我正在使用Akka websockets将数据推送到某个客户端。
这是我到目前为止所做的:
import java.io.BufferedReader;
import java.io.InputStreamReader;
import java.util.concurrent.CompletionStage;
import java.util.concurrent.TimeUnit;
import akka.NotUsed;
import akka.actor.ActorSystem;
import akka.http.javadsl.ConnectHttp;
import akka.http.javadsl.Http;
import akka.http.javadsl.ServerBinding;
import akka.http.javadsl.model.HttpRequest;
import akka.http.javadsl.model.HttpResponse;
import akka.http.javadsl.model.ws.Message;
import akka.http.javadsl.model.ws.WebSocket;
import akka.japi.Function;
import akka.stream.ActorMaterializer;
import akka.stream.Materializer;
import akka.stream.javadsl.Flow;
import akka.stream.javadsl.Sink;
import akka.stream.javadsl.Source;
public class Server {
public static HttpResponse handleRequest(HttpRequest request) {
System.out.println("Handling request to " + request.getUri());
if (request.getUri().path().equals("/greeter")) {
final Flow<Message, Message, NotUsed> greeterFlow = greeterHello();
return WebSocket.handleWebSocketRequestWith(request, greeterFlow);
} else {
return HttpResponse.create().withStatus(404);
}
}
public static void main(String[] args) throws Exception {
ActorSystem system = ActorSystem.create();
try {
final Materializer materializer = ActorMaterializer.create(system);
final Function<HttpRequest, HttpResponse> handler = request -> handleRequest(request);
CompletionStage<ServerBinding> serverBindingFuture = Http.get(system).bindAndHandleSync(handler,
ConnectHttp.toHost("localhost", 8080), materializer);
// will throw if binding fails
serverBindingFuture.toCompletableFuture().get(1, TimeUnit.SECONDS);
System.out.println("Press ENTER to stop.");
new BufferedReader(new InputStreamReader(System.in)).readLine();
} finally {
system.terminate();
}
}
public static Flow<Message, Message, NotUsed> greeterHello() {
return Flow.fromSinkAndSource(Sink.ignore(),
Source.single(new akka.http.scaladsl.model.ws.TextMessage.Strict("Hello!")));
}
}
在客户端,我成功收到了“你好!”信息。 但是,现在我想动态发送数据(最好是从Actor发送),如下所示:
import akka.actor.ActorRef;
import akka.actor.UntypedActor;
public class PushActor extends UntypedActor {
@Override
public void onReceive(Object message) {
if (message instanceof String) {
String statusChangeMessage = (String) message;
// How to push this message to a socket ??
} else {
System.out.println(String.format("'%s':\nReceived unknown message '%s'!", selfActorPath, message));
}
}
}
我无法在网上找到任何关于此的例子。
以下是正在使用的软件堆栈:
答案 0 :(得分:0)
一个 - 不一定非常优雅 - 这样做的方法是使用Source.actorRef
并根据您的要求将物化演员发送到某个地方(可能是路由器演员?)。
public static Flow<Message, Message, NotUsed> greeterHello() {
return Flow.fromSinkAndSourceMat(Sink.ignore(),
Source.actorRef(100, OverflowStrategy.fail()),
Keep.right()).mapMaterializedValue( /* send your actorRef to a router? */);
}
接收连接客户端的actorRefs的人必须负责将消息路由到它们。