嘿,我是目标C的初学者,请帮帮我
我制作以下代码,但没有工作......
-(void) touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event
{
UITouch *touch = [touches anyObject];
if ([touch view] == self.view) {
CGPoint location = [touch locationInView:self.view];
loc1 = location;
CGContextMoveToPoint(context, location.x, location.y);
NSLog(@"x:%d y:%d At Touch Begain", loc1.x, loc1.y);
}
}
- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event
{
UITouch *touch = [touches anyObject];
if ([touch view] == self.view)
{
CGPoint location = [touch locationInView:self.view];
CGContextMoveToPoint(context, loc1.x, loc1.y);
NSLog(@"x:%d y:%d At Touch Move", loc1.x, loc1.y);
CGContextAddLineToPoint(context, location.x, location.y);
NSLog(@"x:%d y:%d", location.x, location.y);
}
}
我在viewdidload方法中声明了contex并尝试声明触摸事件但不起作用...
我的应用日志文件看起来像......
x:0 y:1079934976在Touch Move Thu 1月13日11:20:05 .local DragDrop [536]:
CGContextAddLineToPoint:无效的上下文0x0 2011-01-13 11:20:05.149 DragDrop [536:207] x:0 y:1079902208 Thu Jan 13 11:20:05 .local DragDrop [536]:
CGContextSetRGBStrokeColor:无效的上下文0x0 Thu Jan 13 11:20:05 .local DragDrop [536]:
CGContextDrawPath:无效的上下文0x0 Thu Jan 13 11:20:05 .local DragDrop [536]:
CGContextMoveToPoint:无效的上下文0x0 2011-01-13 11:20:05.199 DragDrop [536:207] x:0 y:1079934976在Touch Move Thu Jan 13 11:20:05 .local DragDrop [536]:
CGContextAddLineToPoint:无效的上下文0x0 2011-01-13 11:20:05.200 DragDrop [536:207] x:0 y:1079885824
答案 0 :(得分:13)
您通常不会直接在触摸检测方法中绘图。
通常,您只需在那里存储新的点/线,并在drawRect:
中绘制所有点/线。假设您有一个UIView
的自定义子类,它具有类型为paths
的实例变量NSMutableArray
和类型为currentPath
的属性UIBezierPath
。然后,您可以大致像这样实现触摸检测和drawRect方法:
- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event {
self.currentPath = [UIBezierPath bezierPath];
currentPath.lineWidth = 3.0;
[currentPath moveToPoint:[touch locationInView:self]];
[paths addObject:self.currentPath];
}
- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event {
[self.currentPath addLineToPoint:[touch locationInView:self]];
[self setNeedsDisplay];
}
- (void)drawRect:(CGRect)rect {
[[UIColor redColor] set];
for (UIBezierPath *path in paths) {
[path stroke];
}
}
请注意,这简化了很多。如果你绘制很多行,性能将受到影响,最终,你会想要将图形缓存在位图图像中,但这应该让你开始。
答案 1 :(得分:1)
答案 2 :(得分:0)
调用AddLineToPoint后需要调用CGContextStrokePath。 确保首先定义笔划路径颜色。
CGContextSetRGBStrokeColor(context,0,0,1,1);
CGContextStrokePath(context);