这件事很难在内部发布代码和上下文 #This是一个菜单驱动的乘法游戏。我正在努力拯救高潮 #score在一个名为multiplication_game.txt ...
的文件中def single_player():
in_file = open('multiplication_game.txt', 'r')
highest_times_selection = int(in_file.readline())
print('\n____now lets see how u do on the times tables____')
correct = 0
missed = 0
times_selection = int(input(
'\nPlease enter a times time table integer to practice: '))
#This simple generates the multiplation questions and checks for right or
#wrong.
for number in range(0,11):
print(times_selection, 'x' , number, '=')
user_answer=int(input('answer: '))
correct_answer = times_selection * number
if user_answer == correct_answer:
correct+=1
else:
missed+=1
#This is where if its a perfect score and a high times table than the
#previous saved score it should be opened and the new score saved in the
#text document.
if missed == 0 and times_selection > highest_times_selection :
output_file = open('multiplication_game.txt', 'w')
name = input('You have the highest Score!!\n enter your name: ')
output_file.write(str(times_selection)+ '\n')
output_file.write(name + '\n')
else:
print('you missed ', missed, 'and got', correct,'correct\n')
output_file.close()
答案 0 :(得分:0)
在分配colorscheme tomorrow-night-eighties
set background=dark
set colorcolumn=100
highlight ColorColumn ctermbg=darkgrey
set nowrap
set number
之前尝试定义它。
提示:在您上次output_file = None
条件之前。
答案 1 :(得分:0)
这看起来像是家庭作业,所以我不想给你答案,而是引导你去做。
看一下你的高分表的if / else,然后两次遍历你的代码,每次到达这个位置时选择一个不同的分支(if / else的不同部分)。在定义它们时在纸上写下变量名称,每次走过时都会从一张新纸上开始。如果您访问变量,请在列表中进行检查。如果您尝试访问列表中不存在的变量,则它与python说aa
相同 - 您在定义它之前尝试访问它。
希望这有助于解决您的问题并在将来学习如何调试。