我正在尝试将元素推送到组件状态中的对象数组(在react.js中),我正在调用方法Array.concat,它返回一个新数组。
pushDeck(id, name) {
var newDeck = [{
id: id,
name: name
}];
console.log("new path should be: ", this.state.path.concat(newDeck));
this.setState({
path: this.state.path.concat(newDeck)
}, () => {
console.log("setstate callback: ", this.state.path);
});
}
第一个console.log打印路径数组的正确值,但在调用setstate的回调之后,第二个console.log打印一个空数组。它就像this.setState什么都不做
了解更多详情: 我从grandChild组件调用pushDeck,我将函数pushDeck作为组件DeckGallery的prop,并将此函数赋予其子函数之一。这是整个主要部分:
import React, {Component} from "react";
import Page from "../components/page.jsx";
import Radium from "radium";
import {connect} from "react-redux";
import {getUserInfo} from "../actions/user";
import {successAlert} from "../actions/alerts";
import {fetchUserDecks, deleteUserDeck} from "../actions/deck.js";
import RaisedButton from 'material-ui/RaisedButton';
import CreateUserDeckContainer from "../containers/createUserDeckContainer.jsx";
import DeckGallery from "../components/deckGallery.jsx";
import _ from "lodash";
const style = {
row1:{
margin: "5px"
},
path:{
color: "blue",
cursor: "pointer"
}
}
class Home extends Component{
constructor(props){
console.log("home constructor");
super(props);
this.state = {parentId:null, path:[]};
this.fetchDecks = this.fetchDecks.bind(this);
this.renderPath = this.renderPath.bind(this);
this.goToIndex = this.goToIndex.bind(this);
this.onDelete = this.onDelete.bind(this);
this.pushDeck = this.pushDeck.bind(this);
}
componentWillMount(){
console.log("will mount");
this.props.getUserInfo();
}
fetchDecks(skip){
console.log("fetch decks");
this.props.fetchUserDecks(this.state.parentId, skip, this.state.path);
}
goToIndex(pathLastIndex){
console.log("goto index", this.state.path);
var limitToDrop = this.state.path.length - pathLastIndex;
var newPath = _.dropRight(this.state.path, limitToDrop);
this.setState({path: newPath});
}
pushDeck(id, name){
var newDeck = [{id: id, name: name}];
console.log("new path should be: ", Array.from(new Set(this.state.path.concat(newDeck))));
this.setState({path: Array.from(new Set(this.state.path.concat(newDeck)))},
()=>{
console.log("setstate callback: ", this.state.path);
});
}
componentWillUpdate(nextProps, nextState){
console.log("nextstate: ", nextState);
}
renderPath(){
return (
<div>
<span onClick={()=>this.goToIndex(0)} style={style.path}>Root</span>
{this.state.path.map((p, i)=>{
<span key={(i+1)} onClick={()=>this.goToIndex(i+1)} style={style.path}>{p.name}</span>
})
}
</div>
);
}
onDelete(deckId){
console.log("on delete");
this.props.deleteUserDeck(deckId, this.state.path, ()=>{
this.props.successAlert("Deck deleted succesfully !");
this.forceUpdate();
});
}
render(){
console.log("path at render: ", this.state.path);
return (
<Page name="my collection">
<div className="container">
<div style={style.row1} className="row">
<div className="col-lg-9 col-sm-6">
<h2>Your decks</h2>
Path: {this.renderPath()}
</div>
<div className="col-lg-3 col-sm-6">
<CreateUserDeckContainer path={this.state.path}/>
</div>
</div>
<div className="row">
<div className="col">
<DeckGallery pushDeck={this.pushDeck} onDelete={this.onDelete} path={this.state.path} fetch={this.fetchDecks} decks={this.props.decks}/>
</div>
</div>
</div>
</Page>
);
}
}
function mapStateToProps(state){
return {decks: state.userDecks};
}
export default connect(mapStateToProps, {getUserInfo, fetchUserDecks, deleteUserDeck, successAlert})(Radium(Home));
更新:我将错误隔离到了这个:
goToIndex(that){
console.log("path at gotoindex: "+ JSON.stringify(that.state.path));
}
renderPath(){
var that = this;
console.log("path at renderpath: "+ JSON.stringify(that.state.path));
setTimeout(()=>{
that.goToIndex(that);
}, 0);
that.goToIndex(that);
}
当我调用渲染时,这是在控制台中打印的内容:
path at renderpath: [{"id":"59cec39e3724bc137d935ed5","name":"math"}]
path at gotoindex: [{"id":"59cec39e3724bc137d935ed5","name":"math"}]
path at gotoindex: []
从setTimeout内部调用goToIndex时打印最后一行,它应该打印与在setTimeout外调用时相同的内容。 另外,我在componentWillUpdate中放置了一个console.log来查看状态是否在两个调用的中间发生了变化但是没有发生。
答案 0 :(得分:1)
试试这个:
pushDeck(id, name) {
.....
.....
this.setState({
path: [...new Set([...this.state.path, ...newDeck])],
() => console.log("setstate callback: ", this.state.path);
});
......
}
答案 1 :(得分:0)
答案 2 :(得分:0)
问题在于我将数组传递给子节点,并且因为Javascript数组通过引用传递,所以孩子们正在修改数组!即:子节点正在修改父节点的状态而没有它的监督:p。解决方案是在将数组传递给子节点之前克隆数组,我使用了Array类中的方法slice()