我在Unity中构建.apk时得到了这个。我尝试重新启动PC,以管理员权限运行Unity,但它不起作用。我输了。
控制台输出:
IOException: Failed to Move File / Directory from 'Temp/StagingArea\android-libraries\firebase-core-11.2.0\classes.jar' to 'Temp/StagingArea\android-libraries\firebase-core-11.2.0\libs\classes.jar'.
UnityEditor.Android.PostProcessor.Tasks.ProcessAAR.Execute (UnityEditor.Android.PostProcessor.PostProcessorContext context)
UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context)
UnityEditor.Android.PostProcessAndroidPlayer.PostProcess (BuildTarget target, System.String stagingAreaData, System.String stagingArea, System.String playerPackage, System.String installPath, System.String companyName, System.String productName, BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry)
UnityEditor.Android.AndroidBuildPostprocessor.PostProcess (BuildPostProcessArgs args)
UnityEditor.PostprocessBuildPlayer.Postprocess (BuildTargetGroup targetGroup, BuildTarget target, System.String installPath, System.String companyName, System.String productName, Int32 width, Int32 height, System.String downloadWebplayerUrl, System.String manualDownloadWebplayerUrl, BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.BuildReporting.BuildReport report) (at C:/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:186)
UnityEditor.BuildPlayerWindow:BuildPlayerAndRun()
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答案 0 :(得分:0)
我偶尔会有这个。我的修复方法是在peeferences中更改应用程序的版本或从我的设备中删除应用程序。 有时,它就像重新启动Unity一样简单。