如何正确创建评级星条?

时间:2017-10-09 01:06:56

标签: dart flutter

我正在尝试为用户评分创建一个星形栏,以下图片来自Play商店以说明我想要实现的目标:

enter image description here

我已经能够实现以下功能,正如您所看到的那样功能正常,但是当我查看我的代码时,我觉得必须有一种更聪明的方法来实现它,真正令人讨厌的部分是{{ 1}}命中区域向上移动一点点,所以当你触摸实际的星星时,它不会注册为触摸事件(即:你必须瞄准高于按钮所在的位置,以便你的触摸被注册,这是一个糟糕的用户体验)当你点击任何一个星星时,你可以通过关注飞溅效果来检查我的意思:

enter image description here

IconButton

那么这里更好的方法是什么?

7 个答案:

答案 0 :(得分:16)

重复和填充太多了!咄

无论如何,这就是我的表现。简单,可重复使用。 你可以使用和不使用点击(没有点击禁用涟漪效果)。 半星也是。如果没有指定颜色,则使用填充星形的原色。

enter image description here

typedef void RatingChangeCallback(double rating);

class StarRating extends StatelessWidget {
  final int starCount;
  final double rating;
  final RatingChangeCallback onRatingChanged;
  final Color color;

  StarRating({this.starCount = 5, this.rating = .0, this.onRatingChanged, this.color});

  Widget buildStar(BuildContext context, int index) {
    Icon icon;
    if (index >= rating) {
      icon = new Icon(
        Icons.star_border,
        color: Theme.of(context).buttonColor,
      );
    }
    else if (index > rating - 1 && index < rating) {
      icon = new Icon(
        Icons.star_half,
        color: color ?? Theme.of(context).primaryColor,
      );
    } else {
      icon = new Icon(
        Icons.star,
        color: color ?? Theme.of(context).primaryColor,
      );
    }
    return new InkResponse(
      onTap: onRatingChanged == null ? null : () => onRatingChanged(index + 1.0),
      child: icon,
    );
  }

  @override
  Widget build(BuildContext context) {
    return new Row(children: new List.generate(starCount, (index) => buildStar(context, index)));
  }
}

然后您可以像这样使用它:

class Test extends StatefulWidget {
  @override
  _TestState createState() => new _TestState();
}

class _TestState extends State<Test> {
  double rating = 3.5;

  @override
  Widget build(BuildContext context) {
    return new StarRating(
      rating: rating,
      onRatingChanged: (rating) => setState(() => this.rating = rating),
    );
  }
}

答案 1 :(得分:2)

这是因为为行小部件指定的高度。仅检测到该高度的手势。删除高度将缩放行以适合子项,从而允许完美地检测IconButton上的点击手势。

我认为我做了一个更好的解决方案。

评级组件代码:

int _rating = 0;

void rate(int rating) {
  //Other actions based on rating such as api calls.
  setState(() {
    _rating = rating;
  });
}

@override
Widget build(BuildContext context) {
  return new Scaffold(
    appBar: new AppBar(
      title: new Text("My Rating"),
    ),
    body: new Center(
      child: new Container(
        width: 500.0,
        child: new Row(
          mainAxisAlignment: MainAxisAlignment.center,
          children: <Widget>[
            new GestureDetector(
              child: new Icon(
                Icons.star,
                color: _rating >= 1 ? Colors.orange : Colors.grey,
              ),
              onTap: () => rate(1),
            ),
            new GestureDetector(
              child: new Icon(
                Icons.star,
                color: _rating >= 2 ? Colors.orange : Colors.grey,
              ),
              onTap: () => rate(2),
            ),
            new GestureDetector(
              child: new Icon(
                Icons.star,
                color: _rating >= 3 ? Colors.orange : Colors.grey,
              ),
              onTap: () => rate(3),
            ),
            new GestureDetector(
              child: new Icon(
                Icons.star,
                color: _rating >= 4 ? Colors.orange : Colors.grey,
              ),
              onTap: () => rate(4),
            ),
            new GestureDetector(
              child: new Icon(
                Icons.star,
                color: _rating >= 5 ? Colors.orange : Colors.grey,
              ),
              onTap: () => rate(5),
            )
          ],
        ),
      ),
    ),
  );
}

如果您希望在问题中使用代码,那么 替换:

child: new Container(
      height: 10.0,
      width: 500.0,
      child: new Row(
          mainAxisAlignment: MainAxisAlignment.center,

使用:

child: new Container(
      width: 500.0,
      child: new Row(
          mainAxisAlignment: MainAxisAlignment.center,

希望这有帮助!

答案 2 :(得分:2)

另一个很好的选择是使用该库: flutter_rating_bar 。它实现良好,优雅且易于配置。

https://pub.dev/packages/flutter_rating_bar

示例:

RatingBar(
   initialRating: 3,
   minRating: 1,
   direction: Axis.horizontal,
   allowHalfRating: true,
   itemCount: 5,
   itemPadding: EdgeInsets.symmetric(horizontal: 4.0),
   itemBuilder: (context, _) => Icon(
     Icons.star,
     color: Colors.amber,
   ),
   onRatingUpdate: (rating) {
     print(rating);
   },
);

答案 3 :(得分:0)

这是我的

List<bool> ratingStarStatus = <bool>[
true,
false,
false,
false,
false
];

int rating=1;

Widget addImage(String icon){
    return new Image.asset(
        icon,
        height: 25.0,
        width: 25.0,
    );
}

Widget addRatingImage(int index){
    return new InkWell(
        onTap: (){
            rating=index+1;
            reDrawRating(index);
        },
        child: addImage(ratingStarStatus[index]?Constant.iconStarEnable: Constant.iconStarDisable)
    );
}
void reDrawRating(int index){
    for(int i=0;i<5;i++){
        if(i<=index){
            setState(() {
                ratingStarStatus[i]=true;
            });
        }else{
            setState(() {
                ratingStarStatus[i]=false;
        });
        }
    }
}

Widget addRatingView(){
    var stars = <Widget>[];
    for (var i = 0; i < 5; i++) {
        var star = addRatingImage(i);
        var padding = new Padding(padding: const EdgeInsets.fromLTRB(0.0, 0.0, 12.0, 0.0));
        stars.add(star);
        stars.add(padding);
    }

    return new Row(
        crossAxisAlignment: CrossAxisAlignment.center,
        mainAxisAlignment: MainAxisAlignment.center,
        children: stars,
    );
}

调用 addRatingView 函数以附加评分视图

答案 4 :(得分:0)

现在,如果您想使用插件。 您可以从flutter的官方插件中使用 flutter_rating

Check this link

答案 5 :(得分:0)

扑通为评级提供了官方 smooth_star_rating。 选中此-> https://pub.dev/packages/smooth_star_rating

完整示例。

 import 'package:flutter/material.dart';
 import 'package:smooth_star_rating/smooth_star_rating.dart';

 void main() => runApp(MyApp());

class MyApp extends StatefulWidget {
 @override
  _MyAppState createState() => _MyAppState();
}

 class _MyAppState extends State<MyApp> {
 var rating = 0.0;

 @override
 Widget build(BuildContext context) {
    return MaterialApp(
    title: 'Rating bar demo',
    theme: ThemeData(
    primarySwatch: Colors.green,
  ),
  debugShowCheckedModeBanner: false,
  home: Scaffold(
    body: Center(
        child: SmoothStarRating(
      rating: rating,
      size: 45,
      starCount: 5,
      onRatingChanged: (value) {
        setState(() {
          rating = value;
        });
      },
      )),
    ),
  );
 }
}

答案 6 :(得分:-1)

A cool way of rating

class RatingButtons extends StatefulWidget {
  const RatingButtons({
    Key key,
    @required this.feedbackIcons,
  }) : super(key: key);

  final List<Widget> feedbackIcons;
//Here you can create a list of icons for rating or 
//you can pass the icon list while using this widget

  @override
  _RatingButtonsState createState() => _RatingButtonsState();
}

class _RatingButtonsState extends State<RatingButtons> {
  int rating;

  @override
  Widget build(BuildContext context) {
    return Row(mainAxisAlignment: MainAxisAlignment.spaceEvenly, children: [
      ...widget.feedbackIcons.map((icon) {
        return GestureDetector(
          child: rating == widget.feedbackIcons.indexOf(icon)
              ? CircleAvatar(
                  radius: 30,
                  backgroundColor: kThemeColor,
                  child: icon,
                )
              : icon,
          onTap: () {
            setState(() {
              rating = widget.feedbackIcons.indexOf(icon);
            });
          },
        );
      }).toList()
    ]);
  }
}