所以我通过制作一个yatzee游戏来学习WPF,而且我正在某个地方。但现在我无法理解为什么我的当前滚动" counter在视图中不会更新。我使骰子工作,滚动骰子按钮给我的骰子新值 - 并在视图中更新。但我的当前滚动"变量不会。这是我到目前为止所做的。
// CurrentRoll.cs
public class CurrentRoll : INotifyPropertyChanged
{
public int _roll;
public int Roll
{
get { return _roll; }
set
{
if (value != _roll)
{
_roll = value;
OnPropertyChanged("Roll");
}
}
}
public event PropertyChangedEventHandler PropertyChanged;
protected void OnPropertyChanged(string name)
{
PropertyChangedEventHandler handler = PropertyChanged;
if (handler != null)
{
handler(this, new PropertyChangedEventArgs(name));
}
}
}
然后这是我的DiceModelView。当我点击我的" Roll Dices"按钮我可以在所有骰子上获得新值,只要它们不受控制即可。我也增加_currentRoll变量,只要_currentRoll仍然小于3,只允许新的滚动。这个逻辑工作,变量有效,但它在视图中的表示不起作用。我也将其初始值更改为其他值只是为了看到我的绑定有效,而且确实如此。
public class DiceModelView : INotifyPropertyChanged
{
Die _die;
public CurrentRoll _currentRoll;
public event PropertyChangedEventHandler PropertyChanged;
public ObservableCollection<Die> myDices { get; set; }
public ICommand RollCommand { get; set; }
public DiceModelView()
{
myDices = new ObservableCollection<Die>()
{
new Die { Id = 0, Roll = 0, Checked = false },
new Die { Id = 1, Roll = 0, Checked = false },
new Die { Id = 2, Roll = 0, Checked = false },
new Die { Id = 3, Roll = 0, Checked = false },
new Die { Id = 4, Roll = 0, Checked = false }
};
_currentRoll = new CurrentRoll();
_currentRoll._roll = 0;
RollCommand = new Command (executeMethod, canexecuteMethod);
}
public bool canexecuteMethod(object parameter)
{
return true;
}
private void executeMethod(object parameter)
{
var r = new Random();
if (_currentRoll._roll < 3)
{
foreach (Die d in myDices)
{
if (d.Checked == false)
{
d.Roll = r.Next(1, 7);
}
}
}
_currentRoll._roll++;
}
private void NotifyPropertyChanged(String propertyName = "")
{
if (PropertyChanged != null)
{
PropertyChanged(this, new PropertyChangedEventArgs(propertyName));
}
}
public Die die
{
get { return _die; }
set { _die = value; }
}
public CurrentRoll currentRoll
{
get { return _currentRoll; }
set { _currentRoll = value;
NotifyPropertyChanged("currentRoll");
}
}
最后,这是我使用的XAML代码:
<Window.DataContext>
<local:DiceModelView/>
</Window.DataContext>
<StackPanel>
<TextBlock Text="{Binding currentRoll.Roll, UpdateSourceTrigger=PropertyChanged}"/>
<ListView x:Name="DiceView" ItemsSource="{Binding myDices}" Width="500" HorizontalContentAlignment="Center" >
<ListView.ItemTemplate>
<DataTemplate >
<CheckBox Content="{Binding Roll}" IsChecked="{Binding Checked}"/>
</DataTemplate>
</ListView.ItemTemplate>
</ListView>
<Button Content="Roll the dices!" Command="{Binding RollCommand}"/>
</StackPanel>
</Window>
答案 0 :(得分:5)
您需要更新Roll
属性,而不是_role
字段。
_roll
应该是私密的。
想一想:你在属性设置器中提升了属性更改事件,所以只有在设置属性值时才会执行此操作。