我已经定义了两个状态,一个是Big,另一个是Small,大状态会增加窗口大小,而小会减小窗口大小。
窗口有一个制表符控件和2个tabitem。我想要做的是,当选择tab1时将窗口大小更改为大状态,并在选择tab2时将窗口大小更改为小状态。我写了下面的代码,但它没有用。
以下是XAML代码。
<Window x:Name="window" x:Class="WpfApp2.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local="clr-namespace:WpfApp2"
mc:Ignorable="d"
Title="MainWindow" Height="350" Width="525">
<Grid>
<VisualStateManager.VisualStateGroups>
<VisualStateGroup x:Name="VisualStateGroup">
<VisualStateGroup.Transitions>
<VisualTransition From="Big" GeneratedDuration="0:0:1" To="Small"/>
<VisualTransition From="Small" GeneratedDuration="0:0:1" To="Big"/>
</VisualStateGroup.Transitions>
<VisualState x:Name="Big">
<Storyboard>
<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(FrameworkElement.Width)" Storyboard.TargetName="window">
<EasingDoubleKeyFrame KeyTime="0" Value="558.333"/>
</DoubleAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
<VisualState x:Name="Small">
<Storyboard>
<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(FrameworkElement.Width)" Storyboard.TargetName="window">
<EasingDoubleKeyFrame KeyTime="0" Value="290.152"/>
</DoubleAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
</VisualStateGroup>
</VisualStateManager.VisualStateGroups>
<TabControl HorizontalAlignment="Left" Height="319" VerticalAlignment="Top" Width="517" SelectionChanged="changes">
<TabItem Header="TabItem" Name="tab1"/>
<TabItem Header="TabItem" Name="tab2"/>
</TabControl>
</Grid>
以下是c#代码。
private void changes(object sender, SelectionChangedEventArgs e)
{
if (tab1.IsSelected)
{
VisualStateManager.GoToState(window, "Big", true);
}
else
{
VisualStateManager.GoToState(window, "Small", true);
}
i++;
}
答案 0 :(得分:0)
首先将VisualStateManager.VisualStateGroups
附加属性及其内容移到根元素(Window
)的正下方。
<Window x:Name="window" x:Class="WpfApp2.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local="clr-namespace:WpfApp2"
mc:Ignorable="d"
Title="MainWindow" Height="350" Width="525">
<VisualStateManager.VisualStateGroups>
<VisualStateGroup x:Name="VisualStateGroup">
<VisualStateGroup.Transitions>
<VisualTransition From="Big" GeneratedDuration="0:0:1" To="Small"/>
<VisualTransition From="Small" GeneratedDuration="0:0:1" To="Big"/>
</VisualStateGroup.Transitions>
<VisualState x:Name="Big">
<Storyboard>
<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(FrameworkElement.Width)" Storyboard.TargetName="window">
<EasingDoubleKeyFrame KeyTime="0" Value="558.333"/>
</DoubleAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
<VisualState x:Name="Small">
<Storyboard>
<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(FrameworkElement.Width)" Storyboard.TargetName="window">
<EasingDoubleKeyFrame KeyTime="0" Value="290.152"/>
</DoubleAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
</VisualStateGroup>
</VisualStateManager.VisualStateGroups>
<Grid>
<TabControl HorizontalAlignment="Left" Height="319" VerticalAlignment="Top" Width="517" SelectionChanged="changes">
<TabItem Header="TabItem" Name="tab1"/>
<TabItem Header="TabItem" Name="tab2"/>
</TabControl>
</Grid>
</Window>
并使用GoToElementState
方法,而不是GoToState
。在ControlTemplate
之外,应使用GoToElementState
方法。
private void changes(object sender, SelectionChangedEventArgs e)
{
if (tab1.IsSelected)
{
VisualStateManager.GoToElementState(window, "Big", true);
}
else
{
VisualStateManager.GoToElementState(window, "Small", true);
}
}