我使用swift 4 for macOS,我想用动画隐藏堆栈视图项。
我试过了:
class ViewController: NSViewController {
@IBOutlet weak var box: NSBox!
@IBOutlet weak var stack: NSStackView!
var x = 0
@IBAction func action(_ sender: Any) {
if x == 0 {
NSAnimationContext.runAnimationGroup({context in
context.duration = 0.25
context.allowsImplicitAnimation = true
self.stack.arrangedSubviews.last!.isHidden = true
self.view.layoutSubtreeIfNeeded()
x = 1
}, completionHandler: nil)
} else {
NSAnimationContext.runAnimationGroup({context in
context.duration = 0.25
context.allowsImplicitAnimation = true
self.stack.arrangedSubviews.last!.isHidden = false
self.view.layoutSubtreeIfNeeded()
x = 0
}, completionHandler: nil)
}
}
}
结果将是:
有效! 但我对动画风格不满意。 我的愿望是:
与侧边栏一样,或者如果您有一个splitview控制器,您将执行splitviewItem.animator().isCollapsed = true
这个show / hide动画很完美。 这个愿望可能吗?
更新
self.stack.arrangedSubviews.last!.animator().frame = NSZeroRect
更新2
self.stack.arrangedSubviews.last!.animator().frame = NSRect(x: self.stack.arrangedSubviews.last!.frame.origin.x, y: self.stack.arrangedSubviews.last!.frame.origin.y, width: 0, height: self.stack.arrangedSubviews.last!.frame.size.height)
答案 0 :(得分:2)
我只是创建一个简单的测试代码,可以为红色视图设置动画,而不是使用按钮,我只是使用了touchup,请看一下代码:
class ViewController: NSViewController {
let view1 = NSView()
let view2 = NSView()
let view3 = NSView()
var x = 0
var constraint: NSLayoutConstraint!
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view.
view1.wantsLayer = true
view2.wantsLayer = true
view3.wantsLayer = true
view1.layer?.backgroundColor = NSColor.orange.cgColor
view2.layer?.backgroundColor = NSColor.green.cgColor
view3.layer?.backgroundColor = NSColor.red.cgColor
view1.translatesAutoresizingMaskIntoConstraints = false
view2.translatesAutoresizingMaskIntoConstraints = false
view3.translatesAutoresizingMaskIntoConstraints = false
self.view.addSubview(view1)
self.view.addSubview(view2)
self.view.addSubview(view3)
self.view.addConstraints(NSLayoutConstraint.constraints(withVisualFormat: "V:|[view1]|", options: [], metrics: nil, views: ["view1": view1]))
self.view.addConstraints(NSLayoutConstraint.constraints(withVisualFormat: "V:|[view2]|", options: [], metrics: nil, views: ["view2": view2]))
self.view.addConstraints(NSLayoutConstraint.constraints(withVisualFormat: "V:|[view3]|", options: [], metrics: nil, views: ["view3": view3]))
self.view.addConstraints(NSLayoutConstraint.constraints(withVisualFormat: "H:|[view1(==view2)][view2(==view1)][view3]|", options: [], metrics: nil, views: ["view1": view1, "view2": view2, "view3": view3]))
constraint = NSLayoutConstraint(item: view3, attribute: .width, relatedBy: .equal, toItem: nil, attribute: .notAnAttribute, multiplier: 1.0, constant: 100)
self.view.addConstraint(constraint)
}
override var representedObject: Any? {
didSet {
// Update the view, if already loaded.
}
}
override func mouseUp(with event: NSEvent) {
if x == 0 {
NSAnimationContext.runAnimationGroup({context in
context.duration = 0.25
context.allowsImplicitAnimation = true
constraint.constant = 0
self.view.layoutSubtreeIfNeeded()
x = 1
}, completionHandler: nil)
} else {
NSAnimationContext.runAnimationGroup({context in
context.duration = 0.25
context.allowsImplicitAnimation = true
constraint.constant = 100
self.view.layoutSubtreeIfNeeded()
x = 0
}, completionHandler: nil)
}
}
}
答案 1 :(得分:0)
看看Organize Your User Interface with a Stack View示例代码。
我不喜欢视图控制器上的 heightContraint 和 -viewDidLoad 中的高度计算。下面的代码在动画前计算尺寸,并且仅在动画时添加禁忌素。
首先,您需要将约束的优先级设置为小于1000 (必需的约束),以实现所需的动画方向。这里是底部约束。
在为视图 in 和 out 设置视图动画时,我们将添加约束以 的优先级设置为 1000(必需)约束)。
@interface NSStackView (LOAnimation)
- (void)lo_toggleArrangedSubview:(NSView *)view;
@end
@implementation NSStackView (LOAnimation)
- (void)lo_toggleArrangedSubview:(NSView *)view
{
NSAssert([self detachesHiddenViews], @"toggleArrangedSubview requires detachesHiddenViews YES");
NSAssert([[self arrangedSubviews] containsObject:view], @"view not an arrangedSubview");
CGFloat postAnimationHeight = 0;
NSLayoutConstraint *animationContraint = nil;
if (view.hidden) {
view.hidden = NO; // NSStackView will re-add view to its subviews
[self layoutSubtreeIfNeeded]; // calucalte view size
postAnimationHeight = view.bounds.size.height;
animationContraint = [view.heightAnchor constraintEqualToConstant:0];
animationContraint.active = YES;
} else {
[self layoutSubtreeIfNeeded]; // calucalte view size
animationContraint = [view.heightAnchor constraintEqualToConstant:view.bounds.size.height];
animationContraint.active = YES;
}
[self layoutSubtreeIfNeeded]; // layout with animationContraint in place
[NSAnimationContext runAnimationGroup:^(NSAnimationContext *context) {
context.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut];
animationContraint.animator.constant = postAnimationHeight;
[self layoutSubtreeIfNeeded];
} completionHandler:^{
view.animator.hidden = (postAnimationHeight == 0);
[view removeConstraint:animationContraint];
}];
}
@end