我使用数组存储我的连接,并且我有一个按钮(此处未包含),单击该按钮时,将前两个连接放在一个房间内。 我想在这两者之间建立一个p2p连接,并在p2p上传输一些随机文本或警报。 有没有人知道我应该怎么做? 请注意,我在html中加载了socket.io-p2p脚本,因此在这种情况下我不必使用browserify。
客户档案:
<html>
<head>
<script src="/socket.io/socket.io.js"></script>
<script src="http://localhost:8000/js"></script>
<script src="https://code.jquery.com/jquery-1.11.1.js"></script>
<script>
var socket = io('http://localhost:8000');
var p2p = new P2P(socket);
socket.on('C1Trigger', function (data) {
document.getElementById("A").style.backgroundColor = "green";
});
socket.on('C2Trigger', function (data) {
document.getElementById("A").style.backgroundColor = "green";
});
socket.on('C1BYellowTrigger', function (data) {
document.getElementById("B").style.backgroundColor = "yellow";
});
socket.on('C2BGreenTrigger', function (data) {
document.getElementById("B").style.backgroundColor = "green";
});
</script>
</head>
<body>
<div id="A">A</div>
<div id="B">B</div>
</body>
<style>
div {
background-color: #FF0000;
border: none;
color: white;
padding: 30px 60px;
text-align: center;
text-decoration: none;
display: inline-block;
font-size: 60px;
}
</style>
</html>
server.js
var app = require('express')();
var http = require('http').Server(app);
var io = require('socket.io')(http);
var port = process.env.PORT || 8000;
//P2P Requirements
var p2p = require('socket.io-p2p-server').Server;
io.use(p2p);
app.get('/', function (req, res) {
res.sendFile(__dirname + '/client.html');
});
app.get('/js', function (req, res) {
res.sendFile(__dirname + '/socketiop2p.min.js');
});
clients = [];
clientSockets = [];
io.on('connection', function (socket) {
clientSockets.push(socket);
console.log('Client: ' + socket.id + ' connected.');
clients.push(socket.id);
io.sockets.emit('clients', clients);
// console.log(clients);
socket.on('executeC1', function () {
console.log('C1 in MainRoom pinged!');
io.to(clients[0]).emit('C1Trigger');
});
socket.on('executeC2', function () {
console.log('C2 in MainRoom pinged!');
io.to(clients[1]).emit('C2Trigger');
});
socket.on('greenifyBC2', function () {
io.to(clients[1]).emit('GreenifyTrigger');
});
socket.on('executeC1C2', function (data) {
console.log('C1C2 in MainRoom pinged!');
clientSockets[0].join('room C1C2', () => {
//expand with features
});
clientSockets[1].join('room C1C2', () => {
//expand with features
});
io.to(clients[0]).emit('C1BYellowTrigger');
io.to(clients[1]).emit('C2BGreenTrigger');
console.log(io.sockets.adapter.rooms);
});
socket.on('disconnect', function () {
console.log('Client: ' + socket.id + ' disconnected');
var index = clients.indexOf(socket.id);
if (index > -1) {
clients[index] = undefined;
}
console.log(clients);
});
});
http.listen(port, function () {
console.log('listening on *:' + port);
});
答案 0 :(得分:0)
我会使用你的socket.io房间为webrtc建立一个信号。然后我会使用webrtc进行p2p连接。
答案 1 :(得分:0)
古老的问题,但我试图找出同样的事情。根据{{3}},诀窍是使用告诉P2P服务器在服务器代码的on('connection')中为新连接的套接字在房间内发送信号:
io.on('connection', function(socket) {
clients[socket.id] = socket
var room = findOrCreateRoom() //create a room (needs a property called name)
socket.join(room.name) // join the socket
p2pserver(socket, null, room) //tell the P2P server to have that socket signal to other
// sockets in the room and not on the common namespace.
})
希望这会帮助人们找到文档的那一部分。
我试图弄清楚如何仅在有座套的人进入房间后才开始发信号。因此,不要立即连接。不确定如何“暂停”信令...