuff with
ep.Sender
ep.EventArgs
from the `MyFirstClass` instances
*/
});
}
public class MyFirstClass
{
public event EventHandler ChangesHappened;
public IObservable<EventPattern<EventArgs>> Changes;
public MyFirstClass()
{
this.Changes = Observable.FromEventPattern<EventHandler, EventArgs>(
h => this.ChangesHappened += h, h => this.ChangesHappened += h);
}
public void MyMethod()
{
ChangesHappened?.Invoke(this, new EventArgs());
}
}
public class MySecondClass
{
public IObservable<EventPattern<EventArgs>> Changes;
private List<MyFirstClass> first = new List<MyFirstClass>();
public MySecondClass()
{
this.Changes = first.Select(f => f.Changes).Merge();
}
}
答案 2 :(得分:0)
正如@Enigmativity已经提到的:当你有一个类时,必须管理其他类(一堆MyFirstClass引用),那么你必须将你的事件从子类转发到manager类。
public class MySecondClass
{
public event EventHandler Changed;
private List<MyFirstClass> firstClassList;
public MySecondClass()
{
firstClassList = new List<MyFirstClass>();
}
public void AddMyFirstClassList(List<MyFirstClass> firstClassList)
{
foreach (var firstClass in firstClassList)
AddMyFirstClass(firstClass);
}
public void AddMyFirstClass(MyFirstClass firstClass)
{
// from sub class to manager class
firstClass.Changed += firstClass_Changed;
firstClassList.Add(firstClass);
}
private void firstClass_Changed(object sender, EventArgs args)
{
Changed?.Invoke(sender, args);
}
public void RemoveMyFirstClass(MyFirstClass firstClass)
{
MyFirstClass.Remove -= firstClass_Changed;
firstClassList.Remove(firstClass);
}
}
另一种选择是传递回调函数。你应该避免这种情况,除非你需要它明确:
public class MyFirstClass
{
EventHandler handler;
public MyFirstClass(EventHandler handler)
{
this.handler = handler;
}
public void MyMethod()
{
handler?.Invoke(this, new EventArgs());
}
}
public class MySecondClass
{
private List<MyFirstClass> firstClassList;
public MySecondClass()
{
firstClassList = new List<MyFirstClass>();
}
// you have instantiated your class and passed your callback function previously.
public void AddMyFirstClass(MyFirstClass firstClass)
{
firstClassList.Add(firstClass);
}
// for demonstrating the instantiation.
public void AddMyFirstClass(EventHandler handler)
{
firstClassList.Add(new MyFirstClass(handler));
}
}