答案 0 :(得分:1)
在Xcode中转到您的资源,选择您的气泡图片,然后点击show slicing
。
切片使您的图像能够与给定切片一起拉伸而不会变形。
答案 1 :(得分:-1)
使用CoreGraphics绘制此表单很复杂。我已经实现了这个不完美的结果。你可以在" drawRect"中使用这个代码。方法,并且必须绘制(或覆盖布局)文本。
func drawCanvas1(frame: CGRect = CGRect(x: 0, y: 0, width: 120, height: 100)) {
//// General Declarations
// This non-generic function dramatically improves compilation times of complex expressions.
func fastFloor(_ x: CGFloat) -> CGFloat { return floor(x) }
//// Rectangle Drawing
let rectanglePath = UIBezierPath(roundedRect: CGRect(x: frame.minX + fastFloor(frame.width * 0.25000 + 0.5), y: frame.minY + fastFloor(frame.height * 0.00000 + 0.5), width: fastFloor(frame.width * 1.00000 + 0.5) - fastFloor(frame.width * 0.25000 + 0.5), height: fastFloor(frame.height * 1.00000 + 0.5) - fastFloor(frame.height * 0.00000 + 0.5)), cornerRadius: 10)
UIColor.gray.setFill()
rectanglePath.fill()
//// Bezier 3 Drawing
let bezier3Path = UIBezierPath()
bezier3Path.move(to: CGPoint(x: frame.minX + 0.5, y: frame.minY + 85.5))
bezier3Path.addCurve(to: CGPoint(x: frame.minX + 30.5, y: frame.minY + 64.5), controlPoint1: CGPoint(x: frame.minX + 0.5, y: frame.minY + 85.5), controlPoint2: CGPoint(x: frame.minX + 30.5, y: frame.minY + 85.5))
bezier3Path.addCurve(to: CGPoint(x: frame.minX + 43.5, y: frame.minY + 99.5), controlPoint1: CGPoint(x: frame.minX + 30.5, y: frame.minY + 43.5), controlPoint2: CGPoint(x: frame.minX + 43.5, y: frame.minY + 99.5))
bezier3Path.move(to: CGPoint(x: frame.minX + 0.59, y: frame.minY + 85.5))
bezier3Path.addCurve(to: CGPoint(x: frame.minX + 43.5, y: frame.minY + 99.5), controlPoint1: CGPoint(x: frame.minX - 0.43, y: frame.minY + 86.43), controlPoint2: CGPoint(x: frame.minX + 6.72, y: frame.minY + 99.5))
UIColor.gray.setFill()
bezier3Path.fill()
UIColor.gray.setStroke()
bezier3Path.lineWidth = 1
bezier3Path.lineCapStyle = .round
bezier3Path.lineJoinStyle = .round
bezier3Path.stroke()
}
我建议您使用此表单在Illustrator或其他程序中创建图像,并将其用作背景。