锚链接停止在chrome中工作

时间:2017-10-11 06:53:38

标签: html google-chrome hyperlink anchor

我在2年前制作了这个网站:http://lesgitesduchienvert.be,有大量的锚链接可以在页面中导航。问题是突然链接停止工作在chrome! 它在Safari,Mozilla,IE等中完美运行......在移动设备上它也适用于Chrome!

起初我以为可能是因为smoothScroll,但实际上它们似乎根本不起作用......我已经看了一遍但似乎找不到那个确切问题的人。尝试了一些测试,但没有明显的变化。

有人在某处看过这个问题吗?有什么想法来解决它吗?

非常感谢你的帮助!

3 个答案:

答案 0 :(得分:1)

我找到了解决方案,它适用于所有浏览器并完美复制smoothscroll效果。

打开Smoothscroll.js并替换为以下代码

/*!
 * smooth-scroll v9.1.1: Animate scrolling to anchor links
 * (c) 2016 Chris Ferdinandi
 * MIT License
 * http://github.com/cferdinandi/smooth-scroll
 */

(function (root, factory) {
if ( typeof define === 'function' && define.amd ) {
    define([], factory(root));
} else if ( typeof exports === 'object' ) {
    module.exports = factory(root);
} else {
    root.smoothScroll = factory(root);
}
})(typeof global !== 'undefined' ? global : this.window || this.global, function (root) {

'use strict';

//
// Variables
//

var smoothScroll = {}; // Object for public APIs
var supports = 'querySelector' in document && 'addEventListener' in root;     // Feature test
var settings, eventTimeout, fixedHeader, headerHeight, animationInterval;

// Default settings
var defaults = {
    selector: '[data-scroll]',
    selectorHeader: '[data-scroll-header]',
    speed: 500,
    easing: 'easeInOutCubic',
    offset: 0,
    updateURL: true,
    callback: function () {}
};


//
// Methods
//

/**
 * Merge two or more objects. Returns a new object.
 * @private
 * @param {Boolean}  deep     If true, do a deep (or recursive) merge [optional]
 * @param {Object}   objects  The objects to merge together
 * @returns {Object}          Merged values of defaults and options
 */
var extend = function () {

    // Variables
    var extended = {};
    var deep = false;
    var i = 0;
    var length = arguments.length;

    // Check if a deep merge
    if ( Object.prototype.toString.call( arguments[0] ) === '[object Boolean]' ) {
        deep = arguments[0];
        i++;
    }

    // Merge the object into the extended object
    var merge = function (obj) {
        for ( var prop in obj ) {
            if ( Object.prototype.hasOwnProperty.call( obj, prop ) ) {
                // If deep merge and property is an object, merge properties
                if ( deep && Object.prototype.toString.call(obj[prop]) === '[object Object]' ) {
                    extended[prop] = extend( true, extended[prop], obj[prop] );
                } else {
                    extended[prop] = obj[prop];
                }
            }
        }
    };

    // Loop through each object and conduct a merge
    for ( ; i < length; i++ ) {
        var obj = arguments[i];
        merge(obj);
    }

    return extended;

};

/**
 * Get the height of an element.
 * @private
 * @param  {Node} elem The element to get the height of
 * @return {Number}    The element's height in pixels
 */
var getHeight = function ( elem ) {
    return Math.max( elem.scrollHeight, elem.offsetHeight, elem.clientHeight );
};

/**
 * Get the closest matching element up the DOM tree.
 * @private
 * @param  {Element} elem     Starting element
 * @param  {String}  selector Selector to match against (class, ID, data attribute, or tag)
 * @return {Boolean|Element}  Returns null if not match found
 */
var getClosest = function ( elem, selector ) {

    // Variables
    var firstChar = selector.charAt(0);
    var supports = 'classList' in document.documentElement;
    var attribute, value;

    // If selector is a data attribute, split attribute from value
    if ( firstChar === '[' ) {
        selector = selector.substr(1, selector.length - 2);
        attribute = selector.split( '=' );

        if ( attribute.length > 1 ) {
            value = true;
            attribute[1] = attribute[1].replace( /"/g, '' ).replace( /'/g, '' );
        }
    }

    // Get closest match
    for ( ; elem && elem !== document; elem = elem.parentNode ) {

        // If selector is a class
        if ( firstChar === '.' ) {
            if ( supports ) {
                if ( elem.classList.contains( selector.substr(1) ) ) {
                    return elem;
                }
            } else {
                if ( new RegExp('(^|\\s)' + selector.substr(1) + '(\\s|$)').test( elem.className ) ) {
                    return elem;
                }
            }
        }

        // If selector is an ID
        if ( firstChar === '#' ) {
            if ( elem.id === selector.substr(1) ) {
                return elem;
            }
        }

        // If selector is a data attribute
        if ( firstChar === '[' ) {
            if ( elem.hasAttribute( attribute[0] ) ) {
                if ( value ) {
                    if ( elem.getAttribute( attribute[0] ) === attribute[1] ) {
                        return elem;
                    }
                } else {
                    return elem;
                }
            }
        }

        // If selector is a tag
        if ( elem.tagName.toLowerCase() === selector ) {
            return elem;
        }

    }

    return null;

};

/**
 * Escape special characters for use with querySelector
 * @public
 * @param {String} id The anchor ID to escape
 * @author Mathias Bynens
 * @link https://github.com/mathiasbynens/CSS.escape
 */
smoothScroll.escapeCharacters = function ( id ) {

    // Remove leading hash
    if ( id.charAt(0) === '#' ) {
        id = id.substr(1);
    }

    var string = String(id);
    var length = string.length;
    var index = -1;
    var codeUnit;
    var result = '';
    var firstCodeUnit = string.charCodeAt(0);
    while (++index < length) {
        codeUnit = string.charCodeAt(index);
        // Note: there’s no need to special-case astral symbols, surrogate
        // pairs, or lone surrogates.

        // If the character is NULL (U+0000), then throw an
        // `InvalidCharacterError` exception and terminate these steps.
        if (codeUnit === 0x0000) {
            throw new InvalidCharacterError(
                'Invalid character: the input contains U+0000.'
            );
        }

        if (
            // If the character is in the range [\1-\1F] (U+0001 to U+001F) or is
            // U+007F, […]
            (codeUnit >= 0x0001 && codeUnit <= 0x001F) || codeUnit == 0x007F ||
            // If the character is the first character and is in the range [0-9]
            // (U+0030 to U+0039), […]
            (index === 0 && codeUnit >= 0x0030 && codeUnit <= 0x0039) ||
            // If the character is the second character and is in the range [0-9]
            // (U+0030 to U+0039) and the first character is a `-` (U+002D), […]
            (
                index === 1 &&
                codeUnit >= 0x0030 && codeUnit <= 0x0039 &&
                firstCodeUnit === 0x002D
            )
        ) {
            // http://dev.w3.org/csswg/cssom/#escape-a-character-as-code-point
            result += '\\' + codeUnit.toString(16) + ' ';
            continue;
        }

        // If the character is not handled by one of the above rules and is
        // greater than or equal to U+0080, is `-` (U+002D) or `_` (U+005F), or
        // is in one of the ranges [0-9] (U+0030 to U+0039), [A-Z] (U+0041 to
        // U+005A), or [a-z] (U+0061 to U+007A), […]
        if (
            codeUnit >= 0x0080 ||
            codeUnit === 0x002D ||
            codeUnit === 0x005F ||
            codeUnit >= 0x0030 && codeUnit <= 0x0039 ||
            codeUnit >= 0x0041 && codeUnit <= 0x005A ||
            codeUnit >= 0x0061 && codeUnit <= 0x007A
        ) {
            // the character itself
            result += string.charAt(index);
            continue;
        }

        // Otherwise, the escaped character.
        // http://dev.w3.org/csswg/cssom/#escape-a-character
        result += '\\' + string.charAt(index);

    }

    return '#' + result;

};

/**
 * Calculate the easing pattern
 * @private
 * @link https://gist.github.com/gre/1650294
 * @param {String} type Easing pattern
 * @param {Number} time Time animation should take to complete
 * @returns {Number}
 */
var easingPattern = function ( type, time ) {
    var pattern;
    if ( type === 'easeInQuad' ) pattern = time * time; // accelerating from zero velocity
    if ( type === 'easeOutQuad' ) pattern = time * (2 - time); // decelerating to zero velocity
    if ( type === 'easeInOutQuad' ) pattern = time < 0.5 ? 2 * time * time : -1 + (4 - 2 * time) * time; // acceleration until halfway, then deceleration
    if ( type === 'easeInCubic' ) pattern = time * time * time; // accelerating from zero velocity
    if ( type === 'easeOutCubic' ) pattern = (--time) * time * time + 1; // decelerating to zero velocity
    if ( type === 'easeInOutCubic' ) pattern = time < 0.5 ? 4 * time * time * time : (time - 1) * (2 * time - 2) * (2 * time - 2) + 1; // acceleration until halfway, then deceleration
    if ( type === 'easeInQuart' ) pattern = time * time * time * time; // accelerating from zero velocity
    if ( type === 'easeOutQuart' ) pattern = 1 - (--time) * time * time * time; // decelerating to zero velocity
    if ( type === 'easeInOutQuart' ) pattern = time < 0.5 ? 8 * time * time * time * time : 1 - 8 * (--time) * time * time * time; // acceleration until halfway, then deceleration
    if ( type === 'easeInQuint' ) pattern = time * time * time * time * time; // accelerating from zero velocity
    if ( type === 'easeOutQuint' ) pattern = 1 + (--time) * time * time * time * time; // decelerating to zero velocity
    if ( type === 'easeInOutQuint' ) pattern = time < 0.5 ? 16 * time * time * time * time * time : 1 + 16 * (--time) * time * time * time * time; // acceleration until halfway, then deceleration
    return pattern || time; // no easing, no acceleration
};

/**
 * Calculate how far to scroll
 * @private
 * @param {Element} anchor The anchor element to scroll to
 * @param {Number} headerHeight Height of a fixed header, if any
 * @param {Number} offset Number of pixels by which to offset scroll
 * @returns {Number}
 */
var getEndLocation = function ( anchor, headerHeight, offset ) {
    var location = 0;
    if (anchor.offsetParent) {
        do {
            location += anchor.offsetTop;
            anchor = anchor.offsetParent;
        } while (anchor);
    }
    location = location - headerHeight - offset;
    return location >= 0 ? location : 0;
};

/**
 * Determine the document's height
 * @private
 * @returns {Number}
 */
var getDocumentHeight = function () {
    return Math.max(
        root.document.body.scrollHeight, root.document.documentElement.scrollHeight,
        root.document.body.offsetHeight, root.document.documentElement.offsetHeight,
        root.document.body.clientHeight, root.document.documentElement.clientHeight
    );
};

/**
 * Convert data-options attribute into an object of key/value pairs
 * @private
 * @param {String} options Link-specific options as a data attribute string
 * @returns {Object}
 */
var getDataOptions = function ( options ) {
    return !options || !(typeof JSON === 'object' && typeof JSON.parse === 'function') ? {} : JSON.parse( options );
};

/**
 * Update the URL
 * @private
 * @param {Element} anchor The element to scroll to
 * @param {Boolean} url Whether or not to update the URL history
 */
var updateUrl = function ( anchor, url ) {
    if ( root.history.pushState && (url || url === 'true') && root.location.protocol !== 'file:' ) {
        root.history.pushState( null, null, [root.location.protocol, '//', root.location.host, root.location.pathname, root.location.search, anchor].join('') );
    }
};

var getHeaderHeight = function ( header ) {
    return header === null ? 0 : ( getHeight( header ) + header.offsetTop );
};

/**
 * Start/stop the scrolling animation
 * @public
 * @param {Element} anchor The element to scroll to
 * @param {Element} toggle The element that toggled the scroll event
 * @param {Object} options
 */
smoothScroll.animateScroll = function ( anchor, toggle, options ) {

    // Options and overrides
    var overrides = getDataOptions( toggle ? toggle.getAttribute('data-options') : null );
    var animateSettings = extend( settings || defaults, options || {}, overrides ); // Merge user options with defaults

    // Selectors and variables
    var isNum = Object.prototype.toString.call( anchor ) === '[object Number]' ? true : false;
    var anchorElem = isNum ? null : ( anchor === '#' ? root.document.documentElement : root.document.querySelector(anchor) );
    if ( !isNum && !anchorElem ) return;
    var startLocation = root.pageYOffset; // Current location on the page
    if ( !fixedHeader ) { fixedHeader = root.document.querySelector( animateSettings.selectorHeader ); }  // Get the fixed header if not already set
    if ( !headerHeight ) { headerHeight = getHeaderHeight( fixedHeader ); } // Get the height of a fixed header if one exists and not already set
    var endLocation = isNum ? anchor : getEndLocation( anchorElem, headerHeight, parseInt(animateSettings.offset, 10) ); // Location to scroll to
    var distance = endLocation - startLocation; // distance to travel
    var documentHeight = getDocumentHeight();
    var timeLapsed = 0;
    var percentage, position;

    // Update URL
    if ( !isNum ) {
        updateUrl(anchor, animateSettings.updateURL);
    }

    /**
     * Stop the scroll animation when it reaches its target (or the bottom/top of page)
     * @private
     * @param {Number} position Current position on the page
     * @param {Number} endLocation Scroll to location
     * @param {Number} animationInterval How much to scroll on this loop
     */
    var stopAnimateScroll = function (position, endLocation, animationInterval) {
        var currentLocation = root.pageYOffset;
        if ( position == endLocation || currentLocation == endLocation || ( (root.innerHeight + currentLocation) >= documentHeight ) ) {
            clearInterval(animationInterval);
            if ( !isNum ) {
                anchorElem.focus();
            }
            animateSettings.callback( anchor, toggle ); // Run callbacks after animation complete
        }
    };

    /**
     * Loop scrolling animation
     * @private
     */
    var loopAnimateScroll = function () {
        timeLapsed += 16;
        percentage = ( timeLapsed / parseInt(animateSettings.speed, 10) );
        percentage = ( percentage > 1 ) ? 1 : percentage;
        position = startLocation + ( distance * easingPattern(animateSettings.easing, percentage) );
        root.scrollTo( 0, Math.floor(position) );
        stopAnimateScroll(position, endLocation, animationInterval);
    };

    /**
     * Set interval timer
     * @private
     */
    var startAnimateScroll = function () {
        clearInterval(animationInterval);
        animationInterval = setInterval(loopAnimateScroll, 16);
    };

    /**
     * Reset position to fix weird iOS bug
     * @link https://github.com/cferdinandi/smooth-scroll/issues/45
     */
    if ( root.pageYOffset === 0 ) {
        root.scrollTo( 0, 0 );
    }

    // Start scrolling animation
    startAnimateScroll();

};

/**
 * If smooth scroll element clicked, animate scroll
 * @private
 */
var eventHandler = function (event) {

    // Don't run if right-click or command/control + click
    if ( event.button !== 0 || event.metaKey || event.ctrlKey ) return;

    // If a smooth scroll link, animate it
    var toggle = getClosest( event.target, settings.selector );
    if ( toggle && toggle.tagName.toLowerCase() === 'a' ) {
        event.preventDefault(); // Prevent default click event
        var hash = smoothScroll.escapeCharacters( toggle.hash ); // Escape hash characters
        smoothScroll.animateScroll( hash, toggle, settings); // Animate scroll
    }

};

/**
 * On window scroll and resize, only run events at a rate of 15fps for better performance
 * @private
 * @param  {Function} eventTimeout Timeout function
 * @param  {Object} settings
 */
var eventThrottler = function (event) {
    if ( !eventTimeout ) {
        eventTimeout = setTimeout(function() {
            eventTimeout = null; // Reset timeout
            headerHeight = getHeaderHeight( fixedHeader ); // Get the height of a fixed header if one exists
        }, 66);
    }
};

/**
 * Destroy the current initialization.
 * @public
 */
smoothScroll.destroy = function () {

    // If plugin isn't already initialized, stop
    if ( !settings ) return;

    // Remove event listeners
    root.document.removeEventListener( 'click', eventHandler, false );
    root.removeEventListener( 'resize', eventThrottler, false );

    // Reset varaibles
    settings = null;
    eventTimeout = null;
    fixedHeader = null;
    headerHeight = null;
    animationInterval = null;
};

/**
 * Initialize Smooth Scroll
 * @public
 * @param {Object} options User settings
 */
smoothScroll.init = function ( options ) {

    // feature test
    if ( !supports ) return;

    // Destroy any existing initializations
    smoothScroll.destroy();

    // Selectors and variables
    settings = extend( defaults, options || {} ); // Merge user options with defaults
    fixedHeader = root.document.querySelector( settings.selectorHeader ); // Get the fixed header
    headerHeight = getHeaderHeight( fixedHeader );

    // When a toggle is clicked, run the click handler
    root.document.addEventListener('click', eventHandler, false );
    if ( fixedHeader ) { root.addEventListener( 'resize', eventThrottler, false ); }


};


//
// Public APIs
//

return smoothScroll;

});

确保在jquery.js下方调用了smoothscroll.js的链接,然后在其下方粘贴以下内容:

<script>
smoothScroll.init();
</script>

替换使用该类

的所有链接
<a class="smoothscroll" href ="">

替换为日期滚动。任何使用smoothscroll类的东西都不能用于chrome。

试一试!它适用于受此问题影响的所有网站!     

答案 1 :(得分:0)

我发现运行Chrome最新版本(62.0.3202.84)的网站存在同样的问题。我看了一下你的网站,看到你正在使用SmoothScroll,那是你的问题。他们应该发布一个修补版本的SmoothScroll来解决这个问题,我希望他们能尽快完成!我几乎在我建立的所有网站上使用它!在此处查看更多信息并查看更新 https://github.com/simov/simplr-smoothscroll/issues/27

这里是最新版本的SmoothScroll https://github.com/kswedberg/jquery-smooth-scroll

答案 2 :(得分:-2)

只需将链接上的课程更改为class="external"

即可