将BufferedImage绘制到另一个BufferedImage正在改变RGBA值

时间:2017-09-22 11:33:58

标签: java awt bufferedimage graphics2d

我在尝试制作BufferedImage对象的副本时遇到问题。

我正在使用drawImage (BufferedImage image, int x, int y, ImageObserver observer)方法在新图像上绘制原始图像,并且我为每个图像设置BufferedImage.TYPE_INT_ARGB,但是,当我打印新图像颜色的值时, RGBA值略有不同。

我需要制作原始图像的副本,因为我有JPanel将图像作为背景绘制。在我的应用程序的其他部分,我必须从面板获取图像,但我想返回一个副本,以避免从其他地方修改图像。

我该如何解决这个问题?

代码:

import java.awt.Color;
import java.awt.Graphics2D;
import java.awt.image.BufferedImage;
public class BufferedImageColorBug
{
    public static void main (String [] a) {
        Color [] colors = {
            new Color (202,230,186,14),
            new Color (254,65,188,214),
            new Color (247,104,197,198),
            new Color (158,93,79,239),
            new Color (235,45,57,194),
            new Color (155,77,126,150),
            new Color (164,237,20,172),
            new Color (184,106,97,191),
            new Color (187,249,135,85),
            new Color (236,112,98,24)
        };
        BufferedImage image = new BufferedImage (colors.length, 1, BufferedImage.TYPE_INT_ARGB);
        for (int x = 0; x < colors.length; x ++) image.setRGB (x, 0, colors [x].getRGB ());
        BufferedImage copy = new BufferedImage (image.getWidth (), image.getHeight (), BufferedImage.TYPE_INT_ARGB);
        Graphics2D g2d = copy.createGraphics ();
        g2d.drawImage (image, 0, 0, null);
        g2d.dispose ();
        for (int x = 0; x < colors.length; x ++) {
            Color color = new Color (copy.getRGB (x, 0), true);
            System.out.println (color.getRed () + "," + color.getGreen () + "," + color.getBlue () + "," + color.getAlpha ());
        }
    }
}

这是我得到的输出:

200,237,182,14
254,66,188,214
247,104,197,198
158,93,79,239
235,45,57,194
155,76,126,150
165,237,19,172
184,105,97,191
186,249,135,85
234,117,96,24

修改

我谈到克隆图像,因为这是我的目标,但有了这个问题,我想了解为什么 rgba值在图像之间是不同的。

我已经尝试使用BufferedImage.TYPE_INT_ARGB_PRE,但它没有帮助。

1 个答案:

答案 0 :(得分:2)

要创建图像的精确副本(假设它们属于同一类型),您可以稍微更改一下代码:

BufferedImage copy = new BufferedImage(image.getWidth(), image.getHeight(), BufferedImage.TYPE_INT_ARGB);
copy.setData(image.getRaster()); // getRaster() is faster than getData(), as no copy is created

for (int x = 0; x < colors.length; x++) {
    Color color = new Color(copy.getRGB(x, 0), true);
    System.out.println(color.getRed() + "," + color.getGreen() + "," + color.getBlue() + "," + color.getAlpha());
}

这将打印与原始colors数组中相同的颜色。

PS:我最初认为这是一个错误,但现在意识到它可能不是。

经过一些测试后,我发现您的代码与我通常用于克隆图像的代码之间存在细微差别。如果您将alpha合成规则更改为Src(意味着只有源将贡献并完全替换目标处的像素),您还将获得预期结果:

BufferedImage copy = new BufferedImage(image.getWidth(), image.getHeight(), BufferedImage.TYPE_INT_ARGB);

Graphics2D g2d = copy.createGraphics();
g2d.setComposite(AlphaComposite.Src); // Completely replace, default is SrcOver
g2d.drawImage(image, 0, 0, null);
g2d.dispose();

for (int x = 0; x < colors.length; x++) {
    Color color = new Color(copy.getRGB(x, 0), true);
    System.out.println(color.getRed() + "," + color.getGreen() + "," + color.getBlue() + "," + color.getAlpha());
}

原因在于,在完全透明的像素上组合半透明像素时,目标处的原始透明像素将对最终结果产生影响,从而改变RGBA值。