我正在为电梯和那里的人写一个PHP练习脚本,这并不重要,因为一切都准备好了 - 但是在任务结束时出现了问题。我想显示数组的最后一条记录,更具体地说是重量。
抱歉,我收到一个空参数错误,尽管最后一个数组记录的print_r返回正确的数据。我究竟做错了什么?
$elevatorContent = array (
array (
"firstname" => "Peter",
"weight" => 70
),
array (
"firstname" => "Cassie",
"weight" => 70
),
array (
"firstname" => "John",
"weight" => 150
),
array (
"firstname" => "Agnes",
"weight" => 150
),
);
返回null
echo "<p>The last person in elevator is <b>".end($elevatorContent['firstname']). "<b></p>";
答案 0 :(得分:3)
您需要进行小幅修正:
php end()
返回给定数组的最后一个元素,因此您必须先获取最后一个元素,然后通过您的密钥访问它。
自PHP 5.4起:
这
end($elevatorContent['firstname'])
要
echo end($elevatorContent)["firstname"];
或强>
在PHP 5.3或更早版本中,您需要使用临时变量。
$last_arr = end($elevatorContent);
echo $last_arr["firstname"];
所以它变成了:
echo "<p>The last person in elevator is <b>" . end($elevatorContent)['firstname'] . "<b></p>";
OR
$last_arr = end($elevatorContent);
echo "<p>The last person in elevator is <b>".$last_arr["firstname"]. "<b></p>";
答案 1 :(得分:1)
varying vec3 vWorldPosition;
void main() {
//With transformDirection:
//vWorldPosition = normalize( ( modelMatrix * vec4( position, 0.0 ) ).xyz );
//With just the world position (interpreted by the textureCube as a direction)
vWorldPosition = ( modelMatrix * vec4( position, 1.0 ) ).xyz;
gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
}
答案 2 :(得分:0)
<强>尝试:强>
echo "<p>The last person in elevator is <b>" . $elevatorContent[count($elevatorContent) - 1]['firstname'] . "<b></p>";
答案 3 :(得分:0)
[HttpPost]
public ActionResult Index(LoginDetails log)
{
if (log.UserId == "Admin")
{
SqlConnection con = new SqlConnection(WebConfigurationManager.ConnectionStrings["SqlConnection"].ConnectionString);
}
else if (log.UserId == "Customer")
{
SqlConnection con = new SqlConnection(WebConfigurationManager.ConnectionStrings["SqlConnection1"].ConnectionString);
}
else
{
SqlConnection con = new SqlConnection(WebConfigurationManager.ConnectionStrings["SqlConnection2"].ConnectionString);
}
return View();
}